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  • posted a message on [CUBE][LCI]Bloodthorn Flail
    I would have given this a shot if the equip was 2 or if it equipped on ETB. I think paying 3 mana to equip is not really a viable option.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [LCI][CUBE] Malcolm, Alluring Scoundrel
    Love the card! Will most likely get rid of Looter il-Kor for this, so Shadow is no longer a thing in my cube.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MAT][CUBE] Ayara’s Oathsworn
    You have to deal 20 damage in total with this to get the first Demonic Tutor trigger. So I think that's flavor text most of the time. Also it does not trigger on "6 or more power", which would make it better with equipment. It also says "exactly four +1/+1 counters".

    A not as color-intensive Slith with Menace seems pretty good. It reminds me of Bloodsky Berserker in a way. It stops growing at 6/6 though.

    EDIT: 14 damage, it comes after another. My bad.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MOM][CUBE] March of the Machine Includes & Testing Results
    Not entirely sure but will look kinda like this:
    Boon-Bringer Valkyrie
    Guardian Scalelord
    Knight-Errant of Eos

    Faerie Mastermind

    Pile On

    Death-Greeter's Champion
    Rampaging Raptor

    Ozolith, the Shattered Spire

    Botanical Brawler
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MOC][CUBE] Slimefoot and Squee
    Quote from LucidVision »
    Soul of windgrace still my #1 Jund.

    I like this card. It's good, but not quite good enough to get over the difficult casting cost.
    The combination of it's decent base rate and the upside from reanimating a big creature makes it close.
    Disrupting the saporling AND squee with spot removal is quite challenging... However, as a renanimator deck id probably rather play a more expensive/reliable dedicated spell to accomplish the reanimating

    It works best in a creature heavy midrange jund list, which don't really see much play.

    I was on board with this card until you mentioned Soul of Windgrace, now I rather test that. Grin
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [DMU][CUBE] The Cruelty of Gix
    How does it hold up against The Eldest Reborn?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [DMU][CUBE] Jaya, Fiery Negotiator
    Yeah sure, we totally needed her to make red tokens while Monastery Mentor makes white ones...

    Passing just out of spite.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CLB][CUBE] Includes and Testing
    Looking at Minsc & Boo and Deep Gnome Terramancer.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] Chain of smog
    I played Chain of Smog ~5 years ago. I quite like it interaction-wise, but ultimately found it lacking, because it is only ever cast when you are on 0-1 cards in hand or your board state is clearly favourable. I am not sure the new cards will break the symmetry in a meaningful way to warrant including it again, but I am looking forward to people's opinion about it nowadays. Smile
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NEO][CUBE] Includes & Testing
    Not sure what to include yet, but I will try to get my hands onto:
    Hotshot Mechanic - Was tinkering around with Boros Artifacts anyways. Sadly not a human.
    Lion Sash - Great in so many ways. Will likely include.
    Spirited Companion - White Fblthp seems pretty good.
    Touch the Spirit Realm - Breaks up the O-Ring boringness.
    The Wandering Emperor - Will likely replace Gideon, Ally of Zendikar.
    Discover the Impossible
    The Reality Chip
    Tezzeret, Betrayer of Flesh - Finally a monocolor replacement for Agent of Bolas.
    Assassin's Ink - I like the synergy it demands. May replace Hero's Downfall.
    Blade of the Oni - Great and interesting card.
    Lizard Blades - May boost Boros Artifacts.
    "Battery Rabbit"
    Twinshot Sniper
    Kodama of the West Tree
    "Quadruple Orochi" - Redundancy for Incubation Druid.
    Roaring Earth
    Colossal Skyturtle - I really like the versatility and see it more like a split card that may be a creature
    Containment Construct - I like this card so much!
    Boseiju, Who Endures
    Roadside Reliquary
    Sokenzan, Crucible of Defiance

    I think the set is great to boost archetype overlap, which I am trying to push as much as I can.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NEO][CUBE] Containment Construct
    2/1 for 2 that functions as such a great glue card that I can't even imagine all shenanigans possible.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NEO][CUBE] Mindlink Mech
    Quote from asmallcat »
    I don't think you ever have a chance to crew it with an upkeep trigger creature like confidant to get a 2nd trigger either.

    You are correct. There is no way to copy a creature in the upkeep before the upkeep triggers happen.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [NEO][CUBE] Otawara, Soaring City
    I like the card but will most likely pass. I think it's not worth a cube slot.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I disagree and put Sarcomancy before Carnophage, as it does not cost 1 life all the time and is 2 permanents for 1 mana. Carrion Feeder is better or worse than both, depending on your Aristocrats support.

    Also I'd go with Trostani Discordant (mv=3 is pretty stacked all around, especially in GW) and Doom Whisperer (both have no immediate value, so it's more of a preference thing).
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MID][CUBE] Adeline, Resplendant Cathar
    Happily replacing Brimaz with this for the human synergies and the reduction of token type bloat by 1.
    Posted in: Cube Card and Archetype Discussion
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