2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Legend of Zelda theme Deck
    Thread Locked for Necro Posts - benjameenbear

    I think this is a fantastic idea, but since the thread didn't receive any activity since 2016, I highly encourage you to start a new thread to discuss this matter!
    Posted in: Commander (EDH)
  • posted a message on Where to go, after MtGSalvation?
    The Primer Application thread in the Commander Primer sub-forum has now been updated with the Primer template as well as some language to indicate our willingness to support our applicants through the Primer application process. I imagine that these changes will carry over into the new site, so this should be a semi-evergreen document moving forward.
    Posted in: Commander (EDH)
  • posted a message on Urza, Lord High Artificer
    Quote from cryogen »
    Quote from Pokken »
    Urza does point a finger at how stupid paradox engine is. Anything that can get that stupid thing banned is OK with me Smile Hopefully Urza goes nuts with PE's everywhere and we can finally see the end of that piece of crap card.

    Has PE finally surpassed Ashnod's Altar of the "combos with air" title?

    Agreed with Pokken. Engine does so much ridiculous shenanigans on a consistent basis that it is, quite simply, one of the most powerful Artifacts to have been printed in a long time. Are you playing mana rocks/dorks? This card lets you refund your resources FOR FREE to cast any and all of your spells. It's one of the few cards that I've ever preordered and I haven't yet regretted my decision.
    Posted in: Commander Rules Discussion Forum
  • posted a message on Mono Blue Delver
    As a disclaimer, my only experience in playing Mono-Blue Tempo is from Standard, and I often thought about what Mono-Blue Delver would look like if I had simply traded out the functional one-drops for Delver of Secrets, hence the list I've been tinkering with.

    I think that Curious Obsession is a solid card and does replace at least some can-trips in the deck. Getting an Obsession on a 1 drop creature is incredibly powerful and gets even better with Modern's card pool. I realized that I don't have access to Snapcasters like I thought I did (must have sold them a while ago or traded them in?), so I need to tweak the list again anyways.

    I see your logic with Disrupting Shoal. Perhaps a mix of Shoals and the newly printed Force of Negation is worthwhile? The scarier plays that we could see on T1 are almost all non-creature spells, generally speaking, so I do think that Force has a place in the format.

    I think that Archmage's Charm is going to steal more permanents than initially thought. Snagging Champion of the Parish, Death's Shadow, Goblin Guide, Noble Hierarch, and Aether Vial are all legitimate targets for the Charm and are pretty swingy plays.

    The Merfolk Tricksters are an experiment to see if they function as pseudo-removal spells; sometimes, we only need a creature to be tapped down in order to gain the Tempo needed to win. It may be that Cryptic Serpent is the better creature? A 6/5 is no joke and eats most of the relevant creatures across the other side of the field. It's essentially a removal spell that can get in for 2-4 points of damage normally, which is just enough to cross the finish line most of the time. Tapping down a flying blocker at the end step to get tempo with a live Delver, Pteramander, or Djinn seems really good. It also functions as an acceptable chump blocker when it needs to to buy more time.

    I like that Tempest Djinn has high enough toughness and the right keyword to block a majority of the creatures in the format and gets better as the game goes long, so I think it should be a decent budget replacement of Thing in the Ice. It stonewalls Arclight Phoenix well and pressures life totals in large chunks when you've got Tempo control.

    The super budget list that I'll be working from will look something more like this:



    Do note that this deck is mainly for kitchen table play with the occasional foray into a Modern tournament when time allows. I'm superstitious about playing 61 card decks, and I think the addition of more cantrips and the Sandbars will likely help smooth out any mana problems that may occur, both with flooding and in preventing mana screw. I hear the criticisms about Obsession, but I think that it's underrated currently
    Posted in: Budget (Modern)
  • posted a message on Primer Application Process - Requirements for Primer Status and How to Apply
    MTGSalvation Commander Primer Template
    Click on the "Quote" button at the bottom of this post to copy and paste the coding for your own Primer!



    Your Thread Title/Commander


    Table of Contents


    Introduction

    Put your Intro content here.


    Commander Analysis/Why Play This Commander

    Put Your Commander Analysis here. I like using the List tags to sort out Pros and Cons and/or Strengths/Weaknesses.


    Deck History

    We definitely recognize that your decklist has evolved over the months/years. This gives readers a road-map to your creation process and the roots of the deck and why it is today what it is.



    Current Decklist

    Use the Deck Tags and Deck Builder Tool to create your decklist!
    I also like to sort my decklists according to function and then separately according to card type, but that’s totally up to you.


    Alternate Decklists

    This is the part where you can put up Tribal decklists, Budget decklists, different power level decklists, whatever.
    Remember to use the Deck tags!

    Do note that this section is optional and is not required for a Primer to be approved!



    Card Choice Discussion

    This is a section where you talk about individual card choices that are located in your decklist. I also recommend you include other popular cards that other users may have used and include a brief description as to why/why not you’re running X card.


    Deck Philosophy

    Talk about what your deck is trying to do on a broader scale and your own personal philosophy to Commander and your Primer.

    Do note that this section is optional and is not required for a Primer to be approved!



    Deck Strategy

    This is where you should talk about the nuts and bolts of how your decklist plays out.

    Do you have a specific backup plan in case your primary strategy gets foiled?

    This is where you would want to talk about these kinds of things.

    The below sections WILL be looked for when you submit your Primer for the review process, so don't forget to include these sections in your Primer!

    Early Game Strategy
    What do your early turns look like? This will give readers an idea of the general playlines you engage in and give them a familiarity with what kinds of things they should be doing with your deck.

    Mid-Game Strategy
    Now that you've established the necessary early game steps that make your deck successful, what does your Mid-Game look like? Do you focus on generating Card Advantage or Board Advantage? Removing threats or playing your own?

    Late-Game
    So you've survived the Mid-Game, and you're now in the stages where you want to be proactively winning the game. How does your deck do this? Are there specific combos in place that you need to execute in order to take out the table? Do you want to protect a large threat and ride that to victory? Give a brief description of how your deck actually plays out and wins the game.



    Opposing Commander Match-Ups

    I personally enjoy reading about how Primers, and their respective strategies, match up against some of the more popular Commanders you play against IN YOUR PLAYGROUP or for Commander generally.

    Do note that this section IS required for 1v1 Commander Primers and is NOT required for a Multi-Player Commander Primers!



    Credit & Thanks

    I’m 100% confident that you didn’t build your Commander deck in a vacuum. This section is to give credit where it’s due and help you build a solid reputation.

    Do note that this section is optional and is not required for a Primer to be approved!



    Change Log

    Lastly, it’s fun to keep track of how your deck has changed and evolved as you have as a player. It also gives readers an idea of what cards you’ve already tried out.

    Posted in: Commander (EDH)
  • posted a message on Feather, the Redeemed - Weaponised Jankmas Incarnate
    Well deserved, Rumpy. Congrats on the Primer tag.
    Posted in: Multiplayer Commander Decklists
  • posted a message on London Mulligan in Commander
    I think it's acceptable. The loss of the starting hand size is an acceptable equalizer since it punishes you for finding the perfect opening hands. It would make me concerned about early Timetwisters (since that Power 9 card is still unbanned for some reason). Sure, it increases the viability of fast combo decks in being able to get the best hands possible, but it also effects EVERY opponent's ability to find a good starting hand. I hope that it causes a shift towards more interaction since the threat of early combo (for a cEDH playgroup, mind you) now becomes statistically more common. Either way, if it encourages a higher volume of games, I'm ok with that.
    Posted in: Commander (EDH)
  • posted a message on Where to go, after MtGSalvation?
    The Primer template isn't actually posted in a separate thread anywhere, which is probably an oversight generally. I think we had discussed making it a stickied thread in the Primer Application thread but then Real Life took over and it got waylaid. So yes, it's currently available only by request, heh.

    I'll discuss it with the Primer Committee and see if it can be added to the Application thread for general users to reference.
    Posted in: Commander (EDH)
  • posted a message on Where to go, after MtGSalvation?
    Grains of salt and grains of truth, haha.

    There's some lessons to be learned from EDHRec and its SEO. I hope that the new site can form useful partnerships with additional/external sites so that the new site can truly be a haven for MTG users, particularly for the Commander format.
    Posted in: Commander (EDH)
  • posted a message on Where to go, after MtGSalvation?
    Quote from DirkGently »
    Quote from darrenhabib »
    I meant not suggesting a particular primer to be a "gold standard". I worded that poorly. We still want people to have flexibility with how you want to present it, but as part of that we try and help you to make it presentable.
    The specific suggestion made was to have a format template, so that someone creating a primer can be certain that they've met the requirements if they're using that template. Leaving people freedom to customize if they want to do fancy stuff with formatting is fine, but a lot of people - clearly - are not very interested in formatting and just want an easy solution. Especially when it seems like the committee DOES have a pretty specific format they want, given how many times I had to change mine because it wasn't EXACTLY like what they wanted.

    I think one thing in particular that rubs me the wrong way about the primer committee is that there was essentially no discussion of content. I could be writing absolute nonsense and it seems like it would make it through the committee just fine. If anything should be held up to a rigorous standard I should think it would be content first, not formatting. I get that analyzing content is difficult, but replacing it with additional scrutiny on presentation feels like the definition of style over substance.

    The only feedback I did get about content was essentially "you don't have these sections, you are supposed to have those sections". Which is pretty damn inflexible if you ask me. If you want to give people flexibility, I'd say that's a much better place to start than formatting.

    It's been my general observation that those applicants that are submitting Primers are generally putting in solid content, so that's rarely a concern for the Committee. We usually give it a solid read as is and 99.99% of the time the content is excellent. Rumpy's Feather Primer is a great example of this, as is your Phelddagrif Primer Dirk. I think you bring up a fair point that it would be useful and welcome to more critically look at the content of a Primer and offer praise/criticism as part of its formal review, but I think that your generalization is not fair. Granted, your Primer pre-dates my addition to the Primer Committee, so I can see why you'd feel justified in your assertion.

    darrenhabib's Primers are a good example of why we don't have a formal template that we absolutely require in order to receive Primer status. His primers are much different than mine but are still well written, visually appealing, and thoughtful. A template is available and we reference it when warranted.
    Posted in: Commander (EDH)
  • posted a message on Where to go, after MtGSalvation?
    The criticisms about the Primer Committee that have been mentioned are fair, and will be taken into strong consideration on the new site. As darrenhabib mentioned, the goal of the Primer Committee is to create a positive experience for general readers of the Primer, to encourage Primer submissions, and to approve Primer submissions.

    Some changes that have already occurred since my tenure in the Primer Committee, which post-dates after 3drinks' Primer submission(s), DirkGently's submission, and Rumpy's submission(s):

    • The Primer Committee has created and approved a Primer template that has a significant number of coding tags already built in, including the Table of Contents tags/coding, box tags, anchor tags, etc. This is the template that we've provided to several of our applicants and the goal of it was to relieve the applicant of learning the intricacies of BBCoding (of which I'm still not a master of myself). I believe that we'll do something similar on the new site so that an applicant has something to work off of before submitting their thread for Primer status.
    • Primer Template:


      Your Thread Title/Commander


      Table of Contents


      Introduction

      Put your Intro content here.


      Commander Analysis

      Put Your Commander Analysis here. I like using the List tags to sort out Pros and Cons and/or Strengths/Weaknesses.


      Current Decklist

      Use the Deck Tags and Deck Builder Tool to create your decklist!
      I also like to sort my decklists according to function and then separately according to card type, but that’s totally up to you.


      Alternate Decklists

      This is the part where you can put up Tribal decklists, Budget decklists, different power level decklists, whatever.
      Remember to use the Deck tags!


      Deck Philosophy

      Talk about what your deck is trying to do on a broader scale and your own personal philosophy to Commander and your Primer.


      Deck Strategy

      This is where you should talk about the nuts and bolts of how your decklist plays out. What do you do in early turns of the game? What are some good opening hands?
      What about the Mid-Game and Late-Game strategies?
      Do you have a specific backup plan in case your primary strategy gets foiled?
      This is where you would want to talk about these kinds of things.


      Card Choice Discussion

      This is a section where you talk about individual card choices that are located in your decklist. I also recommend you include other popular cards that other users may have used and include a brief description as to why/why not you’re running X card.


      Opposing Commander Match-Ups

      I personally enjoy reading about how Primers, and their respective strategies, match up against some of the more popular Commanders you play against IN YOUR PLAYGROUP or for Commander generally.


      Credit & Thanks

      I’m 100% confident that you didn’t build your Commander deck in a vacuum. This section is to give credit where it’s due and help you build a solid reputation.


      Change Log

      Lastly, it’s fun to keep track of how your deck has changed and evolved as you have as a player. It also gives readers an idea of what cards you’ve already tried out.

      [/quote]

      Sure, it might encourage a homogeneity of Primers but that's a separate issue (that I personally have no problem with, btw). By providing at least a template to applicants, we are reducing a significant complaint that has been presented within this thread, that of the time commitment of learning the coding required to make a visually appealing Primer. When I first submitted my Memnarch Primer, I too had to spend hours learning the coding tags of BBCode and it was laborious. My goal once I joined the Committee was to eliminate this concern as much as possible, hence the creation of the Primer template.
    • We've had internal discussions about the key components we look for in a Primer application and have compiled an internal list of requirements that we like to see. As we receive additional comments from users within the Commander forums and balance that against the feedback of the Admins, Mods, and Primer Committee members, we will perhaps be able to release a formal checklist of Primer requirements that a user can review before submitting a Primer for the official Primer tag. This should address another concern that has been legitimately brought up within this thread, that of unclear expectations of what constitutes "Primer Quality" threads. By establishing this kind of checklist alongside the Primer template, we should have a clear path forward for users to create a visually appealing Primer on their first try without having to devote hours in formatting and coding education.
    • We've begun to optimize our review process internally so that it's systematized and efficient for the Committee itself. This should reduce the wait time that applicants experience when they submit a Primer for review and ensure that Primers are released to the general community in a timely manner, which will justify the time and energy spent to create a Primer in the first place.
    • Finally, we've advocated strongly with the Admins and Mods to create Commander based content that will specifically feature the Primers that are approved. This will create a deterministic and real incentive for Primers to be created and to justify the QC process that the Primer Committee engages in. These articles will hopefully be approved on the new site and will be directly written by members of the Primer Committee/Primer owners themselves as a way to both showcase the work of the Primer applicant and drive traffic to the site. Consequently, there will be REAL standards that we have to measure up against since the Primers will potentially be featured on the site in formally written and approved articles that will generate traffic to the site.

    I have personally done real market research on why people don't like MTGSal as a platform. I've asked users on Discord and Facebook primarily, and my sample size was probably around 100 responses all said. The main attraction that regular users have to MTGSal as a site is because of the visually distinctive Primers and coding capabilities of the site, in addition to the improved community experience that MTGSal now offers (props to cryogen and other Mods for reducing the Flaming/Trolling that this site used to have). Because these are the qualities that differentiate MTGSal (and hopefully the new site) from other Commander platforms, it's important that the Commander Primers (which drive a majority of the traffic to this site in the first place) maintain that market-leading quality.

    This is at least one valid justification of why the Primer Committee can appear to be "strict" about Primer submissions; the reasoning is directly related to what drives traffic to the Commander forums and MTGSal and thus ensured its continued existence. While this may have been conveyed poorly in the past and the criticisms of previous Committee members accordingly harsh, it was (usually) with the intent to ensure that the Primer, and consequently the site overall, received more views and traffic in comparison to its competitors. In the end, MTGSal is an asset and a business and the needs of the business have to come first. And the Primer Committee indirectly played a role in ensuring that the site was able to be viable by maintaining a quality Commander Primer that attracted users from a Google search about a specific Commander.

    I realize that this site is closing its doors, and I'm legitimately sad to see it go for deeply personal reasons. It was a lifeline for me when I was getting sober 8.5 years ago because this site was so engaging for me, the community was so friendly, and the threads were usually well written. I've verbally committed to being a part of the new site that Feyd is building and will carry the collective suggestions brought up here to the new site. It's a chance to start over, which is a rare opportunity, and the Primer Committee members who have committed to being a part of the new site are an excellent group of people who are genuinely trying to help our applicants create the best Primer possible, both for quality reasons and for site specific reasons.

    I hope that this novel of a post helps to convey the fact that the Mods and the Primer Committee actually hear and respond to the comments and suggestions that are mentioned. In order not to derail the thread further, I encourage everyone to either PM a member of the Primer Committee or create a separate thread so that we can keep track of the suggestions more efficiently.

    Kindly,

    benjameenbear
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    Awesome to hear! Keep supporting the bet format and its variations!
    Posted in: Commander (EDH)
  • posted a message on Urza, Lord High Artificer: Paradox Scepter Combo
    I didn't know that Storage Matrix was a card, so that's why it hasn't been considered. I think it has some really cool applications though, so I think you could easily slot it in, particularly since it hits all the mana generating permanents most commonly played in a cEDH game.

    Yeah, still trying to find room for Unwinding Clock. Not sure what I should cut, although Skyship Weatherlight is a likely candidate, even as sad of a flavor loss that is.

    I'd rather play Spell Pierce or Flusterstorm over Essence Flux, if you're trying to protect Urza. They have a larger range of uses than simply protecting Urza from spot removal effects.
    Posted in: Competitive Commander (cEDH)
  • posted a message on Kraum & Thrasios
    Glad to hear it! I think the changes will definitely help your list, even if it's just in small moments of consistency.
    Posted in: Competitive Commander (cEDH)
  • posted a message on Teferi, Temporal Archmage: Chain Veil Combo & Stax Master
    Absolutely. [CARD}Echo of Eons[/CARD] is another incredible draw spell that is particularly well suited for Teferi. His mana output makes the high CMC for an initial casting cost much more reasonable and it's a Timetwister whenever you flashback it. I'm a fan of the card and it easily slots in as a budget Timetwister. I wouldn't cut any of the draw 7's in the deck. I think that you could easily cut Thirst of Knowledge if you want to squeeze room for it and not miss a beat.

    Yeah, Force of Negation is duh as is Prismatic Vista. I'm still unclear on how Urza could/should fit in the decklist. He makes a body to block Tymna, which is ALWAYS relevant, and turns our Stax pieces into Moxen. And while we aren't playing Paradox Engine to really break him, Urza might be good enough to include the Engine into the deck. I think I'm personally going to try it out, since there is now a critical mass of pieces to get an Engine Storm turn in this deck. I really do think that it's now possible to have a unified mono-Blue cEDH core list, so I'm a fan of trying to get Teferi optimized for Paradox Engine.
    Posted in: Competitive Commander (cEDH)
  • To post a comment, please or register a new account.