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  • posted a message on Brutal Mirrorhall Mimic
    Yes. It transformed, and the Ghastly Mimicry on the other side was still overridden by the name and other characteristics of the Brutal Cathar.
    701.28e Some triggered abilities trigger when an object “transforms into” an object with a specified
    characteristic. Such an ability triggers if the object transforms and has the specified
    characteristic immediately after it transforms.
    Posted in: Magic Rulings
  • posted a message on Can you put counters on vehicles that aren't creatures?
    Quote from phillippeavey »
    so a vehicle can't get -1 -1 counters if its not crewed?

    Why not? Nothing in the rules would interfere with putting -1/-1 counters on a non-creature Vehicle.

    Of course, cards like Scar would not be able to target a non-creature permanent (Vehicle or otherwise) for that purpose.
    Posted in: Magic Rulings
  • posted a message on How do modes of farewell resolve?
    Quote from HighHolder »
    Hello
    For farewell
    Do the modes resolve all at once or is there a stack order?


    As the spell resolves, you carry out the chosen modes in order.

    608.2c The controller of the spell or ability follows its instructions in the order written. However,
    replacement effects may modify these actions. In some cases, later text on the card may modify
    the meaning of earlier text (for example, “Destroy target creature. It can’t be regenerated” or
    “Counter target spell. If that spell is countered this way, put it on top of its owner’s library
    instead of into its owner’s graveyard.”) Don’t just apply effects step by step without thinking in
    these cases—read the whole text and apply the rules of English to the text.


    Quote from HighHolder »
    For instance, if I exile all enchantments first

    The only mode after "Exile all enchantments." is "Exile all graveyards.".
    Quote from HighHolder »
    with an oblivion ring on the battlefield then the exile creature mode happens can I exile the creature when it enters play from under the oring?
    Thank you

    The triggered ability of Oblivion Ring won't go on the stack until the spell has finished resolving.
    603.2. Whenever a game event or game state matches a triggered ability’s trigger event, that ability
    automatically triggers. The ability doesn’t do anything at this point.

    603.3. Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the
    next time a player would receive priority.
    See rule 117, “Timing and Priority.” The ability becomes
    the topmost object on the stack. It has the text of the ability that created it, and no other
    characteristics. It remains on the stack until it’s countered, it resolves, a rule causes it to be removed
    from the stack, or an effect moves it elsewhere.
    Posted in: Magic Rulings
  • posted a message on Multiple "Pact of Negation" + "Lich's Mirror"
    If you control but do not own a Lich's Mirror, that will save you from all the Pact of Negation triggers. (Edit: Assuming that the reason you control it doesn't go away the first time it saves you.)

    Owning the Lich's Mirror that you control will save you only once, even if you have multiples, because they will all get shuffled in the first time.
    Posted in: Magic Rulings
  • posted a message on Goad and Temporary Creatures
    Quote from Kamikaro »
    If I put an aura like Genju of the Spires on an opponents land and goad it as a creature will it lose goad when it reverts to a land? Or can I turn it back into a creature on their turn and force it to attack?

    Goad isn't an ability or anything else it can "lose". It will still be goaded until your next turn, whether or not it remains a creature that entire time. If it is a creature at the time its controller declares attackers, it will have a requirement to be declared as an attacker.
    701.38. Goad
    701.38a Certain spells and abilities can goad a creature. Until the next turn of the controller of that
    spell or ability, that creature is goaded.
    701.38b Goaded is a designation a permanent can have. A goaded creature attacks each combat if
    able and attacks a player other than the controller of the permanent, spell, or ability that caused
    it to be goaded if able. Goaded is neither an ability nor part of the permanent’s copiable values.
    Posted in: Magic Rulings
  • posted a message on Reconfigure and +1+1 counters
    Quote from Ikkorous »
    My friend argued that the +1+1 counters should provide their effect to the equipped creature in addition to the equip ability.
    Only if the equipment was Lion Sash.
    Posted in: Magic Rulings
  • posted a message on Revised Edition Wall of Fire vs every other Wall of Fire
    Expiration at end of turn was part of the Revised Edition rules for such abilities.
    Posted in: Magic Rulings
  • posted a message on Kenrith's tranformation and a copy
    Kenrith's Transformation doesn't alter the copiable values of the characteristics, so it is ignored when copying.
    707.2. When copying an object, the copy acquires the copiable values of the original object’s
    characteristics
    and, for an object on the stack, choices made when casting or activating it (mode,
    targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The
    copiable values are the values derived from the text printed on the object (that text being name,
    mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or
    loyalty), as modified by other copy effects, by its face-down status, and by “as . . . enters the
    battlefield” and “as . . . is turned face up” abilities that set power and toughness (and may also set
    additional characteristics). Other effects (including type-changing and text-changing effects), status,
    and counters are not copied.

    For example, if Kenrith's Transformation is attached to a Youthful Knight, a copy would be a 2/1 white Human Knight creature with first strike.
    Posted in: Magic Rulings
  • posted a message on Devotion for copy permanents
    The mana cost is one of the characteristics copied, so that will affect devotion.
    707.2. When copying an object, the copy acquires the copiable values of the original object’s
    characteristics and, for an object on the stack, choices made when casting or activating it (mode,
    targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The
    copiable values are the values derived from the text printed on the object (that text being name,
    mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or
    loyalty), as modified by other copy effects, by its face-down status, and by “as . . . enters the
    battlefield” and “as . . . is turned face up” abilities that set power and toughness (and may also set
    additional characteristics). Other effects (including type-changing and text-changing effects), status,
    and counters are not copied.
    Posted in: Magic Rulings
  • posted a message on Timing for Damage Targeting Attacking Creature
    Quote from cyberium_neo »
    Assuming I block a 6/6 with a 2/2, can I activate Eiganjo, Seat of the Empire's effect after combat damage is dealt, therefore killing the 6/6 before the combat phase is over?
    Yes. After combat damage is dealt, the active player gets priority first and players can cast spells and activate abilities.
    500.2. A phase or step in which players receive priority ends when the stack is empty and all players pass in succession. Simply having the stack become empty doesn’t cause such a phase or step to end; all players have to pass in succession with the stack empty. Because of this, each player gets a chance to add new things to the stack before that phase or step ends.
    500.3. A step in which no players receive priority ends when all specified actions that take place during that step are completed. The only such steps are the untap step (see rule 502) and certain cleanup steps (see rule 514).

    510. Combat Damage Step

    510.3. Third, the active player gets priority. (See rule 117, “Timing and Priority.”)
    Posted in: Magic Rulings
  • posted a message on Completely Confusing Myself Over the Definition of "Dies"
    Quote from Popogigo132 »
    700.4. The term dies means “is put into a graveyard from the battlefield."

    Okay fair enough. If I have a Butcher of Malakir and opponent wipes the board, Butcher sees herself and the creatures I control "die" aka "is put into a graveyard from the battlefield", triggering that many times.

    It's relying on this rule:
    603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library.
    Example: Two creatures are on the battlefield along with an artifact that has the ability “Whenever a creature dies, you gain 1 life.” Someone casts a spell that destroys all artifacts, creatures, and enchantments. The artifact’s ability triggers twice, even though the artifact goes to its owner’s graveyard at the same time as the creatures.


    Quote from Popogigo132 »
    However, if I have Sefris of the Hidden Ways on the same board and opponent board wipes, Sefris does not see the other creatures nor herself go to the graveyard, therefore not triggering. Sefris' text says "put into graveyard from anywhere" which should include the battlefield. If you replaced "anywhere" with "the battlefield", its the exact definition as "dies".

    Sefris isn't on the battlefield after everything dies, so it doesn't get to trigger.
    603.10. Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows:

    Its wording means it doesn't get to use the 603.10a exception.
    603.6c Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to another zone, or when a phased-in permanent leaves the game because its owner leaves the game. These are written as, but aren’t limited to, “When [this object] leaves the battlefield, . . .” or “Whenever [something] is put into a graveyard from the battlefield, . . . .” (See also rule 603.10.) An ability that attempts to do something to the card that left the battlefield checks for it only in the first zone that it went to. An ability that triggers when a card is put into a certain zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put into that zone from the battlefield.
    Posted in: Magic Rulings
  • posted a message on Sacrifice Question
    Quote from Popogigo132 »
    Say I have a Viscera Seer and another creature. I announce that I will sac
    No, you just sac. The sequence would look something like this:
    1. Your main phase begins.
    2. You get priority and activate the "Sacrifice a creature: Scry 1." ability of Viscera Seer. You pay the cost by sacrificing your other creature, i.e., putting it in your graveyard.
    3. You get priority and pass.
    4. Opponent gets priority (for the first time this phase) and casts Murder. Opponent chooses a creature as the target, not the creature card you just put in your graveyard, nor can he choose the empty spot on the table where your other creature used to be.

    Remember, part of casting a spell or activating an ability is paying the costs in full. A sacrifice is not an exception to this. By the time anyone can respond to that spell/ability, the cost has been paid.
    Posted in: Magic Rulings
  • posted a message on Automated artificer and Channel
    Yes.

    https://magic.wizards.com/en/articles/archive/feature/kamigawa-neon-dynasty-release-notes-2022-02-09

    "Mana from Automated Artificer's ability can be spent to activate any ability, including those activated from off the battlefield, such as ninjutsu or channel abilities."
    Posted in: Magic Rulings
  • posted a message on Kanigawa neon destiny sagas and countering
    Unless this set comes with a change to the Saga rules, yes. (The Release Notes don't show any such change.)
    715.4. If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn’t the source of a chapter ability that has triggered but not yet left the stack, that Saga’s controller sacrifices it. This state-based action doesn’t use the stack.
    Posted in: Magic Rulings
  • posted a message on Kardur, Doomscourge + Blood Vassal + Ghostly Prison
    My opponent controls Ghostly Prison.

    I control Kardur, Doomscourge and Blood Vassal.

    I attack with the Vassal, sacrifice itself to pay {2}.

    Does Vassal dying triggers Kardur?

    No, it wasn't an attacking creature at the time.
    508. Declare Attackers Step
    508.1. First, the active player declares attackers. This turn-based action doesn’t use the stack. To declare attackers, the active player follows the steps below, in order. If at any point during the declaration of attackers, the active player is unable to comply with any of the steps listed below, the declaration is illegal; the game returns to the moment before the declaration (see rule 726, “Handling Illegal Actions”).
    508.1a The active player chooses

    508.1j Once the player has enough mana in their mana pool, they pay all costs in any order. Partial payments are not allowed.
    508.1k Each chosen creature still controlled by the active player becomes an attacking creature. It remains an attacking creature until it’s removed from combat or the combat phase ends, whichever comes first. See rule 506.4.
    Posted in: Magic Rulings
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