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  • posted a message on 540 [Unpowered] Multiplayer Cube Suggestions
    It's all done and at 540. I'd love some input if you guys have a few minutes to draft and send some feedback Smile
    Posted in: The Cube Forum
  • posted a message on 540 [Unpowered] Multiplayer Free For all Cube requesting feedback
    Ok it's finished and updated to 540. Draft away and let me know your thoughts on the multiplayer goodness Smile
    Posted in: Cube Lists
  • posted a message on 540 [Unpowered] Multiplayer Cube Suggestions
    My list is here: http://www.cubetutor.com/viewcube/55661

    I'm trying to go to 540 from 450 improve the quality of the cards and make sure there are no "cheat wins" like exsaunguineate and debt to the debtless. I've left a few effects in like that but they are very limited. I've got a list of cuts and if I cut these I'll lean a little on the community for cards that improve playability of the cube as well as make it tougher to decide what to draft to improve the drafting experience. This is only drafted by 4-6 players. I've read a lot of cube lists but that's usually only for 1v1 cubes so a lot of those cards (goblin guide) are useless here.

    If you draft it at cubetutor send me any thoughts below, I'd love to hear them.
    Draft it here and help me out! : http://www.cubetutor.com/draft/55661
    Thanks!
    Posted in: The Cube Forum
  • posted a message on 540 [Unpowered] Multiplayer Free For all Cube requesting feedback
    Any ideas on a manabase or if I should go up lands when going from 450 to 540? I've had a few ppl tell me there's too many lands.
    Posted in: Cube Lists
  • posted a message on 540 [Unpowered] Multiplayer Free For all Cube requesting feedback
    Hi All,

    I'm on the quest taking my cube from 450 to 540. Please draft it over at cube tutor. http://www.cubetutor.com/draft/55661. Some cards haven't been added simply due to budget considerations but I'll be making adds and subtracts constantly as new cards arrive. I'd love any and all feedback. I'm looking to make red a little stronger and even curve it down just a little. This is meant to be played with a group of 4-6 so please draft accordingly. Thanks! Mark
    Posted in: Cube Lists
  • posted a message on How Do I Become A "Johnny" Player?
    Just some advice. Go to a booster draft/sealed deck (if sealed even exists anymore) and ask to see what the top few players have in their deck after the event is over. Then ask them why they included a card you don't understand. This will help with your constructed deck building. Once you can kind of wrap your head around what makes a good card/deck it'll come together and you'll understand why 1 life for a mana is good.
    Posted in: Magic General
  • posted a message on Aurelia and removal timing
    If I declare my attack phase against my oppenent with an Aurelia, the Warleader and before blockers are declared he Path to Exile her, do I get the second combat that triggers with her ability? My arguement is yes since the whole ability triggers once she is declared an attacker and if she is removed does not matter since the ability has already resolved. The opposing viewpoint is that the period divides her triggered ability and that she needs to still be in play for the second combat to trigger. We have asked two different judges on this and have actually gotten two different answers...
    Posted in: Magic Rulings Archives
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