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    posted a message on I think it's about time someone says it
    I politiely dissagree. I think one of the defining characteristics of Mtg is that you don't attack creatures. It is a big difference from many of the other card games out there and one I am very happy about, it makes it unique and honestly adds a lot more depth to the game. Being able to choose blockers gives players more decisions. As for creatures knowing to attack player and planeswalkers and not creaures. Planeswalkers are basically a new player helping you so thematically i makes sense ou can choose to attack them. And I think thematically it makes sense you can't attack creatures. If I was a general commanding an army, I am not going to put my key cards in harms way (For instance not blocking with them) unless it was life or death. Your opponent is trying to beat you. You place your troops in such a way to stop them, you decide where your armies are to stop theirs. If your opponent could directly attack your creatures in the combat step, it negates this. I mena no offense, I just think that what you are looking for is not in th espirit of the game but can be found in other games.
    Posted in: Magic General
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    posted a message on Wrenn And Six - Tom Ross SCG preview
    Now that is a two mana planeswalker done right! Only slightly sad this can't go in my Tatyova, benthic druid deck but I guess now I have to make it RUG XD This does seem like it has modenr applications too, loam decks have gotten several shots in the arm this set!
    Posted in: The Rumor Mill
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    posted a message on Genesis
    Sweet! I love this card and I really want to make some grindy value engine in modern with it. The new art is pretty sweet, definitely a different energy and feel but I like it a lot.
    Posted in: Genesis
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    posted a message on MTG-JP Spoiler: Hexdrinker (Green Mythic)
    I can only imagine that this is what timespiral spoiler season felt like. I love seeing all of these call backs and mechanics and the new design space they are trying out! This card looks fun. Not broken but can provide a late game threat once you run low on gas. I am excited to see how it performs.
    Posted in: The Rumor Mill
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    posted a message on Pyrophobia
    Quote from void_nothing »
    The list of creature types is and always has been defined by the Comprehensive Rules, not Gatherer.


    That is probably because only that creature from Loryn, Boldwyr Intimidator makes things cowards but it is a creature class I believe. https://mtg.gamepedia.com/Coward
    Posted in: The Rumor Mill
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    posted a message on Mothership Spoilers 5/23 Bear legend!
    That card is just beautiful, the art, the abilities, the whole thing is so flavorful and amazing and now I feel I need to make bear tribal in edh!
    Posted in: The Rumor Mill
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    posted a message on Narset's Reversal (reddit leak)
    I like this a lot, opponent trying to take an extra turn? No thanks, but don't mind if I do! Opponent trying to entwine tooth and nail? No problem here is whats in my deck. Opponent wants to d tutor for their winnin combo, i think not but let me find an answer to you winning. I really want this card lol.
    Posted in: The Rumor Mill
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    posted a message on IGN Spoilers - Nicol Bolas, Dragon God, Deliver Unto Evil, The Elderspell
    Wtf? Destroy all creatures you don't control costs 9 mana, but destroy all planeswalkers you don't control only costs 2? Except The Elder Spell is even better than that because it also puts extra loyalty counters on any planeswalker you happen to have.

    Yeah, this card is literally and deliberately broken.


    To be fair most decks always have creatires, planeswalkers, especially in abundance, are more scarce of a card to be on the field, and in garruk's wake cost the same as Plague Wind and it also destroys all planeswalkers you don't control. This card is good and I love it but I don't think it is absurd. I could be proven wrong though depending on how standard shakes out.
    Posted in: The Rumor Mill
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    posted a message on [CUBE][WAR] Commence the Endgame
    I think it seems nice at 5 cards in hand or more, but I do not think there is room in my cube for it since 6 mana for drawing two and a body is a bit slow, hough the fact it is an instant would be the part that sways me the most. If I open one I will deifnitel ytest it out
    Posted in: Cube Card and Archetype Discussion
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    posted a message on Ilharg, the Raze-Boar
    Green may have 20 boars but red has 11 that is not nothing: Valakut Fireboar, Rubblebelt Boar, Prickleboar, Goretusk Firebeast, Gore Swine, to name a few, there are also two black boars, a white boar and a colorless (two with the emerge one) boar

    Posted in: Ilharg, the Raze-Boar
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