I would buy what I could afford. Be it a car or MTG cards or whatever. Sure the scale is the same but at the end of the day it's 25 cents.
And I'm not telling you not to get worked up. I'm just trying to understand why you have this level of vitriol over bulk rares for a trading card game.
To each their own I suppose. You do you man. Good luck!
Just seems like an odd thing to get worked up about. If they were price gouging on something significant I would totally understand but it's 25 cents. That hopefully shouldn't impact your financial empire.
How were you planning on "Voltroning" your commander? Most of the enchant creature auras in black are geared towards hurting opposing creatures rather than pumping up yours. Additionally, there weren't any equipment cards other than Bonesplitter and maybe Bladed Pinions of significant consequence to that end.
Sorry for the delay. Unfortunately there's not much we can do within the deck tags for cards like those. We can use the card tag (outside of the deck tag) for the beebles like so:
[card="B.O.B. (Bevy of Beebles)"]B.O.B. \(Bevy of Beebles)[/card]
to produce this B.O.B. \(Bevy of Beebles). The parenthesis do cause issues with the card tag and the added '\' helps but is not required.
As for Garbage Elemental the deck tag always defaults to the latest printing of a card and there's no way presently we can force it to use a specific version of any card. Sorry.
Show us what you have thus far. Paste your list here into the deck tags or link to another site you already have it put together. From there, based on a description of what you play against regularly and/or what your deck's core strategy is we can make suggestions.
Soul of New Phyrexia can give all your permanents indestructible but would be challenging to set up. Other than that, cards that allow you to recur/shuffle cards from your graveyard back into your hand/library might help.
Conjurer's Closet is the only thing within the Gruul's color identity that truly flickers. It does have access to a few cards that can bounce stuff so you can cast them again.
There are no instants or activated abilities within UR's color identity that do exactly the same thing but here are a few cards that can replicate portions of what Teferi's Protection does:
Given some of your card choices, I'm going to assume you're on a budget and most of my recommendations will reflect that.
Mana Base
Your deck's mana curve is kinda high and I'm concerned your land count might be too low as a result. I'm not a huge fan of the Cluestones or Lockets. They are budget friendly and can help later but they cost too much for their effects. Commander's Sphere would be better but even that isn't necessary IMO. More lands might be better in those slots.
I'm not seeing much in the way of bounce spells other than Aetherpouts and Aetherize. Having some means to get rid of problematic noncreature permanents would probably be helpful. Into the Roil, Echoing Truth, Capsize can help. If you can afford Cyclonic Rift go for it.
Draw & Search
I'm a big fan of cheap draw to help smooth out draws and find bombs late game. Cards like Night's Whisper, Impulse, and Ponder can help get there. If you have the money for cards like Demonic Tutor, Vampiric Tutor, and Mystical Tutor I would include those. If you need inexpensive options to search your deck you may want to consider some of the cards with Transmute.
And I'm not telling you not to get worked up. I'm just trying to understand why you have this level of vitriol over bulk rares for a trading card game.
To each their own I suppose. You do you man. Good luck!
Sac outlets: Carrion Feeder, Village Rites, Corrupted Conviction, Deadly Dispute, Reckoner's Bargain, Vulturous Aven
Removal: Cast Down, Ashes to Ashes, Go for the Throat, Murder, Feed the Swarm, Crypt Rats, Doom Blade, Debt to the Kami, Pharika's Libation
Draw: Night's Whisper, Read the Bones, Blood Pact, Sign in Blood
Recursion: Grim Discovery, Reaping the Graves, Blood Fountain
How were you planning on "Voltroning" your commander? Most of the enchant creature auras in black are geared towards hurting opposing creatures rather than pumping up yours. Additionally, there weren't any equipment cards other than Bonesplitter and maybe Bladed Pinions of significant consequence to that end.
to produce this B.O.B. \(Bevy of Beebles). The parenthesis do cause issues with the card tag and the added '\' helps but is not required.
As for Garbage Elemental the deck tag always defaults to the latest printing of a card and there's no way presently we can force it to use a specific version of any card. Sorry.
Gaea's Cradle and Dryad Arbor should probably be in there. As well as Strip Mine and/or Wasteland depending on what your meta is like.
Quirion Ranger might be worth testing.
- Horned Kavu
- Invasive Species
- Ancestral Statue
- Ambush Krotiq
- Decoction Module
- Erratic Portal
If you really wanna get cheeky you could use the sticker from Eternal / Acrobat / Toast.Additionally these cards that could help:
Beyond those, countermagic to prevent whatever you're concerned about from happening is probably your best bet.
1 Xanathar, Guild Kingpin
//CREATURES
1 Thieving Skydiver
1 Dimir Doppelganger
1 Mirror Image
1 Thief of Sanity
1 Archaeomancer
1 Clone
1 Disciple of Bolas
1 Evil Twin
1 Intellect Devourer
1 Lazav, Dimir Mastermind
1 Master Thief
1 Solemn Simulacrum
1 Undercover Operative
1 Body Double
1 Fallen Shinobi
1 Mind Flayer
1 Geth, Lord of the Vault
1 Noxious Gearhulk
1 Brainstealer Dragon
//ARTIFACTS
1 Sol Ring
1 Arcane Signet
1 Charcoal Diamond
1 Dimir Signet
1 Mind Stone
1 Sky Diamond
1 Swiftfoot Boots
1 Dimir Cluestone
1 Dimir Locket
1 Silumgar Monument
1 Hedron Archive
1 Dark Ritual
1 Village Rites
1 Disdainful Stroke
1 Grasp of Darkness
1 Negate
1 Pull from Tomorrow
1 Cancel
1 Ghostly Flicker
1 Hero's Downfall
1 Murder
1 Soul Manipulation
1 Unwind
1 Aetherize
1 Fact or Fiction
1 Insidious Will
1 Rewind
1 Aetherspouts
1 Spell Swindle
//SORCERIES
1 Inevitable Betrayal
1 Preordain
1 Feed the Swarm
1 Walk the Plank
1 Grim Tutor
1 Read the Bones
1 Covetous Urge
1 Damnation
1 Mass Manipulation
1 Syphon Mind
1 Beacon of Unrest
1 Extract from Darkness
1 Decree of Pain
1 Control Magic
1 Soul Ransom
1 Steal Artifact
1 Corrupted Conscience
1 Mind Control
//LANDS
1 Evolving Wilds
1 Command Tower
1 Choked Estuary
1 Darkwater Catacombs
1 Dimir Aqueduct
1 Dimir Guildgate
1 Dismal Backwater
1 Sunken Hollow
1 Tainted Isle
1 Temple of Deceit
1 Thriving Isle
1 Thriving Moor
11 Island
10 Swamp
Given some of your card choices, I'm going to assume you're on a budget and most of my recommendations will reflect that.
Mana Base
Your deck's mana curve is kinda high and I'm concerned your land count might be too low as a result. I'm not a huge fan of the Cluestones or Lockets. They are budget friendly and can help later but they cost too much for their effects. Commander's Sphere would be better but even that isn't necessary IMO. More lands might be better in those slots.
Thriving Isle and Thriving Moor are okay but could just be another UB land. You might be better off with cutting them and a few basics for things like: Path of Ancestry, Waterfront District, Mistvault Bridge, Ice Tunnel, and Contaminated Aquifer. I would also recommend running a few utility lands like Mystic Sanctuary and Bojuka Bog.
If you would like a little more mana fixing cards like Terramorphic Expanse, Esper Panorama, Grixis Panorama, and Ash Barrens are solid. Fetchlands are the norm but pricier.
Removal
Grasp of Darkness and Walk the Plank would probably be better as Go for the Throat and Resculpt. Doom Blade is a 3rd consideration. Edict effects like Diabolic Edict, Debt to the Kami, and Fleshbag Marauder are additional possibilities if needed.
I'm not seeing much in the way of bounce spells other than Aetherpouts and Aetherize. Having some means to get rid of problematic noncreature permanents would probably be helpful. Into the Roil, Echoing Truth, Capsize can help. If you can afford Cyclonic Rift go for it.
Cancel should be Counterspell or Dissolve, Stoic Rebuttal, or Dissipate.
Draw & Search
I'm a big fan of cheap draw to help smooth out draws and find bombs late game. Cards like Night's Whisper, Impulse, and Ponder can help get there. If you have the money for cards like Demonic Tutor, Vampiric Tutor, and Mystical Tutor I would include those. If you need inexpensive options to search your deck you may want to consider some of the cards with Transmute.
Hope that helps. Good luck!