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  • 2

    posted a message on Kethis The Hidden Hand Mana Source Preview
    Covers Arvad the Cursed, Reki, the History of Kamigawa, old Captain Sisay, Day of Destiny, Time of Need, Primevals' Glorious Rebirth, Yomiji, Who Bars the Way - definitely a theme I had not identifed among these colors, but there's enough there to make it work.
    Posted in: The Rumor Mill
  • 3

    posted a message on New Phyrexia Dad Joke - one day late
    Haseph, Blade Harvester 2W
    Creature - Artificer (R)
    Whenever a Plains enter the battlefield under your control, create a colorless Equipment artifact token named Razorgrass Blade. It has "Equipped creature gets +1/+1", equip 1, and living weapon (When that Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
    2/2

    It makes BLADES OF GRASS and WHEAT GERMS
    Posted in: Custom Card Creation
  • 1

    posted a message on [Card Creation League] CCL Discussion Thread
    Ok I did the thing.
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on CCL The Last (June '19) - Round 1
    Card Creation League The Last (June 2019)
    Round 1 - Ith This The Real Life



    In the face of impending doom, heroes gather.
    For over twelve long years, these heroes have heeded a call. A call that reaches deep within their hearts and minds, bringing forth powerful spells from a thousand worlds. They have journeyed across planes, overcome great challenges, and battled one another for a place in the annals of history.
    Although they look forward to a new home, a promise from the void, the only certain thing is that they must say goodbye to their current home.
    For this final gathering, each hero must call forth a commander from across time and space. Ancient ideas have appeared again over the horizons, giving rise to new forms. As they have often done, each hero will begin their final journey here with a legend, and at the same time respond to the call that first brought them together.

    Challenge:
    Create a legendary creature with suspend.

    Deadline:
    Wednesday, June 5th, 11:59PM Pacific (shooting to begin Round 2 and start critiques around this day)
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Liliana Cast Down
    https://corocoro.jp/40507/
    Sorry can't pull the image on my phone but I guess this is a Japan-only promo version of Cast Down that will be included in Corocoro Aniki magazine. Art by Ittoku.
    Liliana is saying something about how people worry about being remembered after they die, but not to worry because death belongs to the nameless. As long as you have a name, bear it proudly!

    Scryfall has the card image up already, here you go.
    Posted in: The Rumor Mill
  • 1

    posted a message on Ravnica Allegiance (RNA) and War of the Spark (WAR) General Discussion
    New story today, it was cute. I forget the Selesnya story exactly, was her father actually the person who was in the underground operation? I seem to recall thrull merging happened with him.
    Posted in: Magic Storyline
  • 1

    posted a message on Gideon Blackblade
    When I see the word Blackblade I expect lands to be counted somewhere. The obvious one would be in his creature ability if it can fit, but some kind of removal would be good too as I have found it odd that "soul drinking" mechanically is just...being really strong.
    As is this just seems like Gideon looking for the Blackblade.
    Posted in: Custom Card Creation
  • 2

    posted a message on My dream card - its not even busted
    Lower the floor, raise the ceiling?

    Healing Drakes 2GU
    Creature - Drake (U)
    Flying
    When ~ enters the battlefield, create a 2/2 blue Drake creature token with flying, then gain 1 life for each Drake you control.
    2/2

    This seems good but fine to me, and I feel like green lifegain should be more tied to the creatures in some way, rather than just straight gaining life.
    Posted in: Custom Card Creation
  • 2

    posted a message on A Full Cycle of Deathrite Shamans
    My criteria are one-mana hybrid 1/2s that have 3 tap abilities, one without mana and one of each color mana, and that have names that abbreviate to DR Shaman for extra confusion.
    Also as you will see I'm going with Shaman traditions each from different planes instead of each Ravnica guild, and leaning into some unique color pair focuses rather than trying to make good generalist cards like the original.

    The Noyan Dar, Roil Shaper people on Zendikar are I guess not technically shamans but I feel they should be. Balduvians also have a white-loving shaman and a weird strain of blue land-animating people but they are both wizards.

    Dreamroil Shaman (W/U)
    Creature - Merfolk Shaman Ally (R)
    T: Untap target land creature.
    W, T: Put a +1/+1 counter on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
    U, T: Copy target instant or sorcery spell that targets a land you control. You may choose new targets for the copy.
    1/2

    Mardu off colors, leaning heavily into Warrior tribal. I intentionally and weirdly also left this open to 2HG play as a nod to Battlebond. I kind of want to do a voting shaman from Fiora but it just didn't fit the world. A rebel/mercenary from Mercadia would be cool too but I can't fit all those types.

    Dustride Shaman (W/B)
    Creature - Human Shaman Warrior (R)
    T: Target Warrior gets +1/+2 and gains lifelink until end of turn.
    W, T: Create a 1/1 white Warrior creature token. Activate this ability only if a creature attacked an opponent this turn.
    B, T: Until end of turn, whenever a Warrior deals damage to an opponent, you draw a card and lose 1 life.
    1/2

    This time, it is Marit Lage. Brine Shaman is 2/3 of the way there already. Is probably too good if it kills anything with one ice counter?

    Darkrime Shaman (U/B)
    Snow Creature - Human Shaman (R)
    T: Add 1. Spend this mana only to cast snow spells or activate abilities of snow permanents.
    U, T: Tap target creature and put an ice counter on it.
    B, T: Destroy target creature with toughness less than or equal to the number of ice counters on it.
    1/2

    I don't think a Spirit Shaman makes sense on Kamigawa so we'll go with a disciple of Kumano who found out about The Unspeakable. This one has a lot of possible ways the abilities could fall.

    Depthreach Shaman (U/R)
    Creature - Human Shaman (R)
    T: Add 1 for each Arcane card you own in exile and in your graveyard.
    U, T: Exile target Arcane card from your graveyard. For as long as it remains exiled, you may activate its splice ability as though it were in your hand.
    R, T: Discard a card, then draw a card. If you discarded an Arcane card, untap Depthreach Shaman.
    1/2

    Amonkhet, somewhere outside the Hekma or after the fall of Naktamun. I like the setting and the mental image for this one but the mechanical theme needs some work. I could maybe do Grixis here instead using Unearth, and change the RG one from Jund.

    Dreadrot Shaman (B/R)
    Creature - Jackal Shaman (R)
    T: Target permanent or spell you control gains wither until end of turn.
    B, T: Each player loses 3 life unless that player sacrifices a nonland permanent or discards a card.
    R, T: Dreadrot Shaman deals 1 damage to each opponent for each Desert you control and each Desert card in your graveyard.
    1/2

    We already have the Golgari one so for red/green going to Jund.

    Dracorage Shaman (R/G)
    Creature - Viashino Shaman (R)
    T: Target Dragon creature you control fights target creature you don't control.
    R, T: Until end of turn, creature spells you cast have devour 3.
    G, T: Create a 1/1 green Saproling creature token. Activate this ability only if a creature died this turn.
    1/2

    This one is pretty wacky and doesn't have too much of a precedent but I have fond memories of red/white soulbond in Avacyn Restored, weirdly since blue and green had a lot more soulbond. The only other candidate I can think of is Zendikari Kor with Equipment.

    Dawnring Shaman (R/W)
    Creature - Human Shaman (R)
    T: If Dawnring Shaman and target creature you control are unpaired, pair them.
    R, T: The creature paired to Dawnring Shaman gets +1/+2 and gains double strike until end of turn.
    W, T: You gain life equal to the total power and toughness of Dawnring Shaman and the creature paired to it.
    1/2

    To the elves of Shadowmoor and their persist shenanigans. Not sure about the miserable mana-fixing ability.

    Dimroot Shaman (G/W)
    Creature - Elf Shaman (R)
    T: Until end of turn, G and W symbols on cards you own are {GW} instead.
    G, T: Remove a -1/-1 counter from target creature you control.
    W, T: Target creature you control gains persist until end of turn.
    1/2

    Ixalan is pretty obvious for this last one. Was trying to make a creature tap and explore but it was difficult to word and this version seems like an interesting cap but also plays with the G ability if you get desperate.

    Driftreed Shaman (G/U)
    Creature - Merfolk Shaman (R)
    T: Target creature you control with no counters on it explores.
    G, T: Remove a counter from target permanent you control, then double the number of those counters on that permanent.
    U, T: Creatures you control gain hexproof from spells until end of turn.
    1/2
    Posted in: Custom Card Creation
  • 3

    posted a message on New planeswalker named Davriel
    Good to see white guys named Dave getting more representation :p
    Posted in: The Rumor Mill
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