Call Habitat1GG
Sorcery (U)
Search your library for a basic land card and put into play tapped, then shuffle your library. Put a 2/2 green Beast creature token into play.
Ambermane Alpha2WR
Creature - Cat (U)
Haste
As long as you were dealt damage since your last end step, when Ambermane Alpha enters the battlefield, it gets Lifelink and +2/+0 until end of turn. True, nobody legally owns the Frostpeak Mountains. But the Ambermane packs that prowl in it's high peaks still consider it trespassing if you so much as set a toe on it's slopes.
3/3
Glacier Madness2BB
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player discards that card, then target creature gets -X/-X until end of turn, where X equals the discarded card's converted mana cost.
"The icicles are gnashing teeth, ready to crush me! The snow is a suffocating blanket! The trees shed razor needles that cut at my very sanity!"
Bakrar Monk Empath2GW
Creature - Elf Monk (U)
Whenever a counter is placed on a creature you control, put a copy of that counter on Bakrar Monk Empath.
3/4
Sweeping RegretWBR
Instant (R)
Each opponent sacrifices a permanent.
Gravestorm "Gob'dogi willingly sends his troops to their deaths. He knows his opponents sorrow for their actions can be used to his advantage"
- Sabinda, Queen's Advisor
Muscle Swell Slime2UG
Creature - Ooze
Graft 2
Tribute 3
When Muscle Swell Slime enters the battlefield, if it's tribute cost was not paid, put a +1/+1 counter on each creature you control.
0/0
Ink-Treader Land - Seems a bit to lengthy and complicated for it's end result, but has a neat design. Creature - Also pretty interesting. Good in a snow meta game, pretty mediocre anywhere else.
Evintide Sojouner Land - Strictly better than Snow Covered plains, which is a bit of a no-no. Other than that, a simple snow mana filter is not exactly crazy innovative, but gets the job done. Creature - Neat creature type. A relatively simple, yet powerful for casual/limited. Again, nothing particularly innovative.
Monkey Playing MTG Land - I think lands should at least provide some mana, but we now have a mana filterer that can filter forever. The flavour is cool, though. Creature - A pretty neat creature that does not seem to have to be legendary, but your opponent can always do whatever they wanted to do to that creature next turn.
Egak Land - The number seems almost a bit to high to be worrying about immediate mana fixing, but I like the idea! Creature - Looks to be a clean design with a good use, but the the difference in the abilities usefulness depending on what mana you use seems a bit to great.
Eskimo Rage Land - Besides the grammar issues, I think it costs to much for to little. And he is a bear baiter, but he creates illusions? Yes, "bears" are 2/2s, but new players and Vorthos will be confused. Creature - It does too much for a land. It can be used to abuse very easily, and is hard to stop.
drewdageek Land - Powerful in the snow meta, and still very useful in your average game. A cool snow-take on manlands. Creature - Missing p/t is definitely detrimental, but I like the creature otherwise. Bears might not have enough creatures to warrant a lord, but the synergy between the land and this helps.
void_nothing Land - Will either be too great or pretty bad. I predict more often than not, you would have been better leaving it alone and not exiling your bomb to get a land. Creature - The power adjustment seems strange in red, but I think it does not fit in any colour, really. Has a lot going on, but a cool design with a journeyer's flavour.
The Man At The River Land - This effect in not really blue's thing, and could even be shoved into any deck. Also, seems a bit to good for a land. Creature - Seems underpowered, and more of a green ability. Also, why is it an artifact?
EssenceBorrow1GU
Instant (C)
Return target creature to it's owners hand
Another target creature gets +X/+X until end of turn, where X equals the returned creature's converted mana cost.
Lavabrain SorcererUBR
Creature - Human Wizard (U)
Flying
Whenever Lavabrain Sorcerer deals damage to an opponent equal to the number of cards in your hand, draw a card.
:symrb:: Lavabrain Sorcerer gets +1/+0 until end of turn.
0/5
Drekiki Pain Transposer1WRB
Creature - Orc Wizard (R)
When Drekiki Pain Transposer enters the battlefield, deal any amount of damage to target creature an opponent controls, then put that many number of -1/-1 counters on Drekiki Pain Transposer.
6/6
Sorcery (U)
Search your library for a basic land card and put into play tapped, then shuffle your library. Put a 2/2 green Beast creature token into play.
/in
Instant (R)
Target creature becomes 0/0 until end of turn.
Kelach could of sworn he had a physical form...
Instant
Populate
Rebound
Flashback GW
Instant (R)
Archmage's Fireball does X damage to target creature, where X equals the number or red mana in your mana pool.
Ambermane Alpha 2WR
Creature - Cat (U)
Haste
As long as you were dealt damage since your last end step, when Ambermane Alpha enters the battlefield, it gets Lifelink and +2/+0 until end of turn.
True, nobody legally owns the Frostpeak Mountains. But the Ambermane packs that prowl in it's high peaks still consider it trespassing if you so much as set a toe on it's slopes.
3/3
Glacier Madness 2BB
Sorcery
Target opponent reveals his or her hand. You choose a card from it. That player discards that card, then target creature gets -X/-X until end of turn, where X equals the discarded card's converted mana cost.
"The icicles are gnashing teeth, ready to crush me! The snow is a suffocating blanket! The trees shed razor needles that cut at my very sanity!"
Creature - Elf Monk (U)
Whenever a counter is placed on a creature you control, put a copy of that counter on Bakrar Monk Empath.
3/4
Instant (R)
Each opponent sacrifices a permanent.
Gravestorm
"Gob'dogi willingly sends his troops to their deaths. He knows his opponents sorrow for their actions can be used to his advantage"
- Sabinda, Queen's Advisor
Creature - Ooze
Graft 2
Tribute 3
When Muscle Swell Slime enters the battlefield, if it's tribute cost was not paid, put a +1/+1 counter on each creature you control.
0/0
Sorcery (C)
Switch target creature's power and toughness until end of turn. That creature fights another target creature.
Ink-Treader
Land - Seems a bit to lengthy and complicated for it's end result, but has a neat design.
Creature - Also pretty interesting. Good in a snow meta game, pretty mediocre anywhere else.
Evintide Sojouner
Land - Strictly better than Snow Covered plains, which is a bit of a no-no. Other than that, a simple snow mana filter is not exactly crazy innovative, but gets the job done.
Creature - Neat creature type. A relatively simple, yet powerful for casual/limited. Again, nothing particularly innovative.
Monkey Playing MTG
Land - I think lands should at least provide some mana, but we now have a mana filterer that can filter forever. The flavour is cool, though.
Creature - A pretty neat creature that does not seem to have to be legendary, but your opponent can always do whatever they wanted to do to that creature next turn.
Egak
Land - The number seems almost a bit to high to be worrying about immediate mana fixing, but I like the idea!
Creature - Looks to be a clean design with a good use, but the the difference in the abilities usefulness depending on what mana you use seems a bit to great.
Eskimo Rage
Land - Besides the grammar issues, I think it costs to much for to little. And he is a bear baiter, but he creates illusions? Yes, "bears" are 2/2s, but new players and Vorthos will be confused.
Creature - It does too much for a land. It can be used to abuse very easily, and is hard to stop.
drewdageek
Land - Powerful in the snow meta, and still very useful in your average game. A cool snow-take on manlands.
Creature - Missing p/t is definitely detrimental, but I like the creature otherwise. Bears might not have enough creatures to warrant a lord, but the synergy between the land and this helps.
void_nothing
Land - Will either be too great or pretty bad. I predict more often than not, you would have been better leaving it alone and not exiling your bomb to get a land.
Creature - The power adjustment seems strange in red, but I think it does not fit in any colour, really. Has a lot going on, but a cool design with a journeyer's flavour.
The Man At The River
Land - This effect in not really blue's thing, and could even be shoved into any deck. Also, seems a bit to good for a land.
Creature - Seems underpowered, and more of a green ability. Also, why is it an artifact?
TOP 3
1. Egak
2. Ink-Treader
3. drewdageek
Instant (C)
Return target creature to it's owners hand
Another target creature gets +X/+X until end of turn, where X equals the returned creature's converted mana cost.
Creature - Human Wizard (U)
Flying
Whenever Lavabrain Sorcerer deals damage to an opponent equal to the number of cards in your hand, draw a card.
:symrb:: Lavabrain Sorcerer gets +1/+0 until end of turn.
0/5
Creature - Orc Wizard (R)
When Drekiki Pain Transposer enters the battlefield, deal any amount of damage to target creature an opponent controls, then put that many number of -1/-1 counters on Drekiki Pain Transposer.
6/6