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  • posted a message on Kethis The Hidden Hand Mana Source Preview
    Quote from SnowBunny »
    Honestly people are really sitting in Magical Christmas land with this guy... the only way his ability can be used with even remote frequency is if you mill yourself. But then we are in a catch 22. In order for his ability to have the most oomph, you need a lot of legendaries. But in order to use his reanimating ability with any frequency, you need to fill up the yard, but thosevery same self mill cards are rarely legendary... meaning you need to stock up on more non-legendary spells.

    This guy is a big old catch 22...
    Not really? At the start of a game he's useful because he cheapens your overall deck. Five drops on four and so on. If you get into a late game with him then you have resources to burn out of your yard.

    Also not a catch-22 because you can just run Dredge with him and be gross that way.
    Posted in: The Rumor Mill
  • posted a message on Agent of Treachery (Commanderin' podcast)
    Quote from SnowBunny »
    My dream is to use Rite of Replication on this guy....
    Odds are good you'll just deck yourself.

    But decking yourself on that play is the moral victory, I'd scoop to give you the win there.
    Posted in: The Rumor Mill
  • posted a message on Bloodsoaked Altar (ashlizzle preview)
    Honestly I'd say the cost on this that needs to go isn't the life, sac, or discard, but the tap.

    Pay 2, Sac a creature, discard a card: Make a demon.

    And then it just plays into an Aristocrat-y value engine set-up. Where you only care about the demon you make to sac it to make another demon and get more value off of all your other ETB/Dies triggers.
    Posted in: The Rumor Mill
  • posted a message on Ravenous Dragon - TechTudo (Treasure token creation language shortened!)
    Quote from Kman »
    Which is the templating they could have used for Contraptions.
    But they made them Un-Set jokes instead. Too bad
    Not exactly. The way this templating seems to work means all Treasures do the same thing, so all Contraptions would do the same thing. The term 'assemble' has a specific in game meaning (well, now, because of the unset) and having that just be errata'd to 'creates' would be a fairly lackluster punch line to the 'Assembles a Contraption' lineage of Steamflogger Boss.

    (Clues could the same template as Treasure, some specific creature tokens like Marit Lage could as well I suppose. Where the token's name has a specific set of baggage to it that doesn't change.)
    Posted in: The Rumor Mill
  • posted a message on Agent of Treachery (Commanderin' podcast)
    Quote from The Fluff »
    are these 7 mana nearly unusable cards a cycle?
    Any deck that plays this is entirely unconcerned with its CMC. You bin this and revive it with Reveillark, and once on board you blink/clone it for value.
    Posted in: The Rumor Mill
  • posted a message on Mu Yianling, Sky Dancer NGA preview
    I'm glad the best card in magic can now have the best three words in magic on it.

    For a while I was afraid Island would lose its luster due to power creep.
    Posted in: The Rumor Mill
  • posted a message on So.... given Wedges, what mana fixing?
    It'll probably be common/uncommon allied fixing (taplands + rocks?) with rare enemy fixing (Checks if we're lucky, maybe Shadow/Even Filterlands)?

    As it isn't Wedge fully, its Allied and Splash. Elements is mostly RG with a little in U.
    Posted in: Speculation
  • posted a message on [M20] Cryptic cave - Márcio A Carvalho twitter spoiler
    Quote from leslak »
    Commander staple :p
    Only if you can repeat it, so Mono-white Sun Titan nonsense to dig. Loam decks to do Loam things. If you run Crucible because you're a monster.

    It's got a really low floor, but if you do this more than three times you're golden.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/31 - Full Card Image Gallery!
    Quote from redcar »
    Sadly, it seems Phyrexians on Ixalan isn't currently a thing: https://twitter.com/alisonthewizard/status/1134491192668766210

    This doesn't mean the dream of Mecha-T-Rexes terrorizing the Ixalan countryside is dead though, just that they won't have infect Laughing
    Well this is just bad naming. Ichor is almost always used to refer to Phyrexian Oil in Magic and thst flavor text sounds ominous. Is ichor even used irl to refer to regualr oil?
    It's an irregular use of the word's meaning, but not wrong?

    In the 'a watery discharge from a wound' definition.

    Realize there is no 'in real life' use for an ancient Greek term for Godblood. All uses are going to be fairly out of use.
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoiler 5/31 - Full Card Image Gallery!
    I appreciate that Echo is in the mechanics article twice.
    Posted in: The Rumor Mill
  • posted a message on Four ninja cards
    Well, with the final reveals of Azra Smokeshaper and Smoke Shroud I think this was honestly a win for the ninja players. And tangential to them Cunning Evasion just makes some choices easier for you and complicated for your opponent (at least in limited if you build the Ninja deck).

    Edit: Didn't see the cards aren't updated onto the site yet.
    Azra Smokeshaper is a 3/3 for 3B and Ninjutsus for 1B, when it ETBs something gets indestructible for the turn.
    Smoke Shroud is an Aura at 1U that gives target creature +1/+1 and Flying. It also will just... return to the field attached to ninjas when they ETB.
    Cunning Evasion is a 1U Enchantment that let's you return blocked creatures you control to their owner's hand for free. Which is just gross with ETBs anyway.
    Posted in: The Rumor Mill
  • posted a message on Four ninja cards
    Quote from Scarap »
    It's definitely good in limited, but it is depressingly bad in constructed formats (even kitchen table), which is a bummer because its art and name are so cool.

    I definitely enjoyed the ninja theme in this set though.
    I think in Pauper it should be fine, it still dies to bolt but if they're shields down on mana getting in with 6 and bouncing back a useful ETB for 4 is still a solid play. I'm a bit torn as while it would be better as a 6/4 that'd also probably be a bit much? Given that this is already going to definitely be a thing that just puts an end to many limited games.
    Posted in: The Rumor Mill
  • posted a message on Four ninja cards
    Ninjas being one of the limited cornerstones is kinda boggling, but I dig it because of the result.

    I'm hoping for 1-2 more proper Ninjas, but I think the enabler suite is already there in Scrying Man Faerie, Tormented Changling, etc. Although those are commons that WU Blink andd WB Changling want in draft, so they won't always be available.
    Posted in: The Rumor Mill
  • posted a message on Twisted Reflection and Vesperlark
    I really like Twisted Reflection, especially given how entwining it just kills anything short of 7 power.
    Posted in: The Rumor Mill
  • posted a message on Farmstead Gleaner
    Quote from fleshrum »
    Fourth card is Cerulean Wisps or something to make it blue for Grand Architect. Pretty meh overall.

    EDIT: The combo, not the card itself. Gehrman aesthetic goes well in the Innistrad+ cube I am planning.
    Grand Architect already makes things blue, it + whatever you're going off with is a pretty solid engine. Not terribly hard to make work. I think Architect is the hard piece to hunt down with tutors.
    Posted in: The Rumor Mill
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