I personally would have made a Robin Hood card RGW, but that's assuming the card in question was legendary. I do find it baffling that they're deliberately staying away from making a lot of cards legendary in this set when I'm sure fans were hoping for some fairy tale-themed legends that they could build decks around. Instead, most of the legend focus is on the Knights, and while I as a Knight fan appreciate the support the tribe has been getting this set, the fairy tale elements are what really stand out here, so it's a pity there aren't more legends playing into the fairy tale aspect.
Like I said earlier this year, the Arthurian and Fairy Tale themes feel weird smashed together in one set; it's like two different worlds being visited at once. The princess-centric stories like Cinderella and Snow White make enough sense in an Arthurian setting, but more surreal stuff like the Gingerbread Man and Red Riding Hood feel like they wanted their own world. The net sum is that Eldraine feels like Shrek world but with less humor (and Ogre farts).
I like them, as they can hit design space that full WUBRG really can't. For example, let's say someone wanted a WUBRG Elf legend. Now Elves are good at tapping for mana, but most only tap for G. A legend that grants "T: Add one mana of any color" to your Elves would be highly useful. But that's a bit wasted on a WUBRG legend, as by the time you cast that you don't really need color fixing anymore. However, what if the Elf legend cost 2G? To make the WUBRG part less of a gimme, the legend gives Elves you control "T: Add one mana of any color in this creature's color identity". Then not only do you have a commander that helps you color fix and ramp (they can tap for one mana of any color, helping you cast multicolor Elves), you also have a reward for playing Elves of all five colors.
Point is, making WUBRG legends actually cost WUBRG all the time puts constraints on what functional designs you can make. For starters, you can't make a legend that costs less than 5 mana. Not every commander wants a cmc of 5+. There's also the fact a solid WUBRG commander is harder to reliably cast. A monocolor or even colorless commander with WUBRG identity is easier to play, thanks to the option of a lower cmc and requiring fewer colors to play.
At any rate, these kinds of WUBRG legends are every bit as valid as "true" WUBRG legends.
Oh the world will sing of an English King
A thousand years from now
And not because he passed some laws
Or had that lofty brow
While bonny good King Richard leads
The great crusade he's on
We'll all have to slave away
For that good-for-nothin' John!
Incredible as he is inept
Whenever the history books are kept
They'll call him the phony king of England
A pox on the phony king of England!
He sits alone on a giant throne
Pretendin' he's the king
A little tyke who's rather like
A puppet on a string
And he throws an angry tantrum
If he cannot have his way...
And then he calls for Mum
While he's suckin' his thumb
You see, he doesn't want to play
Too late to be known as John the First
He's sure to be known as John the worst
A pox on that phony king of England!
Lay that country on me, babe!
While he taxes us to pieces
And he robs us of our bread
King Richard's crown keeps slippin' down
Around that pointed head
Ah! But while there is a merry man
In Robin's wily pack
We'll find a way to make him pay
And steal our money back
A minute before he knows we're there...
The breezy and uneasy king of England
The snivellin', grovellin'
Measly, weasely
Blabberin', jabberin'
Gibberin', gabberin'
Blunderin', plunderin'
Wheelin', dealin'
Prince John, that phony king of England
Yeah!
A type line only has so much room, and they just introduced the Noble type for nobility and royalty, so you'd better believe they were going to prioritize Noble for the King Arthur of Magic.
Prince Charming: Once upon a time, in a kingdom far, far away, the king and queen were blessed with a beautiful baby girl, and throughout the land everyone was happy, until the sun went down, and they saw that their daughter was cursed with a frightful enchantment that took hold each and every night. Desperate, they sought the help of a fairy godmother, who had them lock the young princess away in a tower, there to await the kiss of the handsome Prince Charming. It was he who would chance the perilous journey through blistering cold and scorching desert, traveling for many days and nights, risking life and limb to reach the dragon's keep, for he was the bravest, and most handsome in all the land, and it was destiny that his kiss would break the dreaded curse. He alone would climb to the highest room of the tallest tower to enter the princess's chambers, cross the room to her sleeping silhouette, pull back the gossamer curtains to find her- gasp!
"Hold your ground! Sons of Ardenvale, of Bant, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of men fails, when we forsake our friends and break all bonds of fellowship…but it is not this day. An hour of woes and shattered shields, when the age of men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you stand, men of the west!"
Why not both?
First we get a Dragon that creates Treasure, now we have a Dragon that steals artifacts and Humans (be they princesses or otherwise). Love the classic Dragon tropes at work.
Like I said earlier this year, the Arthurian and Fairy Tale themes feel weird smashed together in one set; it's like two different worlds being visited at once. The princess-centric stories like Cinderella and Snow White make enough sense in an Arthurian setting, but more surreal stuff like the Gingerbread Man and Red Riding Hood feel like they wanted their own world. The net sum is that Eldraine feels like Shrek world but with less humor (and Ogre farts).
Not to mention there are a ton of full WUBRG legends already:
And as of ELD, there will be seven "one and all" legends:
General Tazri: WUBRG legend for Allies.
Ramos, Dragon Engine: Flavor throwback to Mercadian Masques, served as a WUBRG commander for the Dragons deck.
Najeela, the Blade-Blossom: WUBRG legend for Warriors.
Sisay, Weatherlight Captain: WUBRG legend for the WUBRG Weatherlight crew.
Golos, Tireless Pilgrim: Tutors lands and helps mana fix.
Morophon, the Boundless: WUBRG legend for whatever tribe you please.
Kenrith, the Returned King: WUBRG King Arthur for Knights, Wizards, and all the other Arthurian goodness.
I like them, as they can hit design space that full WUBRG really can't. For example, let's say someone wanted a WUBRG Elf legend. Now Elves are good at tapping for mana, but most only tap for G. A legend that grants "T: Add one mana of any color" to your Elves would be highly useful. But that's a bit wasted on a WUBRG legend, as by the time you cast that you don't really need color fixing anymore. However, what if the Elf legend cost 2G? To make the WUBRG part less of a gimme, the legend gives Elves you control "T: Add one mana of any color in this creature's color identity". Then not only do you have a commander that helps you color fix and ramp (they can tap for one mana of any color, helping you cast multicolor Elves), you also have a reward for playing Elves of all five colors.
Point is, making WUBRG legends actually cost WUBRG all the time puts constraints on what functional designs you can make. For starters, you can't make a legend that costs less than 5 mana. Not every commander wants a cmc of 5+. There's also the fact a solid WUBRG commander is harder to reliably cast. A monocolor or even colorless commander with WUBRG identity is easier to play, thanks to the option of a lower cmc and requiring fewer colors to play.
At any rate, these kinds of WUBRG legends are every bit as valid as "true" WUBRG legends.
A thousand years from now
And not because he passed some laws
Or had that lofty brow
While bonny good King Richard leads
The great crusade he's on
We'll all have to slave away
For that good-for-nothin' John!
Incredible as he is inept
Whenever the history books are kept
They'll call him the phony king of England
A pox on the phony king of England!
He sits alone on a giant throne
Pretendin' he's the king
A little tyke who's rather like
A puppet on a string
And he throws an angry tantrum
If he cannot have his way...
And then he calls for Mum
While he's suckin' his thumb
You see, he doesn't want to play
Too late to be known as John the First
He's sure to be known as John the worst
A pox on that phony king of England!
Lay that country on me, babe!
While he taxes us to pieces
And he robs us of our bread
King Richard's crown keeps slippin' down
Around that pointed head
Ah! But while there is a merry man
In Robin's wily pack
We'll find a way to make him pay
And steal our money back
A minute before he knows we're there...
Ol' Rob'll snatch his underwear
The breezy and uneasy king of England
The snivellin', grovellin'
Measly, weasely
Blabberin', jabberin'
Gibberin', gabberin'
Blunderin', plunderin'
Wheelin', dealin'
Prince John, that phony king of England
Yeah!
Now, where's our Merlin?
Wolf: What?
Charming: Princess...Fiona?
Wolf: NO!
Charming: Oh, thank heavens! Where is she?
Wolf: She's on her honeymoon.
Charming: Honeymoon? With whom?
---
Fiona: What kind of Knight are you?
Shrek: One of a kind.
Looks like we've got an uncommon legendary Knight cycle coming.
"Hold your ground! Sons of Ardenvale, of Bant, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of men fails, when we forsake our friends and break all bonds of fellowship…but it is not this day. An hour of woes and shattered shields, when the age of men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good Earth, I bid you stand, men of the west!"
A WUBRG King Arthur! Yes!