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Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on February 21, 2018
    Votes: Antiantiserum, void_nothing
    @Tim1137 - I feel like your card would be one of the most powerful counterspells in all of Magic, and probably the strongest in Modern. It would have to cost at least 1U. Also, the first ability is just so much stronger than the second, that I can't really see the second ability being used very much.

    Hired Hand 2BR
    Creature — Human Pirate (U)
    You may sacrifice two Treasures rather than pay Hired Hand's mana cost.
    Menace
    4/3
    Posted in: Custom Card Contests and Games
  • posted a message on February MCC Round 3 - Answers to the Puzzle
    For now...

    Savvy Seadog U
    Creature — Human Pirate (C)
    Sacrifice Savvy Seadog: Exile target creature you control, then return that card to the battlefield under its owner's control.
    "Don't worry, I've got a place you can hide out for a bit."
    1/1

    This goes infinite with Renegade Rallier and Forerunner of the Coalition
    Posted in: Custom Card Contests and Games
  • posted a message on February 20, 2018
    Votes: Forestsguy, Rudyard (How have I not thought of this!?!?!!)

    Jeskai Seer U
    Creature — Human Monk (U)
    Prowess
    Sacrifice Jeskai Seer: Scry 2, then draw a card. Activate this ability only if Jeskai Seer's power is 3 or greater.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Split Personality 2UUU
    Sorcery
    Create two tokens that are a copy of target creature, except one is white instead of its other colors, and the other is black instead of its other colors.
    Posted in: Custom Card Contests and Games
  • posted a message on February 19, 2018
    Votes: Rudyard, Forestsguy

    Shamanic Ritual RG
    Sorcery (U)
    Create three 1/1 red and green Shaman creature tokens with haste and "t: Add R or G to your mana pool." Sacrifice those tokens at the beginning of the next end step.
    Shamanic rituals are brief, but wildly intense.
    Posted in: Custom Card Contests and Games
  • posted a message on February 18, 2018
    Votes: Forestsguy, netn10

    Bant Ascendancy GWU
    Enchantment (R)
    Whenever a creature you control attacks alone, it gets +3/+3 and gains flying and lifelink until end of turn.
    Sacrifice Bant Ascendancy: Counter target spell that targets you or a permanent you control.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    I don't think devoid cards count as colorless in this game. I believe the mana cost itself needs to be devoid of color. Also, you need to set Dread Awakener's P/T by either having it enter the battlefield with X +1/+1 counters on it, in which case its base P/T should be 0/0, or by setting its base P/T equal to something like Eldrazi you control, or Edrazi Spawn you control, in which case you'd want its base P/T to be */*. A creature's base power and toughness are never X/X. So your card should be something like this....

    Dread Awakener xCC
    Creature — Eldrazi
    ~ enters the battlefield with X +1/+1 counters on it.
    When ~ enters the battlefield, create X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add 1 to your mana pool."
    0/0
    Eldrazi Clone 2C
    Creature — Eldrazi Shapeshifter
    You may have ~ enter the battlefield as a copy of any colorless creature on the battlefield.
    0/0

    Emrakul's Will 2C
    Instant
    Counter target colored spell.

    Energy Station 3
    Artifact
    t: Add one mana of any color to your mana pool.
    t: You get E.
    Posted in: Custom Card Contests and Games
  • posted a message on February 17, 2018
    Votes: Rudyard, void_nothing

    Bloodlet Bishop 1W
    Creature — Vampire Cleric (U)
    Whenever you gain life, Bloodlet Bishop gets +1/+1 until end of turn.
    1B, Sacrifice Bloodlet Bishop: Target opponent looses life equal to Bloodlet Bishop's power.
    2/1
    Posted in: Custom Card Contests and Games
  • posted a message on February 16, 2018
    Votes: Antiantiserum, netn10

    Contingent Refusal UU
    Instant (U)
    Counter target spell unless its controller casts a spell.
    "What else do you have?"
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    And UU
    Instant
    Counter target spell unless its controller casts another spell.

    Zoo Keeper 2GW
    Creature — Human
    Vigilance
    Other creatures you control get +1/+1.
    t: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.
    2/4

    Zealous Refusal WWUU
    Instant
    Counter target spell. That spell's controller can't cast spells this turn.

    Edit: I forgot about Render Silent.

    Up next: Colorless
    Posted in: Custom Card Contests and Games
  • posted a message on February 15, 2018
    Votes: Antiantiserum, Anachronity

    Fatebind B
    Enchantment — Aura (U)
    Enchant creature
    When Findbind enters the battlefield, if it isn't a token, create a token that's a copy of it.
    When a creature enchanted by a card named Fatebind dies, sacrifice enchanted creature.
    Posted in: Custom Card Contests and Games
  • posted a message on February 14, 2018
    Votes: Rudyard, netn10

    In honor of the day....

    Amorous Cherub 1RW
    Creature — Angel (U)
    Flying, lifelink
    t: Amorous Cherub deals 1 damage to target creature. That creature can't attack or block alone this turn.
    "The prince goes everywhere with that girl these days. I do believe he's smitten."
    —Ms. Gable, Head Governess

    1/1

    Posted in: Custom Card Contests and Games
  • posted a message on February 13, 2018
    Votes: netn10, void_nothing

    Natural Oddity 2UR
    Creature — Weird (R)
    U: Weird creatures you control get -1/+1 until end of turn.
    R: Weird creatures you control get +1/-1 until end of turn.
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on February 2018 CCL Round 1 - Adaptive Species
    I didn't want to skip out because I'm dropping, so I wrote these up post haste....

    Cardz5000 - I don't think moonfolk fit the challenge very well (they just don't have enough of an identity established), but the card seems ok.
    netn10 - I'm not sure I like trick. Exiling a card from your hand is a pretty steep cost. The card seems reasonable enough.
    |Katamari| - I can dig some red Treefolk. Terrain seems like an interesting idea. The card seems ok. Maybe a little underpowered.
    mirrodin71 - This could easily just be blue. I don't think fox was a great choice for the challenge. They just don't have enough of an identity established.
    Gerrard's Mom - I'm not sure this needs red in it at all. I suppose it's kinda "Target creature can't block this turn", but blinking is white or blue, and that's what this is doing. Rebels certainly don't need red to do it at least.
    The Dr.B - Whah!?!?! This is way too much land destruction for Modern. It turns all of your fetches into Stone Rain.

    1st: |Katamari|
    2nd: Cardz5000
    3rd: netn10
    Posted in: Custom Card Contests and Games
  • posted a message on February 12, 2018
    Votes: Rudyard, Indighost

    Vengeful Strike RW
    Instant (U)
    Vengeful Strike deals 3 damage to target attacking creature and 3 damage to that creature's controller.
    "It isn't enough that we quell their attack, we must teach them to never lay siege upon us again."
    Posted in: Custom Card Contests and Games
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