- RxPhantom
- Registered User
-
Member for 10 years and 21 days
Last active Sun, May, 8 2022 07:23:57
- 0 Followers
- 1,387 Total Posts
- 674 Thanks
-
Jun 12, 2019RxPhantom posted a message on A New and Exciting BeginningAnd just like that, this community gets split down the middle. This whole thing just got way too complicated. Will MTGNexus just become another underwhelming offshoot like No Goblins Allowed? Or will its potentially runaway success cause Salvation to wither and fade? Are Salvation's staff a united front after this announcement? What was once a simple migration of a community just got a fresh injection of uncertainty.Posted in: Articles
-
May 28, 2019RxPhantom posted a message on The End of an EraThis place has essentially been my Magic home for the last five years. It always felt like the Magic forum, or at least the only one that mattered. I'll be happy to go to the new destination, but this is indeed sad news. It's news that hurts my heart more than I'd have thought it would.Posted in: Articles
-
Oct 16, 2016RxPhantom posted a message on The Magic Market Index for October 13, 2016Agreed on both counts.Posted in: Articles
-
Sep 16, 2016RxPhantom posted a message on Magic Market Index: Kaladesh Inventions"The inclusion of inventions will no doubt lower the value of Kaladesh, a problem shared with Battle for Zendikar."Posted in: Articles
Why on Earth would this ever be a bad thing? I actively want cards to have lower prices. I want my playset of enemy fastlands to not cost an arm and a leg. Is there some sort of unspoken prestige that a set is blessed with if it's packed with expensive cards? -
Aug 6, 2016RxPhantom posted a message on The Magic Market Index for August 4, 2016If only there wasn't a lil' typo in that sweet Fresh Prince joke.Posted in: Articles
-
Jun 24, 2016RxPhantom posted a message on The Magic Market Index for June 23, 2016How long are you planning on tracking Eternal Masters?Posted in: Articles
-
Jun 18, 2016RxPhantom posted a message on The Magic Market Index for June 16, 2016Not the end of the world. I probably could've said something earlier, but it felt kinda nitpicky unless I had other points to discuss. As I said, the work that must go into this thing every week must be staggering. It is much appreciated and I look forward to it every week.Posted in: Articles
-
Jun 18, 2016RxPhantom posted a message on The Magic Market Index for June 16, 2016Oh I totally know it's just an opinion! I just, ya know, kinda dig it. I guess my tone wasn't as freewheeling as I intended. Sorry!Posted in: Articles
-
Jun 18, 2016RxPhantom posted a message on The Magic Market Index for June 16, 2016As always, I love this article and appreciate the work that must go into it every week. A few quick notes though:Posted in: Articles
1. Manakin was not reprinted in EMA. You may be thinking of Millikin, but that can't be $4, right?
2. Sidisi, Undead Vizier has been misspelled during its entire tenure on the list.
3. While the original art may be classic, I wouldn't describe the current Necropotence art as "undesirable."
4. I totally agree on many of these bad rarity upshifts. -
Jan 2, 2016RxPhantom posted a message on Why Spoilers are ImportantThanks for your response. Regarding the length, I think I was expecting more analysis, but I kept getting the background information. Maybe my expectations were skewed. Said background info was certainly needed, but it seemed like a bit much. Then again, I'm not an author and maybe my judgment is poor here. I still appreciate your writing style in general, and will keep my eye out for your name in the byline.Posted in: Articles
I also understand what you mean about marketing, but in this particular case, there still remains quite a bit of damage to be repaired. The colorless mana symbol was just plopped on us with no explanation of its mechanical function or its effect, if any, on the game in the long term. Something that big needed those things explained upon introduction, and this leak really muddied the waters there.
I think I see what you're getting at with Trick's article. I'd say that the whole journalism rant seemed overblown (one of those nuggets I spoke of previously), but I think he made a few salient points too. I'll agree that Maro and Kyle did a better job of getting their points across.
Good talk. -
Jan 1, 2016RxPhantom posted a message on Why Spoilers are Important"I contend that leaks are good because it allows us a view into a product without hype or marketing helping to cloud our judgment."Posted in: Articles
Seriously? The Wizards hype machine just clouds your judgment like the Shadow, huh? Why don't we take a look at a few of the threads that sprang up in the wake of this particular leak. The confusion and speculation surrounding the colorless mana symbol is still ongoing. If you're telling me that this is good for the community, then I'd have to disagree.
Also, your characterization of Trick's article was way off base, like so many other people on this site. Contrary to your assertions, he did not imply that this was the community's fault. I even went back and read it again when I saw that. Nothing. There was, however, plenty of reasonable explanation peppered with a few nuggets that strained credulity, but that's about it.
Finally, this article was full of inconsequential fluff. You're clearly a talented writer (which I very much appreciate), but next time, do a better job of getting to the point. -
Dec 17, 2015RxPhantom posted a message on The Magic Market Index for December 16, 2015I just wanted to tell you how much I appreciate this series. Not really kind of stuff that leads to a lot of discussion in the comments, but I'm sure I'm far from the only person that appreciates it.Posted in: Articles
- To post a comment, please login or register a new account.
It seems like it only exists for the crowd that wants to use PWs as commanders. On top of that, I have a hard time believing that it provides a gaming experience that's better than Commander, or altogether different from it.
Agreed.
It may be because you keep responding to an argument that no one's making. We get it, conceding is in the comp rules. No one ever said it wasn't. So yes, of course you can concede whenever you want (it's not like comp rules would have any power over the agency of a human being), but when you're just doing it to deny another player's actions, should you? I would say no.
And to echo another post, I refuse to call it "tactical" scooping. The word 'tactical' implies that it helps you get ahead in some way, which concession never does, obviously. If this kind of stuff is encouraged in your meta, then who cares what I think? This format should be all about house rules and metas regulating themselves. What I do know is that if you ever tried that at any of my metas, the following things would happen: the table will assume that all triggers, spells on the stack, etc. will still happen, and you'd be hard pressed to find a second game.
Can you expound on this? I don't get what you're saying, but it sounds like it could be intriguing.
This is a really cool, thoughtful story, but...well, I wouldn't be too sure about that.
It's a tall order because it's absurd. Scooping to deny someone a win that they rightfully earned is bad form, to put it mildly. Why even play at all if you're so willing to change the outcome by ceasing to participate? Are you playing with children, or people whose egos are so fragile that they'd be shattered by losing fair and square? Why do you have to manage other players' feelings?
For our recurring example, Insurrection is an 8-mana spell that needs a certain board state to close a game out, and if someone engineers it, they deserve the win and their effort shouldn't be invalidated by someone taking their ball and going home. What you're talking about isn't meta-politics. No, what you're talking about is kowtowing to whiners with thin skin so you can indulge your self-image of the selfless, fun-preserving martyr of your playgroup. It's all about you, not them.
Behold, the glory of Searing Spear Askari.
EDIT! RICHARD KANE FERGUSON!!!!!!! WotC needs to have him illustrate a ton more cards. Like, right now. Call him, Wizards. Call him.
Truth! So many rambling, poorly written stories with the subtlety of a blow to the head, then a handful of cards come along with more resonance than any of them combined. Good stuff. The pegasus...the feels...the freshly pealed onions in the room...