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  • posted a message on [Primer] W(x) Death & Taxes
    Has anyone tried splashing red? I recently changed my deck from white/blue to white/red for simian spirit guide and tunnel ignus. The best draws would play an annoying 2 drop turn 1 then play out the remainder of the game as normal (minus blade splicer flickering). Ignus works as a pseudo arbiter 5-8, while not disrupting nearly as much it may cause your opponents to use fetch lands at times when they wouldn't want to. Also once you get to a mid game, you can use flickerwhisp off aether vial to deal 3 if needed.

    The current list looks like:

    4 Aether Vial
    1 Sword of Light and Shadow
    3 Thalia, Guardian of Thraben
    3 Serra Avenger
    4 Tunnel Ignus
    4 Leonin Arbiter
    1 Magus of the Moon
    2 Aven Mindcensor
    2 Brimaz, King of Oreskos
    3 Flickerwisp
    4 Simian Spirit Guide
    2 Hero of Bladehold
    4 Path to Exile

    1 Shinka, the Bloodsoaked Keep
    1 Slayers' Stronghold
    4 Ghost Quarter
    1 Tectonic Edge
    10 Plains
    4 Sacred Foundry
    2 Rugged Prairie

    I have only been able to play vs. robots and grixis control which isn't enough to get a feel for the value of the red cards.
    Posted in: Modern Archives - Established
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