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Last active Tue, Jul, 16 2019 22:04:05
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Mar 5, 2019I think now that mill is a thing people are playing better against it. The fact we haven't seen a 5-0 MTGO list in a while is rather concerning. I always thought the phoenix matchup was easy. Dredge is a lot trickier though.Posted in: Aggro & Tempo
Feb 20, 2019I was just about to post about how awful the metagame is for mill lately... Being modern, it will probably shift into a decent metagame in a few weeks when your tournament starts. Good luck! Jund with ancient grudge sideboard has been too much for me lately.Posted in: Aggro & Tempo
Jan 22, 2019Thorn of Amethyst would come out of the sideboard. I just noticed I failed to mention that. Again, it all comes down to what decks you want to beat. I think the only 3 flex spots in the main deck from Shea's list are:Posted in: Deck Creation (Modern)
Jan 21, 2019After watching the Challenge and several competitive leagues from Shea and playing a few matches of the deck myself I think the Wretched Gryff is a waste of a card slot.Posted in: Deck Creation (Modern)
Cards I'm going to test: any feedback for prior testing would be appreciated to save time
Sea Gate Wreckage (great mana sink at the low cost of being a land. I'd replace Sanctum of Ugin copy #3 to test it. Maybe cut the 3rd Gemstone Cavern? I don't have enough reps with the deck to understand how important getting the cavern into play on T0.)
Eldrazi Displacer (how bad is it in a deck with 8-11 lands to produce white, maybe as a 1x or 2x for tutor target. Combos as an alternate win condition with Thought-Knot Seer. A great mana sink, which the deck sorely needs)
Thorn of Amethyst (this card seems great in a deck that plays around 30 creatures. I guess it depends on what you want to beat. Seems great against our harder matchups)
Jan 20, 2019I think you need to test it against aggressive decks that don't care about their graveyard. Emeria just sits around and durdles. It seems like a dream matchup.Posted in: Aggro & Tempo
Tron (without surgical this matchup is probably a lot worse)
The whole reason to play mill is so you get access to Surgical Game 1 in a combo heavy metagame. If KCI gets banned I think mill gets worse going forward.
Jan 3, 2019Watch the most recent sqlut video on twitch.tv where he 4-2'd the PTQ. He 2-0s spirits in like round 2. The game plan against spirits when watching him play is to resolve crypt incursion or bridge. He's not afraid to have an Archive Trap or Glimpse get countered by Mausleum Wanderer if he can't kill it. If the opponent is holding 3 mana up for Spell Queller he doesn't cast spells into him until you can play on his turn to create an opening for bridge/crypt incursion. When you don't cast spells the spirits player doesn't advance their board and their clock becomes really slow. If you watch the GP Liverpool Sqlut (Jason Chung) also plays against spirits on camera for a match in round 8 or 9 I think. After watching him play the matchup and never losing to it (I've witnessed him as like 7-0 vs spirits), it has helped me in the matchup. I used to think Brutality was a good card vs Spirits but boarding them out has helped me a lot.Posted in: Aggro & Tempo
From personal experience, I think Geist of Saint Traft is the most dangerous card against us so if you have a chance to get rid of it via IoK then I would do it.
He boards like this:
Out: 2 Collective Brutality, 2 Mesmeric Orb, 3 Surgical Extraction
In: 1 Crypt Incursion, 1 Dismember, 1 Damnation, 1 Ensnaring Bridge, 1 Fatal Push, 1 Inquisition of Kozilek, 1 Night of Souls Betrayl
Dec 6, 2018He was adding the matchups as he was playing them and must have forgotten to put it in. After watching a lot of his stream I know he boards out:Posted in: Aggro & Tempo
-3 Mesmeric Orb
-4 Hedron Crab
-2 Ensnaring Bridge
-2 Crypt Incursion
The cards he doesn't board in are: Ensnaring Bridge, Crypt Incursion, Night of Souls Betrayl, and I think Damnation. His deck has zero permanents and he basically plays as a surgical deck and just removes all the win conditions. "They board in more counterspells than you have mill spells. Even though the Orbs are good vs control I have had more success taking them out and leaving dead cards stranded in their hand. If you remove all their win conditions you can take your time milling them out." <-(his words)
Languish! I see Selfless Spirit has pissed you off one too many times...
Dec 6, 2018I don't doubt it. This Jason Chung guy was a platinum pro a year or two ago but lost it because he lives in NZ and doesn't have the opportunity to play enough. He's very respected though and it seems like all the pros are testing his build.Posted in: Aggro & Tempo
His record is quite insane for MTGO comp leagues
Dec 2, 2018Silver level Hareruya Pro Jason Chung has a 72% win rate over 100 matches with his build of the deck. The other day I saw a mirror match between Autumn and Sam Pardee (gold and platnimum level pros) testing his build for the next Modern GP.Posted in: Aggro & Tempo
Some interesting takeaways he boards out Bridge and Orb in almost all of his matchups to create dead cards. He even boards out Mesmeric Orb against control along with bridges and crabs and just extracts all their win conditions. Having played Manic Scribe you can't board out all your artifacts or you won't reach delirium regularly. The dead abrades/destructive revelry/ancient grudge/detention sphere/path/removal etc... was very relative when watching his matches.
He also streams at twitch/sqlut and has about 100 hours of content streaming mill in his videos starting from the very beginning when he thought Surgical triggered Trap to basically changing the deck to be his own with the results I stated above.
Aug 20, 2018I assume the extra dismember is for delve threats since he isn't playing Leyline of the Void. I would miss Leyline too much against delve decks like Hollow One and Shadow. If you aren't playing against Gurmag Angler or Tasigur then I could see not having Leylines. I don't think I'm ready to cut them.Posted in: Aggro & Tempo
I've been testing the Bontu's a little bit and the no untap is definitely not free. Feels like a worse Damnation in almost all cases and if you need a T3 board wipe Flaying Tendrils/Drown of Sorrow should be good enough to get the job done. I could see Bontu's being better against a Thalia in play and that's about it. My experience with Bontu's has been they just replay their threats and then you time walk yourself and they get to swing again. I think I'd play either Yahenni's Expertise/Languish or a 2nd Damnation.
I've found myself always wanting to draw Bridge. It feels like the best card in the deck and I'm starting to wonder why I don't just jam 4 in the main. In a would you rather want Bridge or Crypt Incursion against:
Humans - Bridge, crypt incursion is also good but not game winning G1.
Bridgevine- if they run Gargadon bridge can keep them from killing you. If they have a slow start Crypt incursion can be great too. I guess Crypt Incursion?
Hollow One- Bridge by a mile
UW Control- Bridge, I guess? Neither are really good
Jeskai- Crypt Incursion
Affinity- Crypt Incursion
Infect- Bridge (not super good but can sometimes win, incursion is not a card)
Shadow- Bridge by a mile
Burn- Crypt Incursion by a mile
KCI- Crypt Incursion, but I don't think its very good (bridge isn't really a card)
Bogles- Bridge by a mile
Ponza- I think bridge? Crypt incursion was fine as well
Jund- Crypt Incursion post board, very similar g1
Abzan- see above
Feel free to think/add whatever decks I didn't or argue my comments but I feel like outside of burn/humans/infect/affinity I want bridge and the previous mentioned decks aren't super popular outside of humans. It just seems the Bridge matchups are being played more than the Crypt Incursion matchups.
Aug 15, 2018Very exciting to see Caleb Durward actively try to tune Mill and saying it's one of his 4 best performing decks in the current meta game. Don't have time to post his full list but it's basically the Modern Challenge list by Buur exceptPosted in: Aggro & Tempo
-1 Fatal Push (moved to SB)
-1 academy ruins
+1 field of ruin
-1 Night of Souls Betrayal
-1 Yahenni's Expertise
+1 Collective Brutality
+1 Fatal push
+2 Tormod's Crypt
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