A similar question, since this one got me thinking. Dread Presence on the field and 5 lands. I cast Scapeshift and sac 5 lands, searching up Urborg, Tomb of Yawgmoth and 4 other lands. In this case would Dread Presence see the lands enter as Swamps, even though Urborg entered at the same time? Or is it because of Urborg entering at the same time and not already on the field that this would not work?
I once created the the first Name and Number crunch (number crunches existed already), and I've taken care of them for a long time. The format is still relatively unchanged. They still are fun and helpful. Thank you for this service, and see you around?
Appreciate you helping get this thing started before I lurked here and eventually got involved. I'll be around here and on MTGNexus (which is live, for those who do not know), speculating and keeping an eye on spoilers.
Tovolar, Mondronen Alpha3RG
Legendary Creature - Werewolf
At the beginning of each upkeep you may transform any other werewolf you control.
Whenever a werewolf you control transforms choose one:
Create a 2/2 wolf creature token
~ deals X damage to target non-werewolf creature, where X is the number of werewolves you control
Realm Render5BR
Creature - Demon Dragon
Haste, Flying
When Realm Render is revealed or enters the battlefield ~ deals 5 damage to target opponent, then each other opponent sacrifices the creature with the highest converted mana cost they control
5/5
Valroz, Leyline Manipulator2BG
Legendary Creature - Elf Shaman
Hexproof
Whenever an opponent taps a land for mana, it adds C unless they pay an additional 1
Whenever an opponent taps a land, put a +1/+1 counter on ~
0/2
Next: Choose one
- A non-G landfall/land centered commander
- An assassin-like commander
- A non-B sacrifice matters commander
New code for a random Mythic from Guilds, Allegiance and War. MYTHICMAGIC
It should be said that you get three mythics that can be from any of those three sets. For example I used the code and, sadly, got two Emergency Powers
Numbers are now correct based on what has been revealed thus far. It is looking more likely that there will not be a 16th mythic, but who knows. We will find out tomorrow. That said, I may not be able to get everything updated right away, but will do so as time allows
The blue elemental knight should be the last mythic right?
I’m not sure if mythic 16 is the naya legendary
Yep just the blue elemental knight which I really wanna know what he does.
I’m curious about 16 too. Are we getting another Mythic that I am unaware of or are we including the BaB with the Mythic count?
Again, M19 had 16 mythics in set, which is what I based this rarity distribution off off. They were 5 walkers, five elder dragons, five mono mythics, and crucible. In the op, the plus next to each number indicates cards at that rarity outside of the main set (where BaB and Walker decks are)
Edit: that’s not to say that there will be 16 mythics, but that it has been done. Given everything a sixteenth mythic could would like be a rainbow legend or an artifact of some kind
I'll likely be on both for a time, determining which would be better suit me. That said, I'd likely go to Nexus in the end to reduce the likelihood of this happening to me again
Dread Presence on the field and 5 lands. I cast Scapeshift and sac 5 lands, searching up Urborg, Tomb of Yawgmoth and 4 other lands. In this case would Dread Presence see the lands enter as Swamps, even though Urborg entered at the same time? Or is it because of Urborg entering at the same time and not already on the field that this would not work?
Appreciate you helping get this thing started before I lurked here and eventually got involved. I'll be around here and on MTGNexus (which is live, for those who do not know), speculating and keeping an eye on spoilers.
Instant
Target creature you control gains +1/+0 and double strike
Storm
Next:
Kykar, Wind's Fury
Legendary Creature - Werewolf
At the beginning of each upkeep you may transform any other werewolf you control.
Whenever a werewolf you control transforms choose one:
Next: Choose one -
Yarok, the Desecrated in WUB
Kaalia, Zenith Seeker in UBR
Omnath, Locus of the Roil in BRG
Kethis, the Hidden Hand in RGW
Kykar, Wind's Fury in GWU
Creature - Demon Dragon
Haste, Flying
When Realm Render is revealed or enters the battlefield ~ deals 5 damage to target opponent, then each other opponent sacrifices the creature with the highest converted mana cost they control
5/5
Next:
Yarok, the Desecrated
Legendary Creature - Elf Shaman
Hexproof
Whenever an opponent taps a land for mana, it adds C unless they pay an additional 1
Whenever an opponent taps a land, put a +1/+1 counter on ~
0/2
Next: Choose one
- A non-G landfall/land centered commander
- An assassin-like commander
- A non-B sacrifice matters commander
It should be said that you get three mythics that can be from any of those three sets. For example I used the code and, sadly, got two Emergency Powers
Again, M19 had 16 mythics in set, which is what I based this rarity distribution off off. They were 5 walkers, five elder dragons, five mono mythics, and crucible. In the op, the plus next to each number indicates cards at that rarity outside of the main set (where BaB and Walker decks are)
Edit: that’s not to say that there will be 16 mythics, but that it has been done. Given everything a sixteenth mythic could would like be a rainbow legend or an artifact of some kind