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  • posted a message on UBx Tezzeret, Agent of Bolas Control
    I would imagine wishclaw is being boarded out on the draw nearly every time, and often on the play as well after sideboards come in. Although, if it's against a combo deck that folds to ego, I probably keep it in. Good point on the teferi, but that's even more reason not to include extra cards to hedge against opponents wishing, right?
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    How important is it really to get sac outlets for wishclaw? Obviously, you aren't handning wishclaw over to a combo player. But against decks like control, or jund, or even burn, or humans, if they use it they're probably just getting an answer for what you just got, then you get to wish again on your turn. Wishclaw is also only being used by you if you can comlplete a combo. So, it either goes (assuming no engineer):

    1. You have a Foundry, you wish for sword. This is the best situation, because you can sac wischlaw to foundry before ability resolves.

    2. You have a Sword and wish for a Foundry. This is obviously a worse situation, because opponent will get a wish. But if it's a fair matchup, their wish will probably just be some form of removal for foundry, and you will have gotten to make thopters and then you will get a chance to wish again.

    3. You have nothing, you wish for Urza because value. This is probably the riskiest, but against Jund for instance, what are they going to get? Their removal can't get both urza and the token.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    No, I meant little Teferi. I don't play galvanic blast, no. If the mirror happens more than it does for me currently, I may play a couple.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    I really like Emry. While the ETB on her is not as good as goblin, being able to cast for U on turn 2 (like after an astrolabe and witching well) is really nice. And the ceiling for her ETB is even higher than engineer, so occasionally she will bin you a sword and something else useful. She plays well with bauble (no mana to get a card/turn), and unlike engineer, she can let you recur X cost things like explosives and chalice, and can recur stuff greater than CMC 3, although that is of questionable utility with our current builds. Definitely a 1-2 of in every build going forward, given her casting cost and lack of mana on her activated.

    Wishclaw is a little silly, and hard to evaluate. I think it's probably a 1-of for us, but will get boarded out a LOT. Obviously makes whir more valuable, and random silver bullet type things. Talisman plays nicely with Karn, the Great Creator (ugh, that card), too. I've been testing Karn out as a 1-of maindeck walker without lattice, and he's OK as a must-answer threat.

    As always, before the entire set is even released, posting a hypthetical list with the new tasty spoilers:

    Posted in: Control
  • posted a message on [ELD] wishclaw talisman
    I'll get... Karn, the Great Creator please.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Mothership 9/9 - cards based from Cinderella (no Cinderella card...yet atleast)
    I could be wrong, but the conditional clause is past tense, as in if you already cast it, you may cast if for free
    Quote from the nobodys »
    I don' think you can cast once upon a time for free unless you "can" pay for it.

    No,the only restriction is that it's the first spell you've cast in the game. The game can check permanents under a player's control, like with Invigorate, but whether a player "can" cast a spell for its printed mana cost, as you put it, is out of the game's scope, anyways.


    Well, if that's the case, then this card seems like it's geting splashed into any deck that can reasonably run it. Right? Its effect isn't overcosted when it isn't free.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Mothership 9/9 - cards based from Cinderella (no Cinderella card...yet atleast)
    I don' think you can cast once upon a time for free unless you "can" pay for it.
    Posted in: The Rumor Mill
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    Thanks for testing him out, Lectrys. I will probably put him in as a 1-of when the set is released.

    Interesting that you brought up Coating. I wonder if there's a deck that plays him and Karn. If you throw Saheeli in there, too, and Altar of the brood, you have yourself a weird (bad) combo deck.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    Yeah, absolutely. I've been on about 3 serum visions over the stars. I was never on stars, even post-urza, because I always found there was too much tension between needing their draw ability and wanting to keep an artifact around. Witching Well, like astrolabe, yields enough of a payoff I believe on ETB that you're happy to have its effect along with the artifact left over. It's basically like a serum visions that swaps the random draw 1 (usually less important early game than the scry 2) for a later game draw 2, all while giving you an artifact in the meantime. And then it also has the added benefit of being a good late-game topdeck, reading scry 2 + draw 2, all for only 1 more generic mana than Glimmer of Genius.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    So already a few spoilers from Throne are looking good for us. Witching Well seems like it could be a 2 of or so, as it makes a pretty decent turn one play to hit land drops, helps enable metalcraft, taps for whir or urza, and draws cards late. And the simic 3-drop walker makes artifact tokens with its +2, can turn stuff like astrolabes into 3/3's, and can likewise turn problem creatures and artifacts into 3/3's. It's also a good card against burn, as the food tokens yield 3 life and the loyalty is so high.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    There already are quite a few people hopping on. The mirror is pretty fun, because you can go a few different ways with it. I try to put in as many prison cards as possible, and either needle foundry ASAP, or if I can go off first, then great. I usually find my opponent making a few mistakes, but that will go down once everyone gets more and more practice. Plague Engineer is probably the best card in the mirror.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    Padeem has been tickling my fancy recently, but I don't quite think the current meta calls for it. I still don't think stars or wellspring are worth the slots, and that some number of visions (maybe even 1-2) can help smooth mulligans.

    Still losing to tron, mostly. Hogaak is still hard, but I've learned to stop attacking the graveyard and focus on board control more, which helps. Storm variants, including twiddle storm, is on the rise, so more Ego may be called for. And a lot of red aggro/prowess decks means whenever I drop below 3 battle at the bridge I find myself being punished.

    I think this forum does need a new name. While I don't exactly prefer Whirza, it has become the most recognizable and I don't want to try to force the issue to something we old timers prefer.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    I wanted to mention that I've been messing around with an Esper build featuring Scheming Symmetry instead of the usual 4-color with Goblin Engineer. Symmetry is a card that presents a fun deck-building challenge, which I enjoy, but other than that symmetry also enables a quick Terminus which can be backbreaking against Hogaak after they get their 14-16 power on board. While I don't really think this build is anywhere close to better than 4 color, I do like some of the lines it has. And where symmetry requires other pseudo bad cards to work, this deck can afford to play some do-nothing artifacts like Codex Shredder.

    Right now, for cards that make Symmetry work, I'm on:


    Thought scour, raveler, and altar all offer decent payoffs that the deck already wants (altar for infinite mill over some other infinite payoff). Terminus is a 1-of main, 1-of sideboard. So Shredder is basically the chaff, which I'm OK with because it has some micro-synergies with bauble, early self mill to hit a sword, and recurring something late game. I'll continue to test it out for fun, and report back.
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    For the most part, I agree with his sideboadring guide (if you happen to play those cards), but I definitely would board out 3 opals against both Jund and UW control, and not board out Goblin Engineers. Against Jund, they represent card advantage by fetching astrolabes and recurring them.

    I think his build is sub-optimal. I don't like Chromatic Star over Serum Visions, even playing with Sai, which is currently not a card I would maindeck given all of the Tron and Hogaak running around. If you're looking for a 1-drop artifact that can be sacced for value, why not just max out on Nihil Spellbomb, which at the minimum does that job at the cost of one B mana extra, but in other situations exiles graveyards early on. I dunno. I see lists that he linked to with Pentad Prism and just cringe at his comment that "it synergizes nicely with whir" that lack the deeper context that while prism allows you to more easily whir for bridge on turn 3, that any 0 cmc artifact does an equal job because you don't have to take your second turn off and can play a more relevant artifact (and will have a more empty hand for that bridge).
    Posted in: Control
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    I wouldn't bring back Jar, necessarily. I'd rather just put in Sai in the sideboard or something, or more Dead of Winter. The biggest new threat out of Jund is certainly Plague Engineer. Sweepers like Dead of Winter still clean up against them.

    As for playing this deck online, absolutely don't just make thopters for Urza's ability unless you need to. Typically, if you're up against combo or Tron, you just need to get *something* from Urza. Like a needle for O-Stone, or something like that. It doesn't have to be your win-con. Today, I had infinite on board game 2 against tron, and I Urza'd for 5 minutes (I'd already won game one) to get a needle on O-Stone, thinking that was his only out. Sadly, he had an Emrakul the Promised End, and then proceeded to exile my deck with Urza. If I had just played and sacced all my thopters foundries, he wouldn't have been able to do this. Oh well, lesson learned. So while it's hard to know all your opponent's outs, you do get a feel for the bare minimum to just win.
    Posted in: Control
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