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  • 1

    posted a message on State of Modern Thread: bans, format health, reprints, new cards, and more!
    Quote from gkourou »
    Quote from ktkenshinx »
    Reactive blue players: in your opinion, what is the problem with your decks? And don't just say "we don't have Twin." Let's see if we can dig a little deeper. Is it an inability to close out games quickly? An inability to find answers? Weak answers? All of the above and, if so, what extent for each explanation?



    As the card pool grows bigger and bigger, there is one way blue based Control decks will become Tier 1 again.

    - Have a good win con. Nahiri, The Harbinger was kind of there, but not exactly what was needed. I don't know if Splinter Twin is on WOTC's books, but those decks need something like that. So, we either hope a new print help those decks by accident(a better Nahiri), or they design a good control finisher(something good with flash I suppose), or they unban Twin. That's the way I see it. I prefer the second way, but not gonna happen.

    We certainly need some generous unbans, but Preordain is not coming IMO(decks like Cheerios and other will get what they want), and Jace, The Mind Sculptor won't help. It's easy to just ignore it and win if you are either a big mana deck or an aggro deck. Stoneforge Mystic is off the books as well, because it straight up helps a deck that's a true Tier 1 deck the most(Junk).

    Atm, all cards in the banlist except Splinter Twin (maybe GSZ as well but thats a different beast) are a no go for Wizards the way I see it.


    I really am not concerned about Preordain helping Cheerios or Storm. Both of those decks completely rely on keeping a creature that dies to every removal spell in the format alive for more than a turn while having at most 2 protection spells. There is no way that either of those decks could stay on top for long.
    Posted in: Modern Archives
  • 3

    posted a message on State of Modern Thread: bans, format health, reprints, new cards, and more!
    Quote from ktkenshinx »
    Reactive blue players: in your opinion, what is the problem with your decks? And don't just say "we don't have Twin." Let's see if we can dig a little deeper. Is it an inability to close out games quickly? An inability to find answers? Weak answers? All of the above and, if so, what extent for each explanation?

    I personally love a Preordain unban, but it means Twin is even less likely to come off the list and Preordain will definitely help Cheeri0s and Storm (less worryingly, Ad Nauseam too). I also like a JTMS unban, but if the problem is a lack of answers or a lack of early game consistency, JTMS doesn't solve that. I see arguments for and against both of these unbans, as well as SFM and Twin, but am not sure what the best option is.


    The biggest problem is that it is difficult to find instant-win cards early enough in the game. Those cards definitely do exist. Madcap Experiment, Gifts Ungiven, and even Nahiri, the Harbinger all end the game extremely quickly when played on curve. Most decks other than BGx Midrange and Tron have few answers to a turn 4 Platinum Emperion, a turn 5 Blazing Archon, Elesh Norn, Grand Cenobite, or Iona, Shield of Emeria, or a turn 6 Emrakul, the Aeons Torn and all of them instantly stabilize or win the game. However, with Serum Visions being the only decent cantrip, it is difficult to ensure that a wincon will be found in time to play it on curve, which opens up a window that allows Control players to lose to aggro and combo decks. If Preordain is unbanned, Combo/Control decks should be able to do well in Modern. Traditional pure Control decks likely will never do well in Modern though.
    Posted in: Modern Archives
  • 3

    posted a message on GP Vancouver, GP Brisbane, and SCG Baltimore Modern discussion!
    Quote from Jayman21 »
    Quote from damagecase »
    You saw it win on turn three right? That's pretty fast...


    The ability to have free wins is important in general in powerful eternal formats. Jeff Hoogland said it best in his article about esper control. Something along the lines that in a game that has some variance you need to have the ability to get free wins or just roll over your opponent to balance out the games where you lose to variance such as drawing do nothing hands or many screw. In his article he says esper has really strong cards but the fact that it has to grind out all its wins plus the games everyone loses to variance will keep it from ever being tier 1.

    Like Jeff I doubt better answers and contrips will do much to help the situation unless they are along the lines of mental misstep, force of will plus brainstorm. That would be unhealthy and like Jeff I rather have control decks to be of the combo nature and not have insanely oppressive answers. The answers in blue are almost fine we just need a wincon that suites blue well which has traditionally been compact combos such as twin, mindslaver lock, and vaultkey. Discard is a good source of disruption because the best way to take advantage of it is through efficient beats which modern has a critical mass of.


    Personally, I'd argue that those wincons already exist. A turn 4 Gifts Ungiven into a turn 5 Unburial Rites instantly beats Death's Shadow, Burn, Merfolk, Dredge and Affinity (Burn has no answers to Iona, Shield of Emeria maindeck and Merfolk, Death's Shadow, Dredge, and Affinity have no maindeck answers to Blazing Archon) control decks should be able to survive until turn 5. Similarly, a turn 4 Madcap Experiment into Platinum Emperion leaves almost every deck other than Jund, Junk, and Tron deck with only a few answers. The biggest problem is finding these cards and consistently casting them by turn 5, which is why Preordain would be such an important addition to Control decks.

    Quote from izzetmage »
    Hypothetical conversation.

    "Wow, that Death's Shadow deck looks really good. How do I beat it? Bolt can't kill their guys."
    "Well, you could play Fatal Push."
    "I see. What's the best Fatal Push deck in the format?"
    JOSH UTTER-LEYTON'S DEATH'S SHADOW
    ...
    Instant (7)
    3 Fatal Push
    rollout

    The format doesn't just magically fix itself when you print better answers. Fair decks can play those answers against not-fair decks, but not-fair decks can also play those answers themselves to plow through opposition.


    Death's Shadow isn't exactly an unfair deck. Other than running 12 extremely efficient beaters (counting Traverse), what makes it unfair? It has 11 discard spells, 11 removal spells, and 2 planeswalkers, and none of its creatures do anything broken except for swinging for a lot of damage. All of its creatures die to non-Lighting Bolt removal and none of them have evasion. It is not uninteractive and compared to almost every other interaction that we see in Modern, its remarkably fair.

    Quote from cfusionpm »
    Quote from idSurge »
    Personally, I think they must unban Preordain and/or Jace if we dont have any Blue Reactive in the Top 16.

    I dont believe we get Twin back so soon, so they will go another path.

    Do you honestly believe either Preordain or Jace would do anything at all to help them in the current field of top decks? If they can bring back Wild Nacatl for being banned for a stupid, unnecessary, and ineffective reason, they can do the exact same thing for Twin.


    Honestly, I do. If Preordain was unbanned and control decks had 8 decent cantrips, they could more easily play combos that essentially win the game by turns 4-6 (Gifts Ungiven, Madcap Experiment, Nahiri the Harbinger) while still running a full control suite.
    Posted in: Modern
  • 1

    posted a message on Reformation of Modern - If You Want Something Done Right, Do it Yourself (banlist updated 2/13/17)
    Quote from rogue_LOVE »

    [On Misstep]: "There's not that many 1 mana spells that are being played though. Wink the cantrips are mediocre and curves are much higher than in legacy!"

    There you have it: proof positive that being a pro doesn't mean you can evaluate the format.

    Pretty much what we can expect from pro opinions: a few decent insights and just as many misfires. Fun to post when they agree with us, but nothing special.


    Yet he never said he would unban it. Also i want to say that i trust more on the opionion of Patrcik Dickmann and Seth Manfield(who advocated for a Misstep unban earlier) than anyone in this thread or any MTGS thread.

    That's why they are pros, they understand the game on another level than ours(the non pros).


    Dickmann especially, since he is one of the few pros that actually focuses on Modern as his primary format.

    Also, how are we gonna be testing this?
    Posted in: Modern
  • 1

    posted a message on State of Modern Thread: bans, format health, reprints, new cards, and more!
    Quote from gkourou »
    Quote from h0lydiva »
    Well from the UR Prowess perspective, Preordain would be a huge upgrade. But it wouldn't make it faster, I mean, there are no possible lines enabled by Preordain that make it faster in any way. Not even Brainstorm would. Well, maybe Brainstorm would because of the potential of turning a crappy hand into a good one, but you get the point.

    What it would certainly make it is more consistent and resilient.


    Thing is they didn't nerf pump decks because of T4 rule violation, but because they were too strong in their eyes. This is why this debate is strange. I would not mind taking Preordain and slotting it into all of my decks though! Grin


    While this is true, unbanning a card that helps the pump decks but helps Control and Tempo decks that are good against those decks even more shouldn't make the pump decks too strong.
    Posted in: Modern Archives
  • 1

    posted a message on Mothership spoilers 9/15
    When Wizards said that they were going to switch from 4-mana wraths to conditional 3-mana wraths and unconditional 5-mana wraths with upsides, this was the kind of card I expected. It might not be a 4-mana wrath, but it is still a strong card.
    Posted in: The Rumor Mill
  • 2

    posted a message on Madcap Experiment Combo Idea
    Seriously, just throw 4 Madcap Experiments and 2 Platinum Emperions into any red midrange or control deck in Modern. There, you have a 4-mana 8/8 that wins the game against most aggro and combo decks. No additional combo pieces necessary.
    Posted in: New Card Discussion
  • 1

    posted a message on Fragmentize
    Quote from mpraka »
    Quote from Valanarch »
    Quote from jwf239 »
    Quote from Valanarch »
    Well this will be replacing Disenchant in a lot of Modern decks.


    Probably, but I wouldn't be so sure. The instant speed of disenchant is huge. The fact that there is not much worth destroying that is greater than 4 cmc makes it definitely look appealing but I don't think it is that cut and dry.


    I guess this is true, and if Madcap/Emperion becomes a thing in Modern, being able to destroy artifcats that cost more than 4 will actually matter.


    what do you mean???

    madcap skills isnt really scary and platinum emperion is good but it cost 8 and dies to any decent removal.....


    Have you been paying any attention to these spoilers? Look again.
    Posted in: The Rumor Mill
  • 1

    posted a message on Fragmentize
    Well this will be replacing Disenchant in a lot of Modern decks.
    Posted in: The Rumor Mill
  • 1

    posted a message on Cloudblazer @Blakepr Twitter
    Well this is going straight into Brago. And this is gonna be great in Limited.
    Posted in: The Rumor Mill
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