I'm new to these forums and have been scanning most of this thread, and I'm wondering why cards such as Surgical Extraction and Shadow of Doubt aren't mentioned very often. I've seen them listed in other places, but wondering why they aren't getting any mention here or in some of the most recent deck lists on MTGO.
In a deck that is focused on card removal and counters, as soon as 1 key card is in the opponents graveyard extracting the rest of them from the game is an amazing ability. I mean Spell Snaring a bob or goyf then removing all of them from their deck for 1 mana or 2 life is killer. Same thing with Shadow of Doubt... nearly all modern decks play fetch lands. Doubt can stop a land fetch, thus setting the opponent behind a land and you get a can trip. Using it to stop a pod is effectively a free creature removal too.
In a deck that is focused on card removal and counters, as soon as 1 key card is in the opponents graveyard extracting the rest of them from the game is an amazing ability. I mean Spell Snaring a bob or goyf then removing all of them from their deck for 1 mana or 2 life is killer. Same thing with Shadow of Doubt... nearly all modern decks play fetch lands. Doubt can stop a land fetch, thus setting the opponent behind a land and you get a can trip. Using it to stop a pod is effectively a free creature removal too.