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Magic Market Index for June 8th, 2018
 
Ravnica: The Living Guildpact
 
Magic Market Index for June 1st, 2018
  • posted a message on Modern Esper Draw-Go
    see, with blessed alliance, baneslayer, 3x surgical, I've actually generally felt it was pretty good postboard. The downside is you just never win game one. it's like 90-10 in their favor g1.

    *dredge that is
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    osmanozguney doesn't so much brew as he does relentlessly tune his lists to the kinds of players that are playing during the times of day he is (literally!)
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    From the hype, it seems like Jace was supposed to instantly win every game when played. I personally just want a 4-mana permanent that comes down onto late-game board state and Brainstorms every turn. The fact that Jace does other things is just gravy for me.


    This was my feeling with jace for the most part as well. However, with Teferi, I'm not sure that we actually want that effect (or multiples of it) anymore. I haven't gotten my teferi foils yet, but more and more I'm thinking about going "back" to a more flash-based build with think twice and giving secure + teferi x2 + jace a try. Search for Azcanta finding walkers is in my opinion a huge thing for control in modern--it makes it much more reasonable to play 1-3 walkers in your deck and just depend on hitting them in the mid-game, because search makes it that much easier to find your tools. I think my GWP when I get azcanta online for more than one turn is probably over 80%. The card is super good at fixing the biggest problem modern control has--consistency.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    10 hours or so from this post, at www.twitch.tv/jimdavismtg

    http://tappedout.net/mtg-decks/jim-davis-esper-super-stream/?cb=1525395380

    Probably - verdict + wrath to start with
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    It's finally been locked in. Esper stream from 6-pm to midnight or so, both thursday (tomorrow) and friday nights, EST. Jim will be starting with the list I 6-2'd the classic with.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Played in the classic today. I went 6-2 but was paired up in the last round so I scooped to him, as it turns out into 9th place, and leaving me in exactly 33rd for maximal bad beats.

    List:


    Felt very smooth today, overall. My two losses were to humans and to a jeskai control deck.

    The humans match was just bad beats--between a mulligan to 5 and bad mana screw, I really didn't play magic.

    The jeskai matchup was really, really bad. He was probably the slowest player I've ever seen. He got game one after a poor keep put me on the back foot the entire time. Then, in game two, he just kinda... slowed down. I should have called a judge sooner than I did, but he got two slow play warnings. As we went to turns, I had him mathematically dead. He had no threats left, no possible countermagic for zenith, and no way to remove leyline. I knew this because of multiple resolved extractions. I just didn't find it with azcanta within the extra turns to kill him, but he was 100% checkmate dead.

    Sideboard was great. Biggest overperformers were mainboard timely and azcanta, sideboard spyglass and baneslayer angels.

    I beat ug infect, gw elves, affinity, naya evolution binder of control hate, jeskai, and value town. Lost to jeskai and humans, both of which feel like good matchups. Value town and naya evolution were complete stolen matches, both on the back of baneslayer/elspeth out of the board.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Quote from TomCourtenay »
    Just want to talk about Jace a bit : he hasn't been life changing for me so far. He's good, in fact he's great, but not amazing. I mean, against Burn, I'm not a fan of it and sometimes against combo, fatesealing isn't the best when their hand is full and I don't know what they search for. I've been on 1 since the unbans and 2 felt a bit too much. I don't know if I'm alone in that situation, but I feel that 4 mana on turn 4-5 that doesn't win or directly disrupt the opoonent's plan isn't where we want to be. Were not tappout control, so I think Jace might have messed us up a bit like Cody said a couple of pages ago.


    I almost never cast jace on T4; most of the time when I do, it feels like a desperation play. I feel much better about jace further down, maybe turns 7-10, as the nail in the coffin to an otherwise even position. That's part of why I really want to jam some Teferi--I think he might actually be better at that time range than jace because he can actually answer a threat while jace just unsummons it.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    See, I have the exact opposite impression of teferi. What's interesting to me is that unlike jace, you can cast him into a board you're behind on and he isn't terrible. He and jace both deal with a single threat for a single turn when they come down if you're almost there. If you're a little more behind, jace comes down, doesn't help you interact, and then maybe you untap with him at one and hope to find what you need to protect him. This is where the two cards are very different--jace is better if he survives but he doesn't help you claw to stabilization if he's under pressure.

    Teferi actually helps you claw to stabilization under pressure because he rewards you with extra cards and mana.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    In esper, geist is pretty much at its best against control decks... which SHOULD be keeping in a few sweepers to clean up random p&k, lingering souls, or secure the wastes.

    in other words, geist is bad.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    basically went - dimir charm + spell snare.

    Went 2-1 overall. Clean 2-0 against UW: opponent scooped g1 after 35 minutes when he had no d-spheres left against leyline and only jtms + one or two creatures to win with. He had active jace to brainstorm more than 10 times. G2 he brought in rips and basically took 14 points of damage from a T2 ambush viper.

    Lost 0-2 to blue moon. He just had the stone cold nuts both games--literal perfects by exact card count in game 2.

    Beat lantern 1-2. G1 he had a t1 lantern + pyxis and I never got going.

    G2 and g3 I disassembled him thoroughly--both games jaced him out, in g3 under a leyline and after extracting his needles on turn 3, cast the t4 jace. Fatesealed against myself until 13, then disenchanted his witchbane, dispelled his whir, and ulted.

    I feel pretty favored in all three matchups. Blue moon in particular--the 4 serum 4 opt 4 remand builds just aren't good, but fighting blood moon into t4 jace is a pretty good way to get an advantage in the control mirror. I think I might change how I board against blue moon a bit now--it may be correct to just assume that leyline + extract cryptics and keep in verdicts is basically an auto-win.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    I don't produce content typically--i'm not a heavy modo user.

    May 12th is the big esper stream, that was the earliest Jim and I could line our schedules up.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    That is my point. I think the points lost to fair blue decks are a bigger deal than the percentage points lost to specifically humans.

    Humans is 10% of the meta. Other fair blue decks total to more than 10% of the format.

    Humans doesn't need a lot of help. We may not have as good of a matchup as jeskai, but we're still a good bit better off than a coinflip.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Also: Mark your calendars: May 12, Jim davis will be doing the 12-ish hour stream of modern esper and ska/punk music.

    Or however long 20 full matches takes.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Quote from tronix »
    Quote from amalek0 »
    Path, alliance, verdict, cryptic, jace, trading with a creature land. It's enough ways to bust up their house of cards g1. Postboard, baneslayer, elspeth, timely reinforcements are all strong in the matchup.

    Almost everywhere else in the format, verdict is better. Elves is a pain sometimes, but blessed alliance answers Thrun so wrath of god isn't mandatory.


    not sure i can agree with your line of reasoning. you are eschewing making a minor, often completely inconsequential, change to make your deck less soft to humans which is both arguably the best performing deck in the format and one of the most played decks. your point about having plenty of other answers also applies equally to all those situations where supreme verdict is marginally better than its other 4 mana counterparts.

    if you believe that espers performance is about wielding scalpels, and thus hinges on a lot of small edges - let me pose this question: what deck is more likely to push you to the point where the difference between verdict and wrath of god matters?


    The big difference between jeskai/grixis and esper WRT humans is that humans can outscale burn spells. They can't outscale our removal. That's a really big deal. The second point is that Jeskai runs fewer wrath effects--we're more likely to see one early enough that the humans player is still setting up/worried about spot removal.

    Humans is only ~10% of the field, and it's a positive matchup to start with. I'd rather have my verdicts be clean answers in matchups where I'm less favored to start with.

    Humans is good against most of the format because it trades a little bit of speed and flexibility for disruption. We're mostly immune to their disruption (going long, only meddling mage really impacts us heavily) and their slower clock means we have more time to get our act together. It's not affinity-tier good matchup, but I'm comfortable with our ability to still consistently win against the aether vial deck with no card advantage, flickerwisps or thought-knot seers/reality smashers. Eldrazi and taxes is definitely a worse matchup than humans and it feels fine.
    Posted in: Control
  • posted a message on Modern Esper Draw-Go
    Path, alliance, verdict, cryptic, jace, trading with a creature land. It's enough ways to bust up their house of cards g1. Postboard, baneslayer, elspeth, timely reinforcements are all strong in the matchup.

    Almost everywhere else in the format, verdict is better. Elves is a pain sometimes, but blessed alliance answers Thrun so wrath of god isn't mandatory.
    Posted in: Control
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