- MasterFlex
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Member for 11 years, 1 month, and 25 days
Last active Sun, May, 31 2015 13:26:58
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- 229 Total Posts
- 32 Thanks
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Sep 17, 2014MasterFlex posted a message on BW MidrangeThanks. If the name continues to be well received, I'll unify it across the primer before we roll it out.Posted in: MasterFlex
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Sep 17, 2014MasterFlex posted a message on BW MidrangeGreat recommendations. I'll roll them in!Posted in: MasterFlex
I agree about the Hawks, btw. They have value, but I think sculler is really the better choice. There's been chatter about them on the current thread, so I'll throw them a bone. -
Jun 19, 2014MasterFlex posted a message on BW Token PrimerBitterblossom is listed as an alternative token generator.Posted in: MasterFlex
BB trades immediate board impact for gradual dominance. It takes 3 turns (and 3 life) to produce as much as a spectral procession. In the early game, that's great, but in the mid to late game, that's not good. Couple that with the loss of life, while keeping in mind we also play shocklands, fetch lands, and thoughtseize, and BB can do as much to kill ourselves as our opponents. That's why it's not a core card.
It has been played successfully. I think (he can correct me if I'm wrong) Jango555 plays a BB list. -
Jun 19, 2014MasterFlex posted a message on BW Token PrimerAll good suggestions, Thanks!Posted in: MasterFlex
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Jun 19, 2014MasterFlex posted a message on BW Token PrimerThanks for the feedback! I fixed the spoilers (I never meant to remove then, but apparently if you mis-type a tag with this many tags on the page, you break them all). That "preview" button has become my best friend, lol.Posted in: MasterFlex
I'll update the matchups, and add Oring, fulminator mage, and pithing needle as sideboard options. -
Jun 19, 2014MasterFlex posted a message on BW Token Primer*Edit* I fixed the spoiler tagsPosted in: MasterFlex
I'll re-write the core-creatures section to clarify that you don't need 3 Brimaz (or even 3 Hero). As I see it, you want to start with a hero/brimaz type of creature, and then grab a few from the "alternatives" section. Those provide a way to adapt to meta/personal play style.
I agree that Zealous Persecution should be added back to the event decklist (probably -2 doom blade, -1 anthem), and the 3 creatures should be an either/or. I leaned toward Brimaz because he's in Standard, but you are correct, Hero is better bang for the buck.
Good recommendation on not over extending, I'll add it to the advice section. Since we don't really draw, it is smart to only produce tokens as needed to win.
A featured deck list option is a good idea. It may get canned if there is not enough decks placing (or I can't keep up with it). -
Jun 18, 2014MasterFlex posted a message on BW Token PrimerNot sure what I did, but the spoiler tags are not working.Posted in: MasterFlex
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Jun 17, 2014MasterFlex posted a message on BW Token PrimerPosted in: MasterFlexQuote from Jango555 »I absolutely think Zealous Persecution is a core card...I would never play less then three copies in the main.
also I think that Tidehollow Sculler should be in the main deck section...maybe that is just personal opinion, but I think it is a key part of the deck even of you chose not to run him
Thanks for the work you put into this! We really needed to restart this thread...
Let me know if anything in particular sounds too bias. I want to be pretty neutral, but I'm not a pro-writer, so it's tough.
I'm keeping sculler in the alternatives for now. He's pretty controversial and we've spent a TON of time hammering his role down. As I put it, "skuller always risks being situational, which is why I list him as an alternative to Thoughtseize and Inquisition of Kozilek"
Quote from krimsonviper »
A few things I would change:
The second sentence in section 2 has "cards cards." Might want to fix that typo. I would also say what amounts of each card to be considered for the deck, I.E. 2-4 Hero of Bladehold. Do not include any budget suggestions. Budget suggestions should be addressed as "we do not address budgeting" either verbally or just by not mentioning it. Allowing this can throw the deck thread of course. There's a budget forum for a reason. Though I know this is annoying having to point people into it's direction, it derails the fundamentals. In the MUs section, please include Burn, UWR Midrange, Gr Tron, all versions of Twin, UR Storm, and the mirror. Less "spoilers." I know it makes the thread nice and clean, but having to click on every single piece of the primer to read gets tiresome. Remove Zealous Persecution from the pictures at the top and maybe replace it with an actual core card. Having it there makes readers believe it's a core card when it's not.
Thanks for the feedback! Ultimately, the deck has TONS of optional cards, and I aim to address as many as possible, as almost all questions are "can I use this/what works in ____ match?". Can you think of ANY cards I failed to mention? I could probably throw a bone to Worship.
I fixed the typo, and scrubbed every use of the word "budget" (which I did only twice, actually). I understand the budget rule, but have never liked it, especially for a lower tier deck that I personally built due to budget. Anyway, that's a different topic.
Back on the subject of the prier: Zealous Persecution stays in the "Core" list, but I will use a different picture up top (mainly because I'm not a fan of the art). It is consistently recommended by the pro's, and appears in successful decklists.
I'll update the matches.
Can you recommend cards against Tron? I've honestly never played them.
I'll try cutting a few spoilers. Part of what they do is put heading info in the raw text of the spoiler. This thing is damn long, so having clear subdivisions is needed to make maintaining easier.
I did start off writing the number of each card you should play in the deck, but found that I was basically just telling people to build my deck (which isn't really right). Next, I listed a range, but found myself almost always typing "0-4", so instead, I listed amounts by category. I have gone back and added notes next to cards that are a mandatory 4x (lingering souls, etc).
Please be critical now, it's better to make modifications with the watchful eyes of a core group, then with the view of the whole forum. -
Feb 17, 2014MasterFlex posted a message on Standard DecksHere's the decklist, since it didn't publish for some reason.Posted in: MasterFlex
Jund MonstersMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures
4 Elvish Mystic
4 Sylvan Caryatid
4 Courser of Kruphix
3 Scavenging Ooze
3 Polukranos, World Eater
3 Stormbreath Dragon
2 Arbor Colossus
2 Kalonian Hydra
1 Xenagos, God of Revels
Instants/Sorc
1 Hero's Downfall
3 DreadboreWalkers
3 Domri Rade
3 Xenagos, the Reveler
1 Chandra, Pyromaster
Lands
4 Temple of Abandon
4 Temple of Malic
4 Stomping Ground
4 Overgrown Tomb
4 Forest
2 Mountain
1 SwampSideboard
3 Mistcutter Hydra
3 Golgari Charm
2 Bow of Nylea
3 Unravel the Aether
2 Mizzium Mortars
2 Gruul Charm
To finish the deck, I still need: 2 temples of malice, 2 mizzium mortars, 1 golgari charm
Need: 1 Scourge, 1 Nykthos, 1 stormbreath (puts my total count to 4), 2 legion's initiative (if I like it)
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I'm doing GP Vegas, too. Don't discount the cool mat, promo griselbrand, and the fun factor. Plus I'm going with a big group of friends. Worst case, we get lame cards, scrub out, then VEGAS BABY.
That's because it is Deadguy Ale. BW Midrange hasn't really made a big splash in the larger meta, and doesn't really get its own Modern label in the big events.
http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=82695
1 Blade Splicer
4 Dark Confidant
4 Pack Rat
3 Liliana of the Veil
1 Sorin, Solemn Visitor
2 Plains
3 Swamp
4 Godless Shrine
2 Isolated Chapel
4 Marsh Flats
2 Mutavault
1 Tectonic Edge
4 Verdant Catacombs
1 Urborg, Tomb of Yawgmoth
2 Murderous Cut
4 Path to Exile
3 Zealous Persecution
3 Inquisition of Kozilek
4 Lingering Souls
3 Thoughtseize
2 Relic of Progenitus
2 Torpor Orb
1 Spellskite
2 Kitchen Finks
1 Darkblast
2 Thalia, Guardian of Thraben
1 Sorin, Lord of Innistrad
2 Revoke Existence
2 Timely Reinforcements
"2/25/2015 You can sacrifice the creature with exploit if it’s still on the battlefield. This will cause its other ability to trigger."
So the bounce will work.
And I don't understand what you mean by "the bounce ability works with the Resistance, not the cost"
*EDIT* You mean "Toughness", and I accidentally said "CMC". Still, all the cards I listed are 4 toughness, and would get bounced. I think in many cases, you could setup a 1 sided field bounce.
cmctoughness or less.I'm not sold on Wild Slash. While the efficient for the mana argument is solid, I really am just looking to run someone to 0 life, so I chose the heavier hitting, but more expensive burn spells.
I also do not like fanatic of xenagos (I jokingly call him vanilla of xenagos, because he often is just a 3/3 trample for 3). I've been searching for a better option in that slot. Flamewake Pheonix could be pretty fun. Drop a stormbreath, res the pheonix, beat for 7. It's not possible to play it on curve with evish mystic, as you need green to play the mystic, mystic only produces green, and the pheonix is RR.
Derp, typo.
*EDIT*
Here's my next revision:
4 Stormbreath Dragon
4 Thunderbreak Regent
3 Rattleclaw Mystic
3 Courser of Kruphix
2 Shaman of the Great Hunt
2 Lightning Strike
4 Draconic Roar
4 Atarka's Command
2 Shamanic Revelation
Land
4 Temple of Abandon
4 Wooded Foothills
3 Mana Confluence
7 Forest
5 Mountain
4 Stormbreath Draon
4 Thunderbreak Regent
4 Heir of the Wilds
3 Fanatic of Xenagos
2 something (shaman of the great hunt, boon satyr)
3 Lightning Strike
4 Draconic Roar
4 Atarka's Command
3 Xenagos, the Reveler
4 Temple of Abandon
4 Wooded Foothills
3 Mana Confluence
6 Forest
5 Mountain
I actually chose swan song because it's a hard counter for 1 CMC, and the swan is a valid draconic roar target. I noticed in the control match up, roar often had no creature to shoot. I also was using stubborn denial, but was having trouble keeping a creature on the field, making it a terrible counter.
I'll keeping tuning it and see how it turns out. I played Abzan last night, and it was very tough. In terms of value, they just have more. On the other hand, atarka's command in response to Sorin, followed by burn spells won a fair number of games.
Thanks for the feedback!
4 Stormbreath Draon
4 Thunderbreak Regent
4 Rattleclaw Mystic
3 Fanatic of Xenagos
3 Crater's Claws
3 Stoke the Flames
4 Draconic Roar
4 Atarka's Command
2 Xenagos, the Reveler
Land
4 Temple of Abandon
4 Wooded Foothills
2 Yavimaya Coast
1 Temple of Epiphany
3 Mana Confluence
5 Forest
3 Mountain
3 Swan Song
3 Unravel the Aether
3 Mistcuter Hydra
3 Anger of the Gods
3 Roast
When I saw Draconic Roar and Atarka's Command, I knew RG burn has a shot at being viable. My friends and I have been play testing this deck, and it has performed well. It's got a positive ratio against UB Control and U Devotion. I need to play it against Abzan Control and RW aggro. I expect it to do well against RW, but am not sure against control. RDW is a tough match. A wave of small creatures is difficult to fight efficiently, and currently, this deck doesn't gain life.
In general, the plan is to ramp into a dragon, put on the beats, and burn whatever survives. Draconic Roar and Atarka's Command are both crazy good. Command can pump the mama dorks, provide ramp, prevent life gain, and deal direct damage. Every mode is relevant. Also, the "put a land into play" mode can be used during your opponent's turn. Draconic Roar rarely fails to be a searing blaze, and is a strictly better searing blood.
The dragons need no explanation. Thunderbreak Regent is an on curve 4/4 flyer that punishes our opponents for targeting it, further advancing the end game. Stormbreath Dragon can come down turn 3 with ramp, and applies the beats.
Xenagos, the Reveler and Sarkhan Unbroken provide a clock to the deck. They both produce mama and a stream of creatures. They're great top decks, and allow the deck to recover from a board wipe.
To tie it all together, I include Crater's Claws and Stoke the Flames to push for the last bit of damage. With all the mama dorks and the walkers, ripping claws for 10+ is very possible.
The Blue splash might be stretching the deck too far. I like Sarkhan. Unanswered he takes over, but against RDW he's too little too late, and the life lost from the pain and fetch lands add up.
4 Stormbreath Draon
4 Thunderbreak Regent
4 Rattleclaw Mystic
3 Fanatic of Xenagos
3 Crater's Claws
3 Stoke the Flames
4 Draconic Roar
4 Atarka's Command
2 Xenagos, the Reveler
Land
4 Temple of Abandon
4 Wooded Foothills
2 Yavimaya Coast
1 Temple of Epiphany
3 Mana Confluence
5 Forest
3 Mountain
3 Swan Song
3 Unravel the Aether
3 Mistcuter Hydra
3 Anger of the Gods
3 Roast
When I saw Draconic Roar and Atarka's Command, I knew RG burn has a shot at being viable. My friends and I have been play testing this deck, and it has performed well. It's got a positive ratio against UB Control and U Devotion. I need to play it against Abzan Control and RW aggro. I expect it to do well against RW, but am not sure against control. RDW is a tough match. A wave of small creatures is difficult to fight efficiently, and currently, this deck doesn't gain life.
In general, the plan is to ramp into a dragon, put on the beats, and burn whatever survives. Draconic Roar and Atarka's Command are both crazy good. Command can pump the mama dorks, provide ramp, prevent life gain, and deal direct damage. Every mode is relevant. Also, the "put a land into play" mode can be used during your opponent's turn. Draconic Roar rarely fails to be a searing blaze, and is a strictly better searing blood.
The dragons need no explanation. Thunderbreak Regent is an on curve 4/4 flyer that punishes our opponents for targeting it, further advancing the end game. Stormbreath Dragon can come down turn 3 with ramp, and applies the beats.
Xenagos, the Reveler and Sarkhan Unbroken provide a clock to the deck. They both produce mama and a stream of creatures. They're great top decks, and allow the deck to recover from a board wipe.
To tie it all together, I include Crater's Claws and Stoke the Flames to push for the last bit of damage. With all the mama dorks and the walkers, ripping claws for 10+ is very possible.
The Blue splash might be stretching the deck too far. I like Sarkhan. Unanswered he takes over, but against RDW he's too little too late, and the life lost from the pain and fetch lands add up.