I definitely see a succession crisis underlining the story. The name kinda spells it out.
If the set isn't about Faeries though, then why did they use Faeries for the art as opposed to, say, knights or a royal? Assuming of course we're talking Arthurian legend and not something more fairy tale-focused. Which, considering we just got done with an epic war and a hero with a sword, maybe they're swinging for something closer to Lorwyn?
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Jul 19, 2019Posted in: The Rumor MillQuote from The Lord of Tresserhorn »Alternatively, if this has "knightly houses" in it, I wonder if it will introduce specific names for the five four-color combinations?
I had envisioned Knightly Houses being factions a lot like the Guilds, but since we were just in Ravnica, I imagine they'd work a lot more like Theros' poleis. And considering knights traditionally each bore their own coat of arms, I imagine it could be more like 5-20 legendary Knights associated with color pairs and trios.
I got a feeling this set will revolve around a succession crisis' the ruling king has died and no heir can be found, so the various lords and ladies of the realm compete over the right of inheritance. Rather than wage open war, the knights compete in a series of games to determine who is most fitting to take the throne. Meanwhile, a wizard prepares a young page for a journey across the land in search of a legendary sword...
Ooh, even better: What if the story revolves around the knights all searching for the legendary sword as a test of who is rightful heir to the throne? "Whoso pulleth out this sword of this stone and anvil is rightwise king born of all Eldraine."
Jul 18, 2019Manite posted a message on [RUMOR] The Commander 19 decks will be based on keywordsHere are the color combos I'd pick out for each keyword:Posted in: The Rumor Mill
BR Madness - I would go with UBR, but we got an UBR deck two years ago.
URW Flashback - Flashback's gonna be UR for sure. Since we just got a UR deck, we need a third color. Black would be fitting, but again, just got a UBR deck, and UBR would also be fitting for Madness. So, the third color is most likely green or white. I'm leaning toward white as each color needs at least two decks.
BGU Morph - GU was established as a major Morph pair in KTK, so I'm guessing the Morph deck will be at minimum those colors. For the third color, black or red feel more fitting than white. Red already has a couple of viable deck themes, so black feels the next most appropriate. Of course the deck could just be WUBRG.
Jul 15, 2019I was inspired to design this while looking up various gemstones as represented in MtG. I realized Topaz has yet to be represented, and so I have designed Mox Topaz. Topaz's natural color is golden brown to yellow, and in Magic, gold means multicolor. So, Mox Topaz is geared towards multicolor. The mana comes with a condition that it can only be spent on a multicolor spell.Posted in: Custom Card Creation
Mox Topaz 0
T: Add one mana of any color. Spend this mana only to cast a multicolor spell.
Jul 13, 2019Posted in: The Rumor MillQuote from Liamzl2 »Trying to distance from being entirely reliant on the hammer, I think Forebear's Blade is pretty overlooked as a benefactor to this deck. Interested to hear if people agree with this more budget deck (budget as in not paying for Puresteels and other $10+ cards.
I'm surprised Steelshaper's Gift is so expensive, but seeing as it helps enable combos like this one, I guess I can see why. Forebear's Blade is a bit slow for my liking. The Colossus Hammer deck wants a bunch of cheap creatures with cmc 0-1 that can drop turn 1 and attack turn 2. If you're willing to add red, Goblin Gaveleer has built-in trample, and Magnetic Theft can be used to attach the Hammer.
Since your deck is geared more towards a turn 3-5 win, I commend your selection of creatures, though I'd probably drop a set or two in favor of some more support. Fatal Push and Smelt will prove to be a nuisance, so cheap protection spells like Apostle's Blessing, Emerge Unscathed, and Gods Willing are useful.
Jul 10, 2019Those would still be basically free fuel for Krark-Clan Ironworks, Arcbound Ravager, and the like. Instead of approaching these as "lands that are also artifacts", I was trying to approach them as "artifacts that are also lands". Which I've come to realize may well be a futile notion seeing as the artifact part adds a lot more than the land part. I just wish there was a way to bridge the gap for cards where it makes sense, like Dragon's Hoard, Dynavolt Tower, Trading Post, etc. At the very least they could introduce a new subtype for Structures to contrast with Vehicles, Equipment, etc.Posted in: Custom Card Creation
Jul 8, 2019Posted in: SpeculationQuote from Tree In The Wind »I could possibly see a deck that included a two- or three-color version of "Hazoret, the God-Survivor," possibly in Boros / Naya colors?
Not sure what they would do with it, but she didn't get a card in WAR, and with the story a return is unlikely but... The possibility to offer a vignette into current life on Amonkhet through a Commander product seems like an opportunity they might take.
How about a monored Hazoret with a WUBRG ability?
Jul 8, 2019Generally, they don't do artifact lands anymore after the whole Affinity debacle, but they have had lands that turn into artifacts as well as vice versa. The primary issue is that lands can't have mana costs as they aren't cast, meaning artifact lands are effectively free artifacts. But, what if the card was a land only while on the battlefield? Then it's cast as an artifact spell, and enters the battlefield as an artifact land. Cards that could be flavored as either artifacts or land, like the Mirrodin Towers and Trading Post, can use this tech to make fans of both happy.Posted in: Custom Card Creation
Here's the white part of a theoretical cycle of such artifacts.
Knights' Castle 3
As long as ~ is on the battlefield, it's a land in addition to its other types.
T: Add W.
3W, T: Create a 2/2 white Knight creature token with vigilance.
Jul 7, 2019I'd say pairs are appropriate for when you're making a comparison between two complimentary or conflicting forces; for example, White Knight and Black Knight, or Fire Elemental and Water Elemental.Posted in: The Rumor Mill
You can also have matched pairs, like the old Law and Grace duos white had back when. White absolutely loved matched pairs; it probably has more than every other color put together. Those tend not to be done nearly as often anymore though, on account of card space being tighter and the fact many matched pairs could be done as a single card.
Jul 7, 2019In the Zelda series, Heart Containers are a common upgrade item that increase Link's health. Most bosses drop one when defeated, and in most Zelda games Link can assemble one by finding four Pieces of Heart (the notable exceptions being Twilight Princess, where he requires five, and Breath of the Wild, where he instead cashes in four Spirit Orbs at a Goddess Statue for either a Heart Container or a Stamina Vessel).Posted in: Custom Card Creation
Thus, I made the Heart Container card cost 4. Since Heart Containers in most Zelda games add four hit points to Link's total and fully heal him when acquired, the card increases your starting life by 4 and immediately restores you back to "full" if you aren't already past it. Additionally, the card provides a +1/+1 boost to all your creatures so it can interact with, say, a Link legendary creature card. I would also consider having it interact with planeswalkers and loyalty, but that feels like overcomplication.
Heart Container 4
Your starting life total is increased by 4.
Creatures you control get +1/+1.
When Heart Container enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.
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