Well crap. Now I'm not going to have anywhere to ask rules questions or scope out cool deck lists for various formats.
In my opinion this has been the best resource for the game. Now I'm just wander around the internet trying to find a substitute. Bullocks I tell you!
- Perodequeso
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Nov 30, 2017Perodequeso posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemI agree with the vast majority of this opinion piece, however: in one paragraph it states that policing peoples thoughts is abhorrent, and in another paragragh it states one should be OK with shooting people for their thoughts.Posted in: Articles
Nazis in Normandy were an occupying force waging a war of aggresson and comitting human rights violations. Modern American nazis are just a**holes with their heads lodged, we should shoot them? If and when they become violent prosecute them to the fullest extent of the law sure, but to espouse idealogical violence is dangerous, extreme thinking. - To post a comment, please login or register a new account.
I just have two points: I’ve seen or heard just as much anecdotal evidence on one side as I have the other, so I feel no need to provide evidence.
Two, I’m not claiming it absolutely doesn’t happen, I’m just saying I’m not convinced it is, and thusly need to be convinced by more than anecdotes. I also have anecdotal evidence based upon my own observations and conversations with others. To change my mind I’d need to see something physically substantial.
Let’s break it down. In your box you opened you received 108 uncommons. Ravnica Allegiance there are 87 different uncommons. After you divide that up you should see 1.24 copies of any given uncommon, so between 1 and 2. One box is far too small a sample to detect any patterns or anomalies.
In any single given box on average, you can get anywhere between 0 and 3 copies of an uncommon with a higher chance of it being 1 to 2.
Why would WOTC short run this particular card? If it’s that amazing why not just make it a rare or mythic?
In science burden of proof is on those trying to prove a thing. In the US legal system burden of proof lies on those trying to prove guilt.
By that logic, anyone claiming track printing is happening has the burden of proof.
“Extraordinary claims require extraordinary proof”
Hatcher’s video provides zero evidence to back up his claim. At the moment all any of us have is anecdotal evidence. Until anyone provides empirical evidence all the hot air we can blow amounts to squat. Just opinions and nothing more.
https://rationalwiki.org/wiki/Burden_of_proof
Exactly my feelings about it.
opened 3 to 4 of any given Mythic with one having 5 copies, 5 to 9 of any given Rare with 7 being the average, the distribution levels seemed random not like there were 5 of the chase Rares and 9 of the crap Rares. There were 10 to 14 copies of any given Uncommon with 13 being the average.
The distribution between the cases was very random, with on or two copies of a Rare or Mythic in one case but far more in the other and vice versa. In talking with people that open larger volumes (6+ cases), they've expressed that at those numbers it pretty much balances out.
I do know that any given box or case can seem to have a wide range of random, with some seeming pattern. But at a high enough volume that pattern vanishes, in my anecdotal experience. That volume being 3+ cases.
During RTR I bought 3 boxes looking for Niv-Mizzet, Dracogenius only to open zero. Bought a friend a box for his birthday and he pulled it. That's how those small numbers roll.
This is just my observation from my personal experience, I've seen very little evidence of track printing like other are insinuating. That's not to say it doesn't happen, I just am not convinced by the number I've witnessed.
Since there are 25 years of combat design without this in mind so many mechanics would need a retrofitting. On top more layers of combat rules complexity, all in the name of flavor.
Imagine trying to represent a complex board state visually. Which creatures are attacking which. Which attacked creatures are blocking what other creatures. It’s bad enough as it is to properly keep a complex board state figured out during combat.
Mechanically, what you get out adding all this is net neutral at best if not net negative.
You attack my creature, I choose my self to block. I still get the same choice, just in a different way.
Currently, you attack me, I choose to block or not. The end result doesn’t vary.
Now had this kind of mechanic been part of original design, that would be a whole another thing to ponder about.
It’s not like you cannot visit multiple sites. And if one place lags I’ll drop it. I used to frequent NGA, but don’t spend any time there currently.
I hate to see this site break up, but c’est la vie. I still miss the official WOTC forums, but life goes on.
Thanks for the clarification though.
In reading the oracle text and rulings I find nothing to corroborate his call. We were playing Eternal Central rules, here's their errata:
"Chaos Orb
2
Artifact
1, Tap: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least 360 degrees during the flip, and lands resting on the chosen permanent, destroy that permanent. Then destroy Chaos Orb.
(Note: because of how Chaos Orb is worded, with it being destroyed after a flip, it can still be Disenchanted or Shattered in response to the activation, which will nullify the ability to flip, since it is no longer on the battlefield. This is consistent with the wording of Chaos Orb not being sacrificed upon activation, as it probably would with modern templating. Also note that Chaos Orb chooses, but does not target.)"
So was my opponent correct, or was he just misinformed?