The first game of the day was great to watch. I hope we'll see more of those although reactive decks aren't super popular in Modern. It showed though how strong of a card AV is, it just dominated third game and I'm pretty sure Corey would lose if he didn't have it.
Yeah that was great. I would love him to go all the way. I think there are a lot of Eldrazi day 2 though and I don't know how Grixis does against it. I think it is pretty bad.
Yes, Eldrazi is bad as it is for all control deck and Grixis control is no exception. Big threats along with Cavers is pretty brutal I guess.
It wouldn't be that bad if reality smasher didn't have pseudo-hexproof.
Yeah this is why I'm mainboarding more sweepers now. Verdict is often our best answer.
The first game of the day was great to watch. I hope we'll see more of those although reactive decks aren't super popular in Modern. It showed though how strong of a card AV is, it just dominated third game and I'm pretty sure Corey would lose if he didn't have it.
Yeah that was great. I would love him to go all the way. I think there are a lot of Eldrazi day 2 though and I don't know how Grixis does against it. I think it is pretty bad.
Welp I think I am back on Fish with 3x Spell Pierce and 2x Snag in the main. The meta is too random and linear right now for any reactive decks I want to play. Our meta has 3x Scapeshift players, 3 or 4 Infect players, 3 burn players, some random Jund and Grixis, and Ad Nauseam. There is no point in playing anything else that doesn't just want to race.
To be fair, Merfolk is pretty well positioned with Spell Pierces in the main.
Less pump spells, more countermagic. They're focused on steadily climbing their way to the 10 poison damage instead of gunning for the one-shot and exposing themselves to a blowout.
Except they don't board out just pump for counter magic. They usually dump their flex slots (Dismember, Distortion Strike, Twisted Image) and maybe a couple of pump spells at best if they're playing a full set of Spell Pierce. I have never seen or heard of a U/G Infect player that really wants to board in more than 4 counter spells. Some also bring in a Wild Defiance to counteract a lot of damage-based (Lightning Bolt, Lightning Helix). Even though most Infect pilots hate the mana cost, the effect is usually game ending for most tier 1 opponents. That combined with the addition of Blossoming Defense and Mutagenic Growth on top of going to four Become Immense main deck usually means they're far less reliant on counter magic anyway. Those cards do more than enough to protect from targeted removal not named Path to Exile. This deck and Zooicide play very similarly.
This is also why I said recently that I think this match has gotten worse for Jeskai Nahiri. It feels like not only are they more explosive, they're also more consistent now.
Not sure if we can fit it in Jeskai Nahiri; however, Spell Queller is an amazing tool vs infect.
Since I've started playing Spell Quller I've only lost three games vs infect. (out of 1-2 dozen).
With Spell Queller I find the only time I really loose vs infect is when I draw abysmal or make bad misplays. (or they draw the nut).
No doubt, but Jeskai Flash has a better advantage than Jeskai Nahiri against Infect because Flash plays way more flying bodies that they don't have a decent chance to interact with outside of combat. Some of them even play Spellskite in the main deck.
I've thought about adding a couple Restos to the main to help with this issue. I used to run them in UWR Draw Go (I think I ran 2 or 3) and they were very good. They would have helped a lot against my loss to Bant Spirits last week. I would probably drop a Cryptic and the mainboard Timely for 2 of them.
Never been so happy to be wrong lol
Jeskai and Grixis and no Dredge I am so damn happy
Yeah this is why I'm mainboarding more sweepers now. Verdict is often our best answer.
Yeah that was great. I would love him to go all the way. I think there are a lot of Eldrazi day 2 though and I don't know how Grixis does against it. I think it is pretty bad.
What did it play against? How'd it do?
To be fair, Merfolk is pretty well positioned with Spell Pierces in the main.
4x Selfless Spirit
4x Rattlechains
4x Spell Queller
4x Drogskol Captain
2x Phantasmal Image
2x Geist of Saint Traft
1x Kira, Great Glass-Spinner
3x Path to Exile
4x Aether Vial
Goldfishing with the deck it feels pretty dang powerful. Excited to try it out.
Beat Scapeshift and RUG Delver, lost to Grixis 'Jund' and Bant Spirits.
The Bant Spirits matchup feels impossible. I think Esper Spirits with Souls would be even worse. That is a real bad time.
No, was Misstep?
It will probably be fine.
I've thought about adding a couple Restos to the main to help with this issue. I used to run them in UWR Draw Go (I think I ran 2 or 3) and they were very good. They would have helped a lot against my loss to Bant Spirits last week. I would probably drop a Cryptic and the mainboard Timely for 2 of them.