Excellent article. Really very well done. Seriously, do this for ever set. Please
Anyways, I only have two issues with it:
- The only instance where Sudden Death is considerably better than Sudden Shock is when dealing with Werebear. And Sudden Shock can still handle him before the Threshold-reaching card resolves. And at a much more playable cost. With Baloth, the player isnt likely to be countering things if he's playing Baloth, and the life loss isnt worth that much. Maybe in The Rock mirror?
- I really would have liked to hear your take on Trickbind, given your clarity on the basics and insight beyond that, both of which you've demonstrated admirably.
This deck has been evolving constantly for weeks now, and thus is no longer swinging with only lil blue men, sadly making my title invalid to a degree. but its too fun to give up, i mean who doesnt like declaring that they will smash face with smurfs?
anyways, here's the most recent version (please keep in mind im just beginning playtesting):
4 Polluted Delta
4 Watery Grave
7 Island
2 Seat of the Synod
1 Vault of Whispers
2 Swamp
4 Spiketail Hatchling
4 Dimir Infiltrator
3 Ninja of the Deep Hours
3 Trinket Mage
2 Dimir Cutpurse
4 Dark Confidant
4 Counterspell
4 Mana Leak
4 Echoing Truth
2 Pithing Needle
1 Sensei’s Divining Top
2 Sword of Fire and Ice
3 Umezawa’s Jitte
SB:
4 Cranial Extraction
1 Pithing Needle
4 Smother
3 Undermine
3 Withered Wretch
after all the evolution, ive solved all the issues except putting removal inthe main. i think the swords and jittes do the job, but im still considering switching a jitte and an echoing truth for 2 smothers from the board
Also, as a constructed fan, do you think your cat, "being a dedicated constructed player," might write an article?
Anyways, I only have two issues with it:
- The only instance where Sudden Death is considerably better than Sudden Shock is when dealing with Werebear. And Sudden Shock can still handle him before the Threshold-reaching card resolves. And at a much more playable cost. With Baloth, the player isnt likely to be countering things if he's playing Baloth, and the life loss isnt worth that much. Maybe in The Rock mirror?
- I really would have liked to hear your take on Trickbind, given your clarity on the basics and insight beyond that, both of which you've demonstrated admirably.
Rock on Finn. Keep writing.
anyways, here's the most recent version (please keep in mind im just beginning playtesting):
4 Polluted Delta
4 Watery Grave
7 Island
2 Seat of the Synod
1 Vault of Whispers
2 Swamp
4 Spiketail Hatchling
4 Dimir Infiltrator
3 Ninja of the Deep Hours
3 Trinket Mage
2 Dimir Cutpurse
4 Dark Confidant
4 Counterspell
4 Mana Leak
4 Echoing Truth
2 Pithing Needle
1 Sensei’s Divining Top
2 Sword of Fire and Ice
3 Umezawa’s Jitte
SB:
4 Cranial Extraction
1 Pithing Needle
4 Smother
3 Undermine
3 Withered Wretch
after all the evolution, ive solved all the issues except putting removal inthe main. i think the swords and jittes do the job, but im still considering switching a jitte and an echoing truth for 2 smothers from the board
any constructive criticism is welcome