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  • posted a message on [Primer] Assault Loam
    Anotha one.


    No need to splash U anymore, Trade Routes in Red is here Grin

    Greetings,
    Kathal
    Posted in: Midrange
  • posted a message on [MH1] Modern Horizons Discussion Thread
    Quote from idSurge »
    Trying to maximize the snow archetype, I feel like we need dual snow's that dont come into play tapped. Something like

    Frozen Snow-Swamp
    Snow Island Swamp

    Tap: 1
    Tap: U or B - Use this to only cast Snow

    Something like that?

    I'm at the point where I want to put in some shocks/checks, but I dont want to nerf the Snow Count too much.
    That design doesn't work, since as soon as you have a basic type, you can always tap for it (assuming no effects like Blood Moon are in play), so this would be a better Dual basically.

    It would only work if you would reword it into: "Coloured Mana produced from this land can only be used to cast Snow Covered cards or activate Snow Covered Abilities"

    And even than, they won't print just half of the land cycle (so only 5 of them), so they won't get printed in that set (if ever at all). Though, they could do a Snow cover Rainbow land, which can generate any coloured mana for Snow Permanents/Abilities and otherwise just C.

    Greetings,
    Kathal
    Posted in: Modern
  • posted a message on [Primer] Assault Loam
    I was pondering about possible high end value drops and stumbled across Neheb, Dreadhorde Champion which seems rather decent. Same spot as BBE, Tracker and similar value cards (Koth e.g.), but has higher peak value (ditching 3 lands from a Loam, dredging it back and draw 2 cards sounds nice).

    I will defenitily play with Wrenn and Six, I always wanted a second Loam like card for when Loam gets exiled/removed. That it is also a PW helps in those annoying UW Control match-ups (they are not bad, but just atrocious to play...).

    Greetings,
    Kathal
    Posted in: Midrange
  • posted a message on "What Deck Should I Play" thread
    Dredge is likely the most resilient, as it is getting Nether Spirit and has persisted the years with and without Golgari Grave-Troll. The only card I could see getting banned in the deck is Creeping Chill, but that wouldn’t kil the archetype, just make it less explosive.

    Titan is cool but hard to play. I’d say wait to see where goblins ends up after horizons and decide from there.
    Note: Nether Spirit sucks in Dredge, it would be rarely the sole creature in the graveyard.

    Otherwise, yeah, Dredge is a good deck. Goblins might need a major rework with the new cards, since a RB Goblin Aristocrat shell might the future of the deck.

    Greetings,
    Kathal
    Posted in: Modern
  • posted a message on Talisman Cycle (Brainstorm Brewery preview)
    Quote from RedGauntlet »
    Why are these cards in a Moderm focused product instead of a commander one?
    Read the dailymtg post from today, it explains it quite well. Tl;dr: While it is primarily a Modern product, they want to cater towards other player groups too.

    Greetings,
    Kathal
    Posted in: The Rumor Mill
  • posted a message on Mothership Spoilers 5-27 Yawgmoth
    Quote from SilverWolf_27 »

    Does it mean that he can't target himself with that -1/-1 counter? Not sure why anyone would want to do that, though...
    Nope, cannot do it (and fits him quite well too btw)

    Greetings,
    Kathal
    Posted in: The Rumor Mill
  • posted a message on [Primer] Assault Loam
    So, small report from my 3 rounds on Monday (yeah I know).

    Basically played this:



    I forgot to cut a card, since I was already late (and thus gave the opp a bye in the first round), so ups.

    Round 2 vs Tron:
    Game 1 I got Troned, nothing I can do here
    Game 2, I have a quick draw with a Crusher which turns big, so he needs to kill it with Ugin, which than enables my sandbagged Seismic Assault to kill it and than him
    Game 3, he drew exactly one threat, which was Karn, which got countered by my one off Disdainful Stroke. A Ravine killed him. He drew 15 from his 19 lands, lucky me.

    Round 3 vs Amulet Titan:
    Game 1 I get quickly killed, didn't help that I mulled down to 5 and kept a mediocre hand (was reliant to draw lands, which is rather though I heard...)
    Game 2 was more balanced. He had no Amulet draw, but a double Tribe Scout, which both ate a removal spell. The Titan he cast on turn 5 ate the Disdainful Stroke, and afterwards it was cruse control
    Game 3 was a slugfest. We both made massive mistakes, I had a 21/21 Crusher out but was unable to attack (cause the backswing would have killed me), he killed my Seismic Assault via a Blast Zone (really need to add two of them, they are bonkers) but thanks to an active Trade Routes + Loam I drew 4+ cards a turn, but never was able to find an Assault. I narrowly lost in his 4th extra turn, since I unnecessary shocked myself down to 6, which resulted into a lethal Titan swing :/

    Round 4 vs Bogles
    Game 1 he played a Bogle, I cried, he won
    Game 2 he got greedy, played a Rancor line instead of the Etherial Armour, Anger of the Gods saved my ass here, cause he didn't drew any other Bogle and a suited up Dryad Arbor looks really bad in face of an active Seismic Assault.
    Game 3 I had an early EE, but I was greedy and didn't play it on turn 3 to avoid an Totemic Armour on his Bogle and I got wrecked by this. Though, he had a second Bogle in hand, so it was GG most likely either way. He also had both Gryf's Boon (which the EE ate) and a Spirit Mantle, which resulted, that I couldn't block with my 12/12 Crusher :/

    So yeah, 1-2 against two really bad match-ups and one okay-ish one. Definitely misboarded in all of them, but I had a crappy SB so meh.

    Take aways:
    -Arboreal Grazer is great on turn 1/2, but absolutely garbage afterwards. His highs are really high, but the lows... . Still not sure about if I want him or not, so far I lean to a slight "no", but definitely needs more testing.
    -Trade Routes: *droll*, want a third one if possible
    -Tamiyo: never drew her (sadly), but I thought myself often (in the mid/late game): Man, how bonkers would be Tamiyo right now.

    Manabase: Need 2 Blast Zones in there, the U lands were no problem, want a 7th Fetchland though.

    Greetings,
    Kathal
    Posted in: Midrange
  • posted a message on [Primer] Assault Loam
    I want to challenge that thought:
    ESPECIALLY because of Ayula's Influence (which is a pay off card for Loam) you can suddenly move away from red towards other colours. Currently, the core is always RG, cause in Red you have the Assault pay offs and in Green you have the support elements. Since you suddenly do not need red anymore (as payoff enabler), you can go Gx as a core. This basically means, that you can build a BUG Loam shell without losing the high powered pay off card in Seismic Assault.

    Sure, Ayula's Influence is weaker, since it doesn't deal with fliers (which there are a lot in Modern atm, Phoenix, Cracking Drake, Mantis Rider, Freebooter, Spirits (if they see play), Thopter Tokens from different decks,...) and it also struggles with utility creatures (cannot kill things like Bob, needs an attack step vs Planeswalkers) but at least the archtype has a possibility now to NOT play R.

    I'm currently thinking about a BUG Control shell as what they used to play in Legacy. It abused Loam quite well, that you now also have a pay off card in that shell makes it really interesting. That you can also run straight UG with goodies like the new Tamiyo and Cuatl (and in general Snow permanents) is also something to keep in mind, just the lack of proper removal is a reason to not play straight UG.

    Greetings,
    Kathal
    Posted in: Midrange
  • posted a message on UBx Tezzeret, Agent of Bolas Control
    Quote from DegenerateEE »
    Urza is crazy for us, I am going to start brewing now! On a side note, how much is this card realistically worth? I see it going for 70-80 now, which feels insane, but could it be worth that much?
    60 bucks for a card, which does not see play in standard (cause not a standard legal set) is pretty far fetched. The only reason, why the price is rather balooned is (besides that this is Urza), cause of Commander/EDH. That guy is bonkers, so there is a reason, why it may remain rather high.

    I expect, that he will drop below 20 bucks rather fast, here in Europe you can buy him currently for 25€, which is still to high.

    Greetings,
    Kathal
    Posted in: Control
  • posted a message on [MH1] Modern Horizons Discussion Thread
    Quote from thewrush »
    Surprised no one is talking about the new fixed “Stoneforged Mystic” aka Goblin Engineer.

    It is not a fixed Stoneforge, it is a fixed (and playable) Goblin Welder.
    Quote from binmaa10 »


    I am sorry to crush your dreams, but Counterspell got officially disconfirmed in the current Weekly MTG stream. But as stated previously hoping for Counterspell was naive anyways.
    With putting the real Counterspell into the first straight to modern set, they would have just killed a ton of designspace, as they would make all other 2CMC counters obsolete at an instant. Thereby limiting their options for future sets.

    Just want to point out, that Wizard nearly put Counterspell into Dominaria to strengthen the feeling of that set, but they decided against it, since they thought it might be too good in combination with Teferi in Standard. Maro has written something about this IIRC.

    So, theyself already wanted to have Counterspell in Modern (via a Standard legal set), but they decided against it (it was rather late in development too IIRC). So the barrier is relative low for it. The simple reason, why Counterspell is NOT in this Modern exclusive set might be, that they already thought, that Counterspell will be in Modern due to Dominaria.

    Greetings,
    Kathal
    Posted in: Modern
  • posted a message on Mothership Spoiler 5/22 - The First Sliver & Slivers!
    There are three other Slivers two (check out the link), especially the Unearth one looks nice.

    Greetings,
    Kathal
    Posted in: The Rumor Mill
  • posted a message on [MH1] Modern Horizons Discussion Thread
    That card http://mythicspoiler.com/mh1/cards/avultar.html might give Infect the required push to get back into relevancy again (if I understood the card correctly).

    Greetings,
    Kathal
    Posted in: Modern
  • posted a message on [MH1] Modern Horizons Discussion Thread
    The Cuatl cares about it, cause it needs Snow Permanents and this usually means that you want to play Snow Covered Basics to get it enabled instead of a more traditional fetchland + shock mana base, cause they are no Snow Permanents.

    So yeah, there are uses for it.

    Greetings,
    Kathal
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 11/03/2019)
    Quote from Bearscape »


    I do think Batterskull would see play with SFM, but it'd just be a decent fair play. Even in the fair matchups you can do a lot more devastating things nowadays. I'm uncertain about the swords.
    But that is exactly what he said: "They are not even good enough on their OWN".

    Hence, they need something like SFM so that they get playable.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • posted a message on Spellweaver Volute + Gifts Ungiven
    Jo guys, need a clarification:

    Spellweaver Volute is enchanted to a Gifts Ungiven. I now cast a Sorcery, Volute triggers, I get to cast a copy of Gifts Ungiven. Does the copy resolve first before I need to re-enchant it or not?

    Given that it is the same trigger, I honestly have no idea what is correct and what not.

    Greetings,
    Kathal
    Posted in: Magic Rulings
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