- master_of_the_universe
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Member for 10 years, 1 month, and 24 days
Last active Sun, Oct, 25 2020 16:16:40
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Sep 7, 2017master_of_the_universe posted a message on MTG: Arena Revealed!Welp, RIP MTGO.Posted in: Articles
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Apr 19, 2017master_of_the_universe posted a message on The Magic Market Index for April 14, 2017How long until Fatal Push is more valuable than all of the average set's uncommons combined?Posted in: Articles
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If I recall, the issue was that Triumph of Ferocity's art looked like straight-up domestic abuse, while Triumph of Cruelty got off scot-free (rightfully in my opinion, but that's neither here nor there) because it looked basically no different from most "one character defeats another" art.
As for the toning-down of art in general, I don't think it came about because of complaints from the audience; rather, it was just a decision made by Wizards to appeal to a wider playerbase.
Without Equal 2BB
Sorcery (U)
Choose target creature. Destroy all other creatures with the same power and toughness as that creature.
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Often imitated, never duplicated.
Redline R
Instant (U)
Target artifact creature gets +2/+0 until end of turn. If it's a Vehicle, it gains first strike and trample until end of turn.
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All racers follow the same motto: If you aren't first, you're last.
(Raptorchan, that's literally just Living Death)
Shady Deal 1UB
Instant (C)
Surveil 3, then draw a card. Then if four or more cards have entered your graveyard from anywhere this turn, draw another card.
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Dealing in Bane Alley often costs more than mere gold.
Cranial Parasite 5
Artifact Creature — Insect (U)
Infect
When Cranial Parasite enters or leaves the battlefield, put a -1/-1 counter on target creature, then proliferate.
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"Phyresis takes hold quickly, spreads swiftly, and has no known cure. I wouldn't wish such a vile fate on anyone." — Melira, leader of the Mirran resistance
2/2
Half-Hearted Effort 2U
Instant (U)
Each attacking creature gets -X/-0 until end of turn, where X is half that creature's power, rounded down. (For example, if a creature has 7 power, it gets -3/-0.)
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To his credit, the general still pushed for them to give 55 percent.
Rusty Wrench 3
Artifact — Equipment (C)
Equipped creature gets +2/+0 and has "Whenever this creature deals combat damage to a player, it assembles a Contraption."
Equip 2
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Frok was never sure if he should take "having a screw loose" as a compliment.
More Power! XURR
Instant (M)
Exile the top X cards of your library. Until end of turn, you may play those cards as though they had flash. (If you cast a spell this way, you still pay its costs. You can play a land this way only if it's your turn and you have an available land play remaining.)
Aegis of Thune 2WW
Creature — Angel (R)
Flying, lifelink, vigilance, defender
Fateful hour — As long as you have 5 or less life, Aegis of Thune gets +3/+0 and may attack as though it didn't have defender.
2/5
Illicit Dealings 1UB
Enchantment (R)
At the beginning of your upkeep, surveil 1.
Whenever a creature card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life.
Cauterize R
Instant (U)
Cauterize deals 2 damage to target creature. Until end of turn, prevent all further damage that would be dealt to that creature.
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"Rule #4 of healing: Sometimes it takes pain to end pain." — Rakia, Keldon war cleric
Inept Necromancer 1BB
Creature — Human Wizard (U)
When Inept Necromancer enters the battlefield, each opponent may return a creature card from their graveyard to the battlefield. If no opponent does, put two -1/-1 counters on Inept Necromancer.
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"You're supposed to obey me! What are you—"
5/4
Overclock 1UR
Sorcery (R)
Draw four cards. Then Overclock deals damage to you equal to the number of cards in your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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In the Izzet League, there's no such thing as "too much".
High 1(W/U)
Instant (U)
Target creature gains flying until end of turn. Draw a card.
//
Mighty 2WU
Instant (U)
Target creature gets +X/+X until end of turn, where X is the number of cards in its controller's hand.