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  • posted a message on Tawnos's Coffin with Triskelion/Tetravus
    Just for clarity, say I use Tawnos's Coffin to exile either a Triskelion or Tetravus and it has three +1/+1 counters on it. When I untap the Coffin and the exiled creature re-enters the battlefield, it will enter with the previous counters plus an additional three for ETB effect?
    Posted in: Magic Rulings
  • posted a message on Dark ritual
    Quote from KillerJ »
    Since when did the mana rule change to this? Last I remember mana always carried over from phase to phase but not turn to turn. If you didn't use that mana in your pool you got "mana burn" which meant you received 1 damage for every unspent mana which means mana use to carry over phase to phase. If I recall the mana burn rule went away around 2007 or so (when I was on a hiatus.)

    Mana has drained from your mana pool after each phase since the beginning of the game.
    From the original rule book:
    “Mana drawn from any source is put in your mana pool, which is simply the mana you have ready to use. Most of the time, you simply remember what mana you have in your pool, though you can write it down if you have a large series of spells being cast. Adding mana to your mana pool is always considered an interrupt. You lose all of the mana in your mana pool if you do not use it before a phase ends. The mana pool is also cleared when an attack begins and when an attack ends. You lose a life point for each mana lost in this manner. However, you cannot be deprived of a chance to use the mana in your pool. If a card provides more than one mana, you must draw the full amount into your pool when you use it.”
    Posted in: Magic General
  • posted a message on Came back from MH1 pre-release and a set opinion.
    IMHO, WOTC really doesn't seem to understand Modern. The few cards they did print or reprint for Modern are out of balance compared to cards for EDH. Of the cards they created for Modern most are under powered or the casting cost is too high to make it into competitive decklists. Coupled with the fact that they design every set to be a Draft experience, keeps sets at a weaker level than they ought to be(MM1 level). If reprint sets didn't have to be designed to be a balance draft environment their hands would be freed up to design better sets for constructed play, also IMHO.

    The idea of a set to place cards for Modern that bypasses Standard is a great idea on paper, but the implementation is weak-sauce. WOTC really needs to figure out Modern and how to add cards to that format, other than by accident. And EDH does not need any more help, they can stop making EDH staples in sets geared towards Modern. All in all, I'm under the impression that WOTC is only interested in the "cash grab" set mode for the time being.
    Posted in: Magic General
  • posted a message on Deck size and sideboarding
    Say for some reason that I start with an 82 card deck. When it comes time to sideboard, can I sideboard down to 60 cards?
    Posted in: Magic Rulings
  • posted a message on Multiplayer Mill with Psychic Corrosion
    My play groups tend to run B&R similar to what TechnicolorMage described. If it's legal in Legacy rock four of, if not it's restricted. Works out pretty well for us.
    Posted in: Multiplayer
  • posted a message on SPOILER Q: Morophon and Jodah
    Oh cool, thanks!
    Posted in: Magic Rulings
  • posted a message on SPOILER Q: Morophon and Jodah
    Is the alternate casting cost created by Morophon, the Boundless affected by the cost reduction created by Jodah, Archmage Eternal?

    I'm thinking no because Jodah's ability sets up an alternate cost and Morophon's just reduces the casting cost.

    Same question for the "Bringers of" creatures.
    Posted in: Magic Rulings
  • posted a message on Magic 93/94
    Not sure if PAC rules set is necessary. It’s just EC+ if you ask me. Atlantic seems like a nice hybrid between Swedish and EC.
    After playing EC rules for a few years now my biggest gripe is 4x Strip Mines. At first I was OK with it. But it just nerfs to many fun, off beat strategies(mostly involving Tron or things like Diamond Valley).
    I know with Factories and LoA people want a check. But Strips are oppressive, IMHO.
    Posted in: Homebrew and Variant Formats
  • posted a message on Magic 93/94
    I’m starting to like the Atlantic rules set the most. Been playing EC, and four Strip Mines is brutal.

    I’m lucky, I have two Time Vaults. Looking forward to put those to work.
    Posted in: Homebrew and Variant Formats
  • posted a message on Magic 93/94
    Swedish B&R update: Time Vault is Unrestricted!

    Let the TwiddleVault loose!
    Posted in: Homebrew and Variant Formats
  • posted a message on Most Unique Cards?
    Raging River, have fun with multiples.
    Posted in: Magic General
  • posted a message on I think "this spell can't be countered" should become a more common ability
    I don’t how good it is in Standard currently, but I’ve always found that discard strategies tend to disrupt control players.
    Posted in: Magic General
  • posted a message on So how much money have you spent on Magic?
    More than I am willing to admit. Wink

    Right!!!
    Posted in: Magic General
  • posted a message on Jeweled Bird and Darkpact
    Thanks!
    Posted in: Magic Rulings
  • posted a message on Jeweled Bird and Darkpact
    If I cast Darkpact, exchanging the top card of my library with my opponent's ante and then activating a Jeweled Bird, will I get both cards in the ante in exchange for the Jeweled Bird?

    Or to put it another way, is the card I exchanged for my opponent's ante considered part of my contribution to the ante?

    I do know that if you end up with multiple cards in the ante because you cast cards like Contract from Below or Rebirth, you'll get all of them back with Jeweled Bird. I was just wondering if that held true in the scenario I stated above.
    Posted in: Magic Rulings
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