Here's a thought: Charge us an annual fee. It seems that most here would rather stay on MTGSalvation, and if it means we need to pay a few dollars to keep it alive it seems like a better option than the forums dying.
Reminds me of when IMDB closed its boards. We need somewhere to go but there won't be an option that is good enough.
Ratchet bomb
Diabolic edict
ultimate price
malicious affliction
Victim of night
Song of the Dryads dodges sac outlets, especially if you cheat it into play.
White can run Angel of Jubilation alongside darksteel mutation, Arrest, etc.
I am just happy Terminus no longer takes me out of the game. And happy I can take Grand Abolisher out, since I hate when it gets cloned.
I admit, white doesn't exactly fill the graveyard, but it is definitely something. If you have considered casting Vigor Mortis, I imagine you would consider this.
Pithing Needle
Song of the Dryads
Phyrexian Revoker
(Control Magic)
(Darksteel Mutation)
(Lignify)
From what I can tell, Blue loses the most in its ability to deal with generals. I think Crumple and Hinder were the biggest offenders, as you couldn't sac your general, bounce it or give it protection to save it. As blue is really strong in this format, I am okay with this. Blue players can play more expensive answers, like Perplexing Chimera.
Red losing Chaos Warp sucks. I hope it gets more punisher cards to at least hurt players for playing things Red can't deal with.
Spell Crumple and Hinder were the major problems to me. You could always not attack with your general into Condemn. Oblation gives you two cards. Chaos Warp gives you something else. You can also respond to these, by sacrificing your general or giving it protection.
Spell Crumple and Hinder were very hard to deal with, and gave you nothing to make up for the tuck. For that reason, I am okay with the change.
Note that there are morphs and activated abilities that could counter your spells with Dromoka out. It is not always better.
I don't really care about this change. I just hope they don't start saying that we can't Pithing Needle or Meddling Mage commanders.
And if you're running Spin into Myth or Oblation for tucking generals only, you can replace those slots with other types of answers.
I don't swap cards amongst my 4 commander decks and my tiny. Sure, there are cards I would play in more than one deck... but I just prefer to have the decks at different power levels. One example is Sulfur Falls. I expect this card to be reprinted, so I do not want to spend money on getting more than one, although I have three decks right now that could use it. I put it into the deck that needed it the most.
If I am playing in an EDH tournament and I know which deck I will use, I might swap some cards before. Otherwise, I'm content with not playing Venser, Shaper Savant in all of my decks. I will just use him in my best blue deck. And thus my less powerful decks are less powerful. I like having a gradient to the power of my decks to suit different types of players.
In Standard, I have played 3 sultai decks since Khans of Tarkir. I bought 200 identical sleeves to sleeve all 3 decks simultaneously. On any given night, I just need to grab the appropriate cards. Commmander may be a bit bigger, but if you know which cards need to be subbed for each deck, then you can do this rather quickly. You can even keep lists of the cards being swapped in case you forget.
If you need a second effect like this, I could see it played. Maybe in Ashling, the Extinguisher, if you have a lot of creatures without evasion that need to hit, like Liliana's Reaver and Ink-Eyes, servant of oni.
It's a fun deck. I play a bit of library manipulation, but not too much. Part of why I like MW is that it is unpredictable.
I was way behind a couple of days ago, and I cast MW on turn 6, and flip Balefire Dragon and Blatant Thievery.
The bant deck you are thinking about is very different. MW is a proactive deck, while that seems like a controlling deck.
My only goal with MW is to cast him as early and as often as possible. I am trying to kill people before they assemble a combo.
I recommend making two decks. They will be very different.
And consider this.
Turn 1. Forest, Sol Ring, Izzet Signet.
Turn 2. Island, Gilded Lotus, Phyrexian Metamorph (on gilded lotus), Somberwald Sage.
Turn 3. Mountain. 15 mana - Maelstrom Wanderer: 1st Cascade = Malignus. 2nd Cascade = Spelljack. Recast Wanderer. 1st Cascade Tooth and Nail pay entwine, get Progenitor Mimic (on Malignus) and Thunderfoot Baloth. 2nd Cascade = Rite of Replication pay kicker, copy Progenitor Mimic 5 times. Now attack for 170 hasty trample damage. Kill 4 opponents.
And then consider this:
Turn 5: MW. 1st Cascade = Farseek. 2nd Cascade = Rampant Growth.
So many possibilities!
Merieke is maybe less powerful, but it turns every card in your deck into a kill spell.
I feel bad saying this.. it is an elegant card. It is very powerful though.
I say hold on to it until you want to build a combo deck. Then it is very good. Combo decks are legitimate, but anybody who can destroy this card will. Which is why you try to protect it.
1. There are other formats than Standard. I think in the current standard that this is not sideboard worthy. In singleton formats, the versatility definitely makes it an option. I can tell you it would be amazing against my TinyLeader - kill my Young Pyromancer and a sword... In Modern, I'm thinking about putting this into my sideboard in place of Rakdos Charm. I never seem to play graveyard decks anymore, and this seems very good against afinity.
2. This card is always a 2 for 1, which is amazing for a sideboard card. You may think that discard is irrelevant, and you seem to have indicated your penchant for aggro, so maybe it is in your experience, but I play grindy decks, and instant speed discard is nothing to laugh at.
For those people who are comparing it to Blightning... this is very different. Blightning doesn't impact the board, and is a bad topdeck as it turns into an expensive Lava Spike. Also, the option of using it at instant speed is relevant if you're playing a discard deck.
I like this card. It is not a format staple like Ojutai's Command might end up being, but it is pretty strong against the right decks.