This is very strong. It is basically a better 2/2 menace for 1, except it can't block the first 2 turns (i.e. it has made your oppeonts lose 2 life t2, like a 2/2 for 1 would do, you have even gotten 2 life AND you get free menace on some stuff later).
Now we know! The problem with the kitten+oven combo was that it was too many cards... (this feels like that combo, but all in one - you just need 1 treasure or blood or other artifact to get started)
Cauldron Familiar + Witch's Oven requires some pretty precise timing to hose, though, while all your opponents need to do for Oni-Cult Anvil is to bean the other artifact during their turn so you have to sac it in response...or your Anvil is already tapped.
Not really. You blew up the oven. It is the same here.
Now we know! The problem with the kitten+oven combo was that it was too many cards... (this feels like that combo, but all in one - you just need 1 treasure or blood or other artifact to get started)
Why is the spell one you do not control? To make it easier on mtga? Or to make it require 2 0 drops to get infinite storm count? The latter could have been done by saying another, which seems nicer somehow.
This is an amazing card, but the effect is quite abit worse than future sight: E.g. if you play 50% instants and exile an instant, you will get 0.75 cards per turn cycle from this on average (assuming you can always play them) if we ignore top deck manipulation (which does include draws, so it is better than that). Future sight always gives you as many cards as you can play.
Collective Unconscious, But Cheaper (If All You Have Are Flyers). This is the second time this effect has shown up on a Blue card, the first being the multicolor Tishana, Voice of Thunder.
You missed: Biomantic Mastery (color identity is also blue green for that one, but atleast you can play it with only islands).
There are more if your creatures have some properties: Distant Melody (if you have all same creature type) Golden Ratio if they have different powers (also green though). Keep watch if they are all attacking.
Sorry, but this isn't close to being true. If played early Expressive Iteration is nearly always being used to exile a land you play immediately, later the mana isn't a problem. Expressive Iteration like this card isn't actually meant to be played T2, it's a T3 and beyond card, and Expressive Iteration is nearly always better, digging a card deeper, not having a time restriction on when you have to play one of the cards.
This won't be replacing Expressive Iteration in anything, it's a fine card, but suffers from Expressive Iteration being better, meaning this will only be played in decks not also playing blue. It's only going to be a Standard role player if the right archetype emerges for that reason.
I somewhat disagree. The cards are not that strongly related. This is much better turn 2 (except for very old formats). T2 iteration is mostly card filtering, turn 3 you often end up with a mana and nothing to use it - this is not incl. the chances that you miss a land. Turn 4 and later, iteration starts showing its power. This on the other hand is better turn 2 and and fairly equally good turn 3 and is then worse later.
Hmm, I’d guess Bride’s Finery will be 1w, Equipped creature gets +0/+2. It gets an additional +2/+0 and has lifelink as long as an equipment named Groom’s Finery is attached to a creature you control, equip 2
While it would be less powerfull, it feels wierd that it is not “attached to another creature you control”
The point was that it was one more than niv, so one more re. It was otherwise quite similar (but naturally, can not be used in the same deck at all).
Not really. You blew up the oven. It is the same here.
Why is the spell one you do not control? To make it easier on mtga? Or to make it require 2 0 drops to get infinite storm count? The latter could have been done by saying another, which seems nicer somehow.
I guess first strike, death touch and +4/+4 is a solid combination, but a bit lame that they encourages you to put these two on the same creature
You missed: Biomantic Mastery (color identity is also blue green for that one, but atleast you can play it with only islands).
There are more if your creatures have some properties:
Distant Melody (if you have all same creature type)
Golden Ratio if they have different powers (also green though).
Keep watch if they are all attacking.
I somewhat disagree. The cards are not that strongly related. This is much better turn 2 (except for very old formats). T2 iteration is mostly card filtering, turn 3 you often end up with a mana and nothing to use it - this is not incl. the chances that you miss a land. Turn 4 and later, iteration starts showing its power. This on the other hand is better turn 2 and and fairly equally good turn 3 and is then worse later.
While it would be less powerfull, it feels wierd that it is not “attached to another creature you control”