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  • posted a message on ELD - Fabled Passage
    Quote from Mishotem »
    Quote from Buffsam89 »
    Quote from Mishotem »
    Quote from mu1000 »
    It's vastly better than Evolving Wilds, of course. In decks that don't play 1-drops there is basically no tempo-loss playing Fabled Passage.


    The exact same thing would apply to Evolving Wilds in that case...


    Except for drawing Evolving Wilds late game?


    Except this example is pretty clearly not about late game.

    How do you figure? Anytime you play Fabled Passage turns 4+ it's obviously better than Evolving Wilds. And as I said, if you play no 1-drops the ETBT drawback is practically non-existent.
    Posted in: The Rumor Mill
  • posted a message on ELD - Fabled Passage
    It's vastly better than Evolving Wilds, of course. In decks that don't play 1-drops there is basically no tempo-loss playing Fabled Passage. Also, drawing multiples is also less awkward.
    Posted in: The Rumor Mill
  • posted a message on [ELD) Syr faren, the hedgehammer (the green knight legend)
    Quote from protoaddict »
    Turn 1, Play a dork
    Turn 2, Play this

    I predict I will lose so many games to this, when I fail to find early removal.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Stormfist Crusader
    It is much easier to break the symmetry on an aggressive 2-cost red creature than on a clunky 4-cost blue creature. I think it has potential. Narset is a bad beating, though.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Fires of Invention
    I think the trick to Fires of Invention is to find a useful way to spend your mana when you have this on the battlefield. If you do you essentially triple the amount of mana you have available. Kicker has be mentioned, cycling is another possibility, activated abilities like that on Vivien's Arkbow is a standard legal option.
    Posted in: The Rumor Mill
  • posted a message on Mu Yianling, Sky Dancer NGA preview
    Quote from the n00b king »

    Making a 4/4 flier on T4 is simply not good enough right now. If it was, Phoenix would see a LOT more play.

    What a silly thing to say. By the same logic you could argue that Nissa, Who Shakes the World is bad, because "making a 3/3 on turn 5 is not good enough". Clearly, there is great value in making a creature while leaving a planeswalker behind.
    Posted in: The Rumor Mill
  • posted a message on Mu Yianling, Sky Dancer NGA preview
    Quote from the n00b king »
    Quote from mu1000 »
    Insanely strong planeswalker. This on turn 3 is a major threat for most decks. The only "problem" is that there is an arguably better card - Teferi, Time Raveler - at the same CMC, and which conveniently is a great answer to a turn 3 Yianling.


    Ok please help me understand what i'm missing that makes you think that this is a powerful walker??? I even forgot about teferi which is leagues better than this card.

    Obviously I think Mu is good because that's my username Smile


    On a more serious note, I think she is good because she has game against all types of decks:
    -she's usually at least 6 life gain against aggro, buying you 1-2 turns if not more
    -she's a cheap win con against control
    -she's probably a major hassle for midrange, unless they have removal in hand
    Posted in: The Rumor Mill
  • posted a message on Mu Yianling, Sky Dancer NGA preview
    Insanely strong planeswalker. This on turn 3 is a major threat for most decks. The only "problem" is that there is an arguably better card - Teferi, Time Raveler - at the same CMC, and which conveniently is a great answer to a turn 3 Yianling.
    Posted in: The Rumor Mill
  • posted a message on Mox Tantalite Twitch TV stream
    Quote from mu1000 »
    Quote from mu1000 »

    Oh, and a Jeskai Superfriends deck running 2 Mox Amber placed first in SCG Syracuse. I guess you'll just blow that off as well.

    (...) and then proceed to cite an outlier from a random-ass standard deck (...)

    Rolleyes

    Yeah, safe to say at this point you're just trolling. Baiting someone with something irrelevant to the format in question (Modern, as in, you know, Modern Horizons) and acting all like "I was merely pretending to be dumb" while disregarding the rest of the argument while at the same time spamming the forum with some random emoji sure makes you right. Ignore and move on.

    Haha, nice try rewriting history. YOU brought up standard ("Amber IS indeed unplayable jank, even in Standard..."), I guess you want to forget that.

    Anyway, back on topic: I agree with the guys saying that free mana should never be underestimated, and that it has a tendency to be broken somehow. Now, clearly in eternal formats the bar is much higher than in Standard, so yeah it may ultimately be "unplayable".
    Posted in: The Rumor Mill
  • posted a message on Mox Tantalite Twitch TV stream
    Quote from mu1000 »

    Oh, and a Jeskai Superfriends deck running 2 Mox Amber placed first in SCG Syracuse. I guess you'll just blow that off as well.

    (...) and then proceed to cite an outlier from a random-ass standard deck (...)

    Rolleyes
    Posted in: The Rumor Mill
  • posted a message on Mox Tantalite Twitch TV stream
    Quote from mu1000 »

    Lots of people thought Chrome Mox was bad (card disadvantage).
    Lots of people though Mox Opal was bad, or at least not powerful (too slow)
    Mox Amber is certainly not unplayable.
    Mox Tantalite... time will show.

    Where's the proof tho. Just saying "yeah people thought this and Mox Amber is not unplayable and Tantalite will be played in some uncertain future" when you have a post history and search tool to look through, Standard and Modern results with zero (0) Ambers aside from some random 5-0 meme deck in Standard, and Lotus Bloom in the same cardpool isn't cutting it.

    Then again, these are the same people that were decrying that Champion of Rhonas was a Modern playable card because "historically cheating permanents into play has always been a powerful effect" so I don't know what I was expecting.

    Sorry, I can't be bothered to look up quotes to prove my points to random strangers on the internet. Take my word for it, or not, I don't care. I know I'm right.

    Oh, and a Jeskai Superfriends deck running 2 Mox Amber placed first in SCG Syracuse. I guess you'll just blow that off as well.
    Posted in: The Rumor Mill
  • posted a message on Counterspell confirmed NOT in set
    Quote from JovianHomarid »
    They confirmed on stream that Counterspell is not in the set.


    Probably a good thing. Counterspell would make spells with CMC 4+ a major liability.
    Posted in: The Rumor Mill
  • posted a message on Mox Tantalite Twitch TV stream
    Quote from Manite »

    Yeah, I can picture the arguments:

    Chrome Mox - "You have to exile a card, and risk getting 2-for-1ed. Total jank."
    Mox Opal - "You have to get three whole artifacts on the battlefield. Unplayable garbage."
    Mox Amber - "You need to have a legendary creature or planeswalker on the battlefield. Jaaaaank."
    Mox Tantalite - "You have to wait three whole turns!? JAAAAAANK!"

    I wonder how many players deride Lotus Bloom for the same reason.


    Yeah, nah. Quote me exactly in which posts Chrome and Opal were deemed unplayable. Amber IS indeed unplayable jank, even in Standard, and this needed Suspend 1 to be even remotely playable. I wonder how it's always people who don't even play modern the ones that complain the loudest about "people complaining" and thinking card are absurdly busted because they share part of their name with another busted card while reposting meme rhetoric like this. Do you think Cabal Therapist is also good because it's a callback to Cabal Therapy?

    Lots of people thought Chrome Mox was bad (card disadvantage).
    Lots of people though Mox Opal was bad, or at least not powerful (too slow)
    Mox Amber is certainly not unplayable.
    Mox Tantalite... time will show.
    Posted in: The Rumor Mill
  • posted a message on Bazaar Trademage
    I don't particularly care for this one. It seems too slow for any deck that wants to abuse the Bazaar effect, and decks that want a beater typically do not like card disadvantage.
    Posted in: The Rumor Mill
  • posted a message on Ilharg, the Raze-Boar
    Meh. A lot of hype in this thread. The boar is only good if your opponent cannot deal with a 6/6 for 3RR, in which case any fatty would serve the purpose.
    Posted in: The Rumor Mill
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