I'm pretty happy with 24 lands and the lower curve(like Ecto's list). The initial BBE lists that essentially shaved discard/removal and went to 25 lands felt bad in the early turns sometimes where I really missed the extra removal or discard. We need to survive until atleast Turn 4 to have a shot at attempting to cast BBE, the lower curve sure helps get there.
I like the 3/3 split between Bolt and Push. I felt that one Push wasn't enough and went up to a second, shaving a bolt for a third is certainly not a bad idea.
I don't like zero terminate, it's such a good safety net that I think it deserves atleast one slot though I can see trimming the second.
Additional Thoughts on 14 vs 15 creatures?
- Black Chaos
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Mar 13, 2018-What are your basics of choice (as in what sets) for this deck and why?Posted in: Midrange
I really like the APAC lands, but for the sake of foils I'm using arena. I don't really like full art lands.
-Which Terminate do y’all run?
Foil Alara Reborn(I like the art) but I'm going to switch to foil Planeshift when I get the chance
-Has anyone sprung for fancy Lightning Bolts?
I have cheap foil Bolts, but they will be upgraded to textless.
-Does everyone run the FNM BBE’s? If not, is it because you prefer another set/art or you just can’t find them at the moment?
I use my signed FNM BBE's. The art is soooo much better than Alara's.
Mar 11, 2018That Infect match was pretty rough for Jadine, but it was still nice to see two Jund decks make the top 32.Posted in: Midrange
Infect is one of those matchups where the lower number of Push(compared to before) and lack of Terminate could certainly be felt. But realistically how many Infect players do we expect to run into all things considering?
Mar 7, 2018Glad to see other people wanting to move LtLH to the sideboard. She's too polarizing to be in the mainboard for me, great in some matchups, bad in others.Posted in: Midrange
I really want a second Fatal Push, think I might trim my Abrupt Decay. Decay really hasn't been very impressive. Although a second Pulse would be nice as well.
Still can't decide between 24 vs 25 lands.
I agree with Ecto's point about BBE. She's a huge addition to the deck but we shouldn't warp the deck totally around her. We still need to make sure we're able to survive and keep pace until we get to the point where we can actually cast her. Four turns is a lot in Modern, trimming cards like Push and Discard can matter a lot in the early game.
Also Spsiegel1987 you were right about the Jund FB groups, I rolled my eyes many of times reading through them.
Mar 2, 2018Reid running two Pulse and a Dreadbore with five man lands and no Push's really sticks out to me. He must really be gunning for Jace?Posted in: Midrange
I can see a second Pulse or the first Dreadbore but not both, that's a lot of sorcery speed removal.
Feb 22, 2018Posted in: MidrangeQuote from jstrizzy15 »https://www.channelfireball.com/videos/bloodbraid-jund-modern-channel-reid/
The master speaks to us.
Well I know what I'm doing tonight!
Feb 15, 2018Posted in: MidrangeQuote from Spsiegel1987 »
Yeah bro. It's honestly good to be flexible and own Abzan and jund. I find it foolish when gbx players refuse to play the other version.
I own every major staple and own all rj3 highly played wide board staples
I think GBx players need a "Jund Box" so to speak of all the staples between the variants depending on the meta.
I hoping to make it to my LGS on Monday and Cascade into K-Commands and all the good stuff!
Feb 3, 2018Black Chaos posted a message on [Primer] Abzan Midrange / Junk / BGw Souls/ BG RockReid's Game 1 was simply amazing. I thought he was going to get steamrolled but he fought tooth and nail to outplay his opponent. I would of been crushed if I were in that same position.Posted in: Modern Archives - Proven
Game 2's Liliana rip was crazy.
Jan 15, 2018Posted in: The Rumor MillQuote from Greyimp »I wouldn't feel sorry for Maro. The nerfing of counters and removal with the rise of Magic the Creaturing is his baby. It's an utter failure.
^This is my absolute biggest gripe when it comes to Magic. I hate the fact that removal and counters got slapped with a nerf, but creatures are pushed so hard it's insane.
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