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  • posted a message on Mardu Pyromancer
    Yes was just spitballing if it does get more popular do we even care
    Posted in: Midrange
  • posted a message on Mardu Pyromancer
    so my only concern with the deck current relying on both pyros is [card]
    Illness in the Ranks [/card] should we even care sinc eno one knows or plays of it
    Posted in: Midrange
  • posted a message on Mardu Pyromancer
    I'll post some explanation later but unearth seasoned and dreadhorde are the real deal. Therapist has done not alot when I have drawn him I will be removing him 3-0 so far
    Posted in: Midrange
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    I played with karn tonight and was surprised at how many lines it gave me as i already had extra copies of the one ofs in my sideboard.

    Match 1 I actually lattice locked him but he was stuck on 2 lands for most of the game so it didnt matter anyway.
    match 2 i never drew karn
    match 3 game 1 i drew karn played it and got chalice from the board to stop 8 rack easy even though i punted while he had a mutavault and put karn to one to search up another card which was crucible.
    match 4 i never drew karn

    there was many other lines i could have taken at any point in the game overall i like the options he gives the versions of the deck with one ofs and trinket mages. any other karn stories tonight
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Making my round since its been a while still without my chalices XD. IS fabricate not being used anymore as last i played a while ago people were play 1 with 2 snapcasters. Also are we back to 2 mindslavers as I remember it being cut back to 1. And where are we at with balista and solemns.
    Posted in: Control
  • posted a message on Good Cube base
    Quote from k_alk »
    what are your thoughts on that other one i posted

    I think that cube is a decent starting point, especially since Ixoran playtests their cube quite a bit.

    I think im going to leave out some things most notably Predatory Nightstalker because of that cost :D. Otherwise I have like 70% of the most expensive things
    Posted in: Pauper & Peasant Discussion
  • posted a message on Good Cube base
    Quote from k_alk »
    My advice is to just pick *something* and start playing with it; you'll realize pretty quickly what you do and don't agree with and then you can start making changes. What you'll probably quickly realize is that there is a core of 150-200ish cards that are found in the vast majority of pauper cubes; what makes individual pauper cubes play drastically differently is what you do with the remainder of the card slots.
    I am looking to make a pauper cube and probably eventually upgrade it to peasant based on what my lgs people want.

    One warning here is that pauper cubes often play *very* differently from peasant cubes due to the wider range of effects printed at uncommon as well as a drastic power level ceiling increase. Pauper cube decks tend to exemplify fundamental limited archetypes while a lot of peasant cubes feel more like a light version of unpowered cubes. So starting with a pauper cube and then morphing it into a peasant cube isn't a trivial task.
    I was looking and i know of the main cube http://www.cubetutor.com/viewcube/5961

    I don't think starting with Adam's cube is necessarily a bad idea (I originally started with his list 5ish years ago or so and he's certainly put a lot of effort into his cube over the years), but I think you'll find a lot of people on this forum and in other places (me included) who have pretty fundamental disagreements about how he evaluates cards and balances his cube.

    In terms of saving money when building an initial cube list, I'd recommend starting by omitting the most expensive cards so you can meet your initial budget and then adding them later if you think they're needed. There are very few commons currently over $1 USD that I'd consider strictly necessary for the format.


    what are your thoughts on that other one i posted
    Posted in: Pauper & Peasant Discussion
  • posted a message on Good Cube base
    Quote from slap_phillips »
    You can't really call any cube objectively better than another. What is important is the drafting experience you want to play with. Some people use a max power philosophy, while other people try to push specific archetypes. Stybs has a really high power level in his pauper cards, which IMO makes drafting sort of unbalanced, what are you supposed to do when you open stuff like Esper Cormorants and the person to your left opens stuff like Lightning Bolt and Maze of Ith? His recent updates have been pushing archetypes pretty hard, though. Both cubes seem to have different archetypes pushed, you should probably just run a few drafts of both and see which you like more.


    to me they looked pretty similar but i ave only ever drafted the mtgo cubes so im not sure here
    Posted in: Pauper & Peasant Discussion
  • posted a message on Good Cube base
    I am looking to make a pauper cube and probably eventually upgrade it to peasant based on what my lgs people want.

    I was looking and i know of the main cube http://www.cubetutor.com/viewcube/5961

    but i found this one too that looks slightly more powerfull. http://www.cubetutor.com/viewcube/359;jsessionid=F9A5F3A1E9C084FA5489E6631692D006

    Is that one good as well or is it just a matter of prefrence. I know eventually I will change things to my liking but I want a solid base and not have to spend major on anything. I have been sorting my stuff the last few days and for either would prob have to spend only like $40 to complete them.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    is this a one of?


    I'd say so. Cashing in a land for a bomb seems great late game, and the card reminds me of Academy Ruins which is great. Life gain seems like a fringe benefit, but nice to have.

    If this is any indicator of the direction Wizards went with Kaladesh then I'm excited.

    me too hope we get some cool toys
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    is this a one of?
    Posted in: Control
  • posted a message on Grixis Control
    im gunna mb my angers and try that out
    Posted in: Control
  • posted a message on Grixis Control
    came into a small amount of money selling cards. should i get inquisitions, tar pits, or a visions
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Quote from okoSheep »
    Thanks for the feedback! I don't mind cutting the trading posts, but I don't really have a choice right now because I don't have the other finishers. The canadian dollar is still doodoo right now, so it's a bit more pricey than I can afford and will still add up in the end :/

    I guess Titan + Angel will be my next buys. I also thought o-stone was super crucial to the deck? More than TKS, at least?

    edit: Oh wow, I forgot I actually have 2 chalices and 2 skites I can use from my other deck.


    O-Stone is definitely a crucial piece, but you had mentioned money being an issue, so I mentioned buying all the cheap and still useful stuff first. :p

    you can replace o-stone its not as good but i used Perilous Vault for a while while building the deck.

    Quote from Alexev »
    Quote from pierakor »
    I'd play Steel Wall, Bottle Gnomes, Chalice, even Silent Arbiter over Sun Droplet


    I am using a decklist almost like yours

    Thought-knot seer has replaced 2 solemn simulacrum with amazing results, for the same "price" (mana talking) you get a more proactive dude, I miss so much the discard effects in my UB control, and a 4/4 body is a real threat. I am always happy to topdeck the TKS wich is something I can't say about solemn.

    I am playing 25 lands now, having discarded the talismans.

    Many people say here that Jeskai Nahiri is an easy matchup against us but for me is pretty hard.

    Sometimes I get to control nahiri because of jester's cap, sometime I got her after hard-winning a counter war or even with a pithing needle (I play 2 at SB).

    But when I do, Celestial colonnade x4 beats the ***** out of me, we can't counter just everything they have that menace us such as crumble to dust, Nahiri, the harbringer, celestial colonnade.

    What is the "pro" strategy against it?

    I am thinking in droping the Treasure mage for another copy of Fabricate, the mage is a good bloquer/beater but sometimes I miss the chance of getting the Oblivion ring that will clean up the board or the Chalice of the void

    i use pithing needle and trickbind on nahiri remeber you can needle the colanade as well
    Posted in: Control
  • posted a message on Grixis Control
    I ended up pulling my Av's from my list replacing them with a second cryptic, 3rd snapcaster (which I needed anyway) a dreadboare, and dropped to 24 lands and am testing new lili. moved the AV's to my side since they're really only good in our grindy matchups if they don't come down turn 1.
    only 3 snaps may i ask why and can you post your list. i dont have visions and am interested in exploring other things such as kalitas and or thing in the ice
    Posted in: Control
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