Seems like a pretty gross wincon in Green Commander decks, where it goes infinite with Gaea's Cradle/Growing Rites of Itlamoc with 5+ creatures or Nykthos, Shrine to Nyx with 8+ devotion to green, giving you infinite mana and making all your lands 5/5 hasters.
Instant Commander staple for sure - easy to tutor for and there's already so many good outlets for infinite mana in mono-G (Kamahl comes to mind).
Just wanted to pop in and say it's been a pleasure. I'm glad to see that there's already a new site in the works. I have not posted much in the last couple years but I still read the site frequently and would hate to see another great forum community die.
I love this topic because it's been on my mind for years and really bothers me.
The core issue is that Boros as a guild has an extremely narrow focus compared to the overall range of effects in RW. Boros legends never touch on the control or punisher aspects of RW, as others have mentioned. Not to mention land destruction, MLD, and mass removal - all strongly associated with R and W but all on the outs as far as current card design is concerned.
I'd love to see a low cost RW legend that has an ability similar to Aven Mindcensor, or even flat out prevents searching decks. This actually seems like a reasonable card to print at a low CMC and doesn't run afoul of current card design principals.
I understand these decks are meant to have several interchangeable commanders, but I really wish this wasn't blue. I don't care for blue in my enchantress decks.
Why not? Blue gives you access to counter magic, which can protect your creatures faster than auras or protective enchantments.
I've played commander a long time and in general I prefer mono or 2 color builds. My GW Enchantress is also pretty tight, so splashing a 3rd color would be a stretch. There are a couple great enchantments in blue I'd play, but I don't think it's worth upsetting the mana base.
I understand these decks are meant to have several interchangeable commanders, but I really wish this wasn't blue. I don't care for blue in my enchantress decks.
These guys already beat me to my best suggestions. Although if you're willing to even splash another color I'd strongly suggest Grimgrin, Corpse-Born. Blue adds some nice combos and Grimgin is a big threat himself.
While I fully recognize Thantis the Warweaver isn't a great card, I really love to force my group to attack each turn. So he's definitely going to be my next deck. Time to brush off those Repercussions.
I think Fortitude is underrated. As long as it goes to the graveyard from the battlefield, it returns to your hand, so that means Disenchant effects only thwart it for one turn.
I also have an issue with a Titania list I've been trying out. The deck can ramp out ridiculous amounts of mana, but nothing to really do with it. I run a lot of stuff that draws me cards, like Shamanic Revelation and Rishkar's Expertise, effects that draw me cards gradually like Garruk's Packleader, and some mana sinks like Wildest Dreams. Do you guys have any recommendations?
You're correct. I always read Fortitude incorrectly and think the create has to go to the yard for it to return to hand.
The only true mana sink I run is Kamahl, Fist of Krosa, since he's easy to tutor and can win the game on the spot if you have enough mana.
Incremental advantage doesn't work very well in my group so I tend to play Titania when I can get immediate value via some combo. I will also play her if someone else is obviously ahead on board and I think she'll fly under the radar. You might also consider Fortitude (in addition to the auto-include Sylvan Safekeeper). It seems like a terrible card but really it's very good at keeping Titania alive, and it's otherwise so bad I've never had anyone destroy it directly so I can usually bring it back to my hand.
Instant Commander staple for sure - easy to tutor for and there's already so many good outlets for infinite mana in mono-G (Kamahl comes to mind).
The core issue is that Boros as a guild has an extremely narrow focus compared to the overall range of effects in RW. Boros legends never touch on the control or punisher aspects of RW, as others have mentioned. Not to mention land destruction, MLD, and mass removal - all strongly associated with R and W but all on the outs as far as current card design is concerned.
I'd love to see a low cost RW legend that has an ability similar to Aven Mindcensor, or even flat out prevents searching decks. This actually seems like a reasonable card to print at a low CMC and doesn't run afoul of current card design principals.
I've played commander a long time and in general I prefer mono or 2 color builds. My GW Enchantress is also pretty tight, so splashing a 3rd color would be a stretch. There are a couple great enchantments in blue I'd play, but I don't think it's worth upsetting the mana base.
At first glance he's utterly ridiculous (for your average multiplayer table at least). Day 1 format staple.
You're correct. I always read Fortitude incorrectly and think the create has to go to the yard for it to return to hand.
The only true mana sink I run is Kamahl, Fist of Krosa, since he's easy to tutor and can win the game on the spot if you have enough mana.