guys, i need an advice. haven't any ugin in my list, and only 1 stone + 1 ee main as mass-removal.
does 2-3 of oblivion stones makes sense in maindeck? i usually see 1 maindeck in various lists, but i don't want to play fabricate as it's quite slow, and none of the treasure/trinket mages can hit it. and hoping to naturally draw one-of in the deck doesn't looks like a good plan even with all the cantrips and thirsts.
its not worth it. 2 damage is not very relevant, we still need a big beater to end the game, but the second red can be problematic. also with blood moon you'll want to kill mostly basics.
i'm playing 3 sweepers main (anger+2 bonfires), 2 sb(angers). also sweltering suns seems maindeckable instead of anger, but i haven't any.
without them 1st game against go-wide decks is bad, and even if you win the second one, third game will be on the draw, and sometimes in my opinion we are too slow for it. so i prefer to have a chances in game 1 in cost of having dead draws g1 against some other decks
ug infect is not good for us in my expirience, as well as mono-colored aggro decks. ad nauseum suspend 2+ lotus blooms in turn 1 is almost gg. affinity doesn't care that much about LD with opals, drums and darksteel lands.
the last list seems to be the best i've seen for any Enduring Renewal deck.
but have a couple of questions. why no love for the Temple of Enlightenment? but at the same time we have run so much card selection, and quite a few ways to interact. it looks for me that some decks have nice odds to win us before turn 4, but it needs to be tested.
and also, as we already using a full set of trinket mages, may we use tm toolbox in the sideboard?
why does the Gideon of the Trials jumps in price to near-20$ in September? was it related to the new legendary pw rules, or was it driven by some Standard metagame changes?
hey guys, i'd also want to share a bit of FNM results. that was 4th FNM i participated in with Ponza, all of them ended with 2:1 results.
yesterday i did lose to UG Infect (2:1, first game was awful, have to mull to 4 second time in my life), and then win (2:1) with monoblack Infect, and finally win against Ad Nauseum (2:0).
feel a bit unlucky (lose all the dice throws).
here is the decklist
there was funny last game against Ad Nauseum. an opponent started with hilarious hand against LD (2 lotus bloom suspended turn 1, ad nauseum + angel's grace in hand, and no lands at all!). but.. then i was very lucky to play turn 2 trinisphere. can't describe, what effect it causes, its ended with 10-min google search about iteraction of suspend with trinisphere. so, finally the game didn't last long after that. i feel, the deck is so fun to play with and seems to be quite competitive (i think i have won much better players than me with it several times). still, i usually hope to avoid affinity/UG infect/monored opponents decks at the tournament.
guys, isn't maindeck split between moon and trinisphere will be better than 4 moons in main? there are so many many agro and combo decks in my meta, including some number of burn and affinity. and even when the moon is good, the second and so on are redundant after installing first one.
how do you think, guys, will Spellskite be great maindeck addition in an agro/combo meta (burn, zoo, affinity, infect, ad nauseum, living end, gifts storm, mill) ? the deck is not good for this kind of meta, I suppose, but I still like it, so trying to set it up accordingly.
you don't want to tap out at 3 turn for 2/2, even with flying/prowess. if you want to play additional budget threats, i guess, even Stormchaser Mage or Nimble Obstructionist would be better, let alone Young Pyromancer.
i believe, living end will have to pay 3+3 for combo with trinisphere(which is hard when playing with us), ad nauseum will have to pay 3 for lotus bloom after suspend, pact of negation, angel's grace and spoils of the vault. storm can't combo with trini on the field(correct me if i wrong), and if you will be able to keep any opponent on two lands (most likely if you are on the play) - trinisphere should win the game in most cases.
but if someone will side in enchantment/art hate against us (for sprawls/moons), trinisphere may also suffer from it.
http://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/779557-br-modern-madness
does 2-3 of oblivion stones makes sense in maindeck? i usually see 1 maindeck in various lists, but i don't want to play fabricate as it's quite slow, and none of the treasure/trinket mages can hit it. and hoping to naturally draw one-of in the deck doesn't looks like a good plan even with all the cantrips and thirsts.
without them 1st game against go-wide decks is bad, and even if you win the second one, third game will be on the draw, and sometimes in my opinion we are too slow for it. so i prefer to have a chances in game 1 in cost of having dead draws g1 against some other decks
but have a couple of questions. why no love for the Temple of Enlightenment? but at the same time we have run so much card selection, and quite a few ways to interact. it looks for me that some decks have nice odds to win us before turn 4, but it needs to be tested.
and also, as we already using a full set of trinket mages, may we use tm toolbox in the sideboard?
yesterday i did lose to UG Infect (2:1, first game was awful, have to mull to 4 second time in my life), and then win (2:1) with monoblack Infect, and finally win against Ad Nauseum (2:0).
feel a bit unlucky (lose all the dice throws).
here is the decklist
4x Arbor Elf
1x Birds of Paradise
1x Goblin Dark-Dwellers
1x Hazoret the Fervent
3x Inferno Titan
2x Obstinate Baloth
2x Stormbreath Dragon
1x Beast Within
1x Dismember
1x Chandra, Pyromaster
8x Forest
1x Mountain
2x Rootbound Crag
2x Stomping Ground
4x Windswept Heath
2x Anger of the Gods
2x Bonfire of the Damned
4x Mwonvuli Acid-Moss
2x Primal Command
4x Stone Rain
4x Utopia Sprawl
3x Ancient Grudge
1x Anger of the Gods
2x Feed the Clan
1x Scavenging Ooze
2x Sudden Shock
2x Tormod's Crypt
1x Chameleon Colossus
2x Trinisphere
1x Witchbane Orb
there was funny last game against Ad Nauseum. an opponent started with hilarious hand against LD (2 lotus bloom suspended turn 1, ad nauseum + angel's grace in hand, and no lands at all!). but.. then i was very lucky to play turn 2 trinisphere. can't describe, what effect it causes, its ended with 10-min google search about iteraction of suspend with trinisphere. so, finally the game didn't last long after that. i feel, the deck is so fun to play with and seems to be quite competitive (i think i have won much better players than me with it several times). still, i usually hope to avoid affinity/UG infect/monored opponents decks at the tournament.
what do you think, guys? quite impactful, but is it too costly?
but if someone will side in enchantment/art hate against us (for sprawls/moons), trinisphere may also suffer from it.