- willdice
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Jun 11, 2018willdice posted a message on Ravnica: The Living GuildpactThe M19 planeswalkers are Ajani, Tezzeret, Liliana, Sarkhan and Vivien. Of those, Tezzeret and Liliana are aligned with Bolas, while Sarkhan and Vivien have reasons to oppose him, so my guess is Ajani is recruiting them.Posted in: Articles
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Progenitus has a static ability with a replacement effect ("if X would happen, Y happens instead"). It applies at the moment Progenitus would be put on the graveyard: it goes to the library instead. This means Progenitus is not, at any point, actually on the graveyard. So it was not a creature card that was "put into a graveyard this way" for Selection.
Kozilek, on the other hand, has a regular triggered ability that uses the stack ("when X happens, Y also happens"). This means Kozilek first do goes onto the graveyard, then its ability triggers. The ability can't even be put on the stack while Necromantic Selection is still resolving, so Kozilek is still on the graveyard and can be selected and returned to the battlefield. The player still gets to shuffle whatever else is on their graveyard when the ability resolves later, though.
You're correct, I forgot the negative.
Beth can't cast Cyclonic Rift overloaded.
It does not.
Oveloaded Cyclonic Rift is still a Mana Value 2 spell.
714.2. A chapter symbol is a keyword ability that represents a triggered ability referred to as a chapter ability.
714.2a. A chapter symbol includes a Roman numeral, indicated here as "{rN}." The numeral I represents 1, II represents 2, III represents 3, and so on.
714.2b. "{rN}--[Effect]" means "When one or more lore counters are put onto this Saga, if the number of lore counters on it was less than N and became at least N, [effect]."
714.2c. "{rN1}, {rN2}--[Effect]" means the same as "{rN1}--[Effect]" and "{rN2}--[Effect]."
Activated abilities are written as [cost]: [effect]
Triggered abilities usually go [when/whenever/at] [event], [effect]
"You" on a permanent means "this permanent's controller". So Yidris's current controller, not you, gains Cascade on their spells.
When the first instance of Emrakul's ability resolves, it sets up a continuous effect that gives you control of the opponent during their next turn, and then gives them an extra turn to be had after that turn.
When the second instance of Emrakul's ability resolves, it sets up another continuous effect that gives you control of that same opponent during their next turn. Their "next turn" is the same for both effects, so both effects are redundant. Then the opponent gains another extra turn to be had after that turn during which you control them twice.
2. If you leave the game, the continuous effect giving you control of the player immediately ceases. The player keeps playing their turn, now fully in control of themselves.
Emrakul doesn't cause turns to end earlier. Both the turn control and the extra turn effects wait until the current turn ends the regular way.
Even if you counter the spell with Cancel, Cowardice's ability still returns the creature to hand.
Cowardice's ability does not target the creature.
If the spell gets countered first or not is up to you, but Glasskite still returns to your hand regardless.
When the opponent casts the spell targeting Glasskite, both Glasskite's ability and Cowardice's ability trigger. You control both, so you choose in which order they are put on the stack, so you can have Glasskite's ability resolve first. But the spell *was* cast, and Cowardice's ability is already on the stack, countering the spell doesn't remove Cowardice's ability from the stack, it still resolves later returning Glasskite to your hand.
When you have a loop - a series of actions you can repeat "infinitely" - you need to choose a finite number of times you repeat the loop, and then you stop doing it and do something else. So you end up with an very large, but still finite, number of Treasure tokens. Something like one million treasure, or whatever.
So your opponent, while controlling you, have you sacrifice your one million treasure tokens for one million mana, then not use this mana for anything.
Yes, everything checks out. Sacrificing the lands is not stated to be an additional cost, and Lithoforming doesn't target the lands, so you having less than 26 lands to sacrifice is not an issue, you just sacrifice all 14 you have. X is still 26, so you can play up to 26 lands this turn (in addition to your regular land drop for the turn).