- OOD SIGMA
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Member for 10 years, 3 months, and 16 days
Last active Wed, Oct, 17 2018 11:16:30
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Feb 4, 2014OOD SIGMA posted a message on Launch Giveaway!My favorite card of all time would have to be Profane Command.First reason would be a very good friend of mine gave it to me as a "graduation card". Second reason would be, it was during, it was during Llorwyn block that I really started to pick up in skill, after playing for many many years. During that time Black White Tokens was the deck to beat, so I opted towards Green Black Elves. While the deck was built very solid, it was Profane Command that won me numerous games. This card really is such a strong tool box card, always having a key part to play in every match and always being a game changer. I fell so in love with it so much, that I played it in Extended(ha) and Legacy again always pushing me forward. Thank you!Posted in: Announcements
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4x Goblin Guide
4x Vexing Devil
4x Keldon Marauders
Instant/Sorcery:
4x Boros Charm
4x Lava Spike
4x Lightning Bolt
4x Needle Drop
4x Rift Bolt
4x Skull Crack
3x Magma Jet
3x Shard Volley
4x Battlefield Forge
4x Temple of Triumph
10x Mountains
For this exact built the most concerning cards are Needle Drop and Temple of Triumph. Burn has a hard time with card advantage, so scry cards help us a bit. With that thought, having the chance to scry with Temple of Triumph and Magma Jet then Needle Drop into a draw step can help out a lot.
If this plan doesn't work then replacing needle drop with more Shard Volley and adding in Lightning Helix is okay.
Also, at one time I was considering playing Young Pyromancer. This benefits to this card could be huge, however I believe he is to slow for this format. That lead me to deciding between Keldon Marauders or Hellspark Elemental . Hellspark Elemental can get in for more damage and has trample, but like the primer says if they have a blocker then this card becomes nearly useless. So choosing Keldon Marauders seemed the better choice.
I have also seen some decks playing Searing Blaze . This card was in the list at one time but then was cut because I choose not to run fetches at this time hence making it less helpful.
Questions concerning this deck in the current meta:
What are our easy wins, our tough matches, and considerations as for building a SB to hate hard matches?
Thank you.