Sunbird's Invocation would act more like Electrodominance for exactly the same reason.
I suppose these rulings would also apply to the new rulings for Split cards for much the same reason (minus the Split card CMC off the stack thing, which Adventure handles differently). But it's a good baseline to separate how various cards interact with Adventure.
Wasn't her mask made by pieces of Godsend? I believe that I read something like that.
It was a part of the extended Theros Block trailer, which showed thee hilt/guard of the Godsend made into a mask (Elspeth wasn't in the shot, but it was in the underworld). The design has changed but that's magic art for you.
We didn't get a white aligned Planeswalker in Eldraine. I think we will see a Green/white Ajani and a White Elspeth in Theros.
While we no longer have blocks (based on singular planes over multiple sets) the color balance within any given year of standard still requires variety in walker colors. And the walker count per-standard (barring Starter decks) hasn't changed.
Post-rotation White is at the lowest count of walkers (including Eldraine having nothing to add here), with blue&black having the most (thanks Tezzy), and red+green also being at a slight low. Really easy for them to just give us another Selesnya Cat and Monowhite Elspeth and balance things a bit better.
To further confuse this, as I had a question regarding Adventure answered:
Cascade works off the CMC of the creature to determine if you cast either side, but Electrodominance works off of whichever half you're trying to cast.
So it seems to be a matter of how selection is being done. If you're choosing a spell to match the conditions broadly (say: Haakon, Kess) you have to match exactly what they want (Knights, Instant/Sorcery). But if you're presented with a card and it checks for a detail (in Cascade's case: CMC) then once that check is done the entire card passes, either side works.
Honestly people are really sitting in Magical Christmas land with this guy... the only way his ability can be used with even remote frequency is if you mill yourself. But then we are in a catch 22. In order for his ability to have the most oomph, you need a lot of legendaries. But in order to use his reanimating ability with any frequency, you need to fill up the yard, but thosevery same self mill cards are rarely legendary... meaning you need to stock up on more non-legendary spells.
This guy is a big old catch 22...
Not really? At the start of a game he's useful because he cheapens your overall deck. Five drops on four and so on. If you get into a late game with him then you have resources to burn out of your yard.
Also not a catch-22 because you can just run Dredge with him and be gross that way.
Honestly I'd say the cost on this that needs to go isn't the life, sac, or discard, but the tap.
Pay 2, Sac a creature, discard a card: Make a demon.
And then it just plays into an Aristocrat-y value engine set-up. Where you only care about the demon you make to sac it to make another demon and get more value off of all your other ETB/Dies triggers.
Which is the templating they could have used for Contraptions.
But they made them Un-Set jokes instead. Too bad
Not exactly. The way this templating seems to work means all Treasures do the same thing, so all Contraptions would do the same thing. The term 'assemble' has a specific in game meaning (well, now, because of the unset) and having that just be errata'd to 'creates' would be a fairly lackluster punch line to the 'Assembles a Contraption' lineage of Steamflogger Boss.
(Clues could the same template as Treasure, some specific creature tokens like Marit Lage could as well I suppose. Where the token's name has a specific set of baggage to it that doesn't change.)
Any deck that plays this is entirely unconcerned with its CMC. You bin this and revive it with Reveillark, and once on board you blink/clone it for value.
This doesn't mean the dream of Mecha-T-Rexes terrorizing the Ixalan countryside is dead though, just that they won't have infect
Well this is just bad naming. Ichor is almost always used to refer to Phyrexian Oil in Magic and thst flavor text sounds ominous. Is ichor even used irl to refer to regualr oil?
It's an irregular use of the word's meaning, but not wrong?
In the 'a watery discharge from a wound' definition.
Realize there is no 'in real life' use for an ancient Greek term for Godblood. All uses are going to be fairly out of use.
Well, with the final reveals of Azra Smokeshaper and Smoke Shroud I think this was honestly a win for the ninja players. And tangential to them Cunning Evasion just makes some choices easier for you and complicated for your opponent (at least in limited if you build the Ninja deck).
Edit: Didn't see the cards aren't updated onto the site yet. Azra Smokeshaper is a 3/3 for 3B and Ninjutsus for 1B, when it ETBs something gets indestructible for the turn. Smoke Shroud is an Aura at 1U that gives target creature +1/+1 and Flying. It also will just... return to the field attached to ninjas when they ETB. Cunning Evasion is a 1U Enchantment that let's you return blocked creatures you control to their owner's hand for free. Which is just gross with ETBs anyway.
It's definitely good in limited, but it is depressingly bad in constructed formats (even kitchen table), which is a bummer because its art and name are so cool.
I definitely enjoyed the ninja theme in this set though.
I think in Pauper it should be fine, it still dies to bolt but if they're shields down on mana getting in with 6 and bouncing back a useful ETB for 4 is still a solid play. I'm a bit torn as while it would be better as a 6/4 that'd also probably be a bit much? Given that this is already going to definitely be a thing that just puts an end to many limited games.
Possibility Storm would work like Cascade (replace check CMC with check card type). You cannot get Swift End with Opt, but you can cast Swift End off Birds of Paradise. Rashmi, Eternities Crafter would match.
Sunbird's Invocation would act more like Electrodominance for exactly the same reason.
I suppose these rulings would also apply to the new rulings for Split cards for much the same reason (minus the Split card CMC off the stack thing, which Adventure handles differently). But it's a good baseline to separate how various cards interact with Adventure.
While we no longer have blocks (based on singular planes over multiple sets) the color balance within any given year of standard still requires variety in walker colors. And the walker count per-standard (barring Starter decks) hasn't changed.
Post-rotation White is at the lowest count of walkers (including Eldraine having nothing to add here), with blue&black having the most (thanks Tezzy), and red+green also being at a slight low. Really easy for them to just give us another Selesnya Cat and Monowhite Elspeth and balance things a bit better.
Cascade works off the CMC of the creature to determine if you cast either side, but Electrodominance works off of whichever half you're trying to cast.
So it seems to be a matter of how selection is being done. If you're choosing a spell to match the conditions broadly (say: Haakon, Kess) you have to match exactly what they want (Knights, Instant/Sorcery). But if you're presented with a card and it checks for a detail (in Cascade's case: CMC) then once that check is done the entire card passes, either side works.
Link
Also not a catch-22 because you can just run Dredge with him and be gross that way.
But decking yourself on that play is the moral victory, I'd scoop to give you the win there.
Pay 2, Sac a creature, discard a card: Make a demon.
And then it just plays into an Aristocrat-y value engine set-up. Where you only care about the demon you make to sac it to make another demon and get more value off of all your other ETB/Dies triggers.
(Clues could the same template as Treasure, some specific creature tokens like Marit Lage could as well I suppose. Where the token's name has a specific set of baggage to it that doesn't change.)
For a while I was afraid Island would lose its luster due to power creep.
As it isn't Wedge fully, its Allied and Splash. Elements is mostly RG with a little in U.
It's got a really low floor, but if you do this more than three times you're golden.
In the 'a watery discharge from a wound' definition.
Realize there is no 'in real life' use for an ancient Greek term for Godblood. All uses are going to be fairly out of use.
Edit: Didn't see the cards aren't updated onto the site yet.
Azra Smokeshaper is a 3/3 for 3B and Ninjutsus for 1B, when it ETBs something gets indestructible for the turn.
Smoke Shroud is an Aura at 1U that gives target creature +1/+1 and Flying. It also will just... return to the field attached to ninjas when they ETB.
Cunning Evasion is a 1U Enchantment that let's you return blocked creatures you control to their owner's hand for free. Which is just gross with ETBs anyway.