With the recent uptick in Modern interest in the Western Wisconsin area, we've decided to run the tables and offer the biggest prize we could think of!
First prize for this tournament is a Trip to GP Vegas, as well as the two byes! (Includes Flight and Hotel)
Date: April 11th, 2015
Time: 11am
Entry Fee: $30
Format: Modern
Prizes: Will be distributed to the top 8, 2-8 yet to be determined, and will scale based on turnout, will update with more info as we get it!
I do think the whole "control is the hardest to play" myth is overblown. There may have a been a time when that was true (and I even have my doubts about that), but these days it's not true at all. I think the most complicated decks are midrange decks, because every single match you have to quickly figure out your role, your plan, and the plays that make that plan come to fruition. If you look at even the aggro decks in standard (tokens, Boss Sligh, UW Heroic/Auras), they're much more complicated than "make dudes a swing lol."
Rant aside, good for you, man. I'm glad you stuck with it and had some success.
Every deck has it's intricacies. The reason most people say control is harder to play is because you have to gauge what your opponent is doing far more than any other deck. Not only that but appropriately determining threat level is difficult for people who don't have decklist knowledge or format knowledge. Burn can be difficult because the way you sequence your spells makes all of the difference in the world. Much like you alluded to, midrange has it's difficulties in properly determining your role in the matchup. Combo decks have difficulty in figuring out exact sequencing and fighting through countermagic/hate/disruption. Heck, Thoughtseize itself is a skill intensive card because so many people take the incorrect thing because they're impulsive. Either way I personally believe playing Control does make you a better player, if only because you have to know the other decks quite well to do well with control. Overall though, every deck has it's difficulties and the people who make it out to be more difficult to do one thing over the other are either lying to themselves or trying to push an agenda that doesn't need pushing.
I only hate playing against Burn/RDW because of the normal attitude of the owners of the deck. It almost never fails that they have to make a big deal about how little money they spent on the deck and pretend like it makes them better or something.
With Extended/Superextended essentially becoming Modern, there was no longer a fear of rotation, which makes staple buying slightly easier(except for Modern banlist shenanigans). But a lot of cards transfer from Modern to Legacy, which is why a lot of Legacy players call Modern a poor man's Legacy(though they're getting close to the same price). G/W Hatebears becomes Death and Taxes, Pyromancer's Ascension becomes TES/ANT/SI whichever storm variant suits your playstyle, Jund becomes better Jund, etc, etc, etc. But since so many of the cards crossover, the prices spiked, Bob, Goyf, Liliana and Clique are the main offenders of this.
In fairness Legacy prices didn't start spiking until Modern became a thing. Not 3-4 years ago, I got a playset of Underground Seas for $300 and various other Legacy Staples that have now tripled in price since Modern.
First prize for this tournament is a Trip to GP Vegas, as well as the two byes! (Includes Flight and Hotel)
Date: April 11th, 2015
Time: 11am
Entry Fee: $30
Format: Modern
Prizes: Will be distributed to the top 8, 2-8 yet to be determined, and will scale based on turnout, will update with more info as we get it!
More Information and more updates here: https://www.facebook.com/events/791791060892733/
Entry fee is $30
Standard format
Decklists required
Starts at noon
We opened a bunch of product so we'll be able to supply you with the FRF cards you need for the tournament!
Location
2207 Fairfax St
Eau Claire, WI 54701
715-456-9738
Every deck has it's intricacies. The reason most people say control is harder to play is because you have to gauge what your opponent is doing far more than any other deck. Not only that but appropriately determining threat level is difficult for people who don't have decklist knowledge or format knowledge. Burn can be difficult because the way you sequence your spells makes all of the difference in the world. Much like you alluded to, midrange has it's difficulties in properly determining your role in the matchup. Combo decks have difficulty in figuring out exact sequencing and fighting through countermagic/hate/disruption. Heck, Thoughtseize itself is a skill intensive card because so many people take the incorrect thing because they're impulsive. Either way I personally believe playing Control does make you a better player, if only because you have to know the other decks quite well to do well with control. Overall though, every deck has it's difficulties and the people who make it out to be more difficult to do one thing over the other are either lying to themselves or trying to push an agenda that doesn't need pushing.
But I'm attentive of it's location at all times either way.
Also, yeah, I'd say the NFL epitomizes America fairly well.