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  • posted a message on [Primer] UR Storm
    Another fun way to win without Grapeshot/Empty is Guttersnipe, but that costs 3 and is too expensive imo.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    So am I to understand that the UR Eldrazi deck isn't dangerous enough to us to worry about, and that it's still mainly Burn and playing around Chalice now? Along with the other naturally less favorable matchups.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    Read Finkel's article. It gives you great advice on sideboarding against matchups, although Bx Eldrazi is not among them.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    Can you go into more detail about the Eldrazi matchup?
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    Well, if Friday Nights has taught me anything, it's that Dragon's Claw is really good against burn.
    The one thing that's worrying is that Eidolon will probably be able to race you faster than you can actually gain life with it.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    So with the banning of Twin and Summer Bloom, the burn (and probably the new Bx Eldrazi deck) matchups are more than less than favorable. While I'm pretty much set on keeping the deck in 2 colors, I want to try and compile a list of advantages splashing white or black into the deck will be.

    WWhite
    • Wear//Tear for enchantment hate and/or spot artifact removal
    • Angel's Grace to stall for another turn (or go off against Eidolon)
    • An easier time getting Leyline on the board other than having in the starting hand (this really isn't that relevant anymore from what I see, we can do fine even with hand attack)

    BBlack
    • Less costly Dismember (although this was mainly for Twin, so not relevant anymore)
    • Hand attack of our own for any matchup (I highly disagree with this, as it slows down our combo)
    • Vampiric Link for the burn matchup

    That's all I can think of at the moment, I'll be reading new posts and updating accordingly.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    Swan Song can be a double-edged sword for us more often than you think because the bird becomes a clock.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    The Wear//Tear argument seems to be the best option to me. Against Chalice, Shattering Spree seems to be a very good option, although until I get my hands on some I'll be running Vandalblast. Echoing Truth I think should still stay in because multiple Relics can happen.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    Not much. Now it's all about finding the right cards against Bx Eldrazi. Everything else is about the same.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    I can see running Pithing Needle. I might find my foil copy and run it, although I'm not sure if I want to take out Defense Grid.

    With Twin being banned I feel that there is almost no reason to run Rending Volley, or any red removal spell that isn't Lightning Bolt. Bloom I don't think affects us at all, except that it does basically completely obsolete another sick combo deck that's been doing very well.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    It's interesting to see the Watery Grave in the sideboard instead of main. I would go with a likely unpopular opinion of running the Grave in main board instead of either a Reef or a Vents, but more likely replacing Reef.

    Other than that, you could make the argument for including Thoughtseize, but I personally wouldn't have them in sideboard because, looking at yours, your Tron matchup is significantly weaker with no artifact hate in sideboard.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    I wouldn't board in Defense Grid against decks with K command either, but doesn't it slow down the deck ever so slightly (by like a turn, maybe two) due to the increased cost of K command? That could possibly justify boarding it in, although it doesn't tip the matchup in our favor at all.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    I've been looking at Bx Eldrazi lists and I think that Ignite Memories is the best card against them. That being said, with out current sideboard it's difficult (for me at least) to figure out what to board out. Defense grid being destroyed by Kolaghan's Command is the main argument against, and I can understand that, but that's only one slot. I'm not sure what else we would take out of the sideboard to make room for more Ignites. And only one copy simple isn't enough.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    You will be clicking. A lot. Like, too much. For any play tips, just read the rest of the thread.
    Posted in: Combo
  • posted a message on [Primer] UR Storm
    Yes. Always yes. Blood Moon is really good against a lot of decks because it can completely shut out some of them, which buys a ton of time for us to off. I would run three because that way you can draw it more often, but it won't show up unneeded.
    I also suggest taking out one Echoing Truth because we usually board that in against decks that will run Leyline postboard. That way when you board it in it'll show up very rarely and when you combo off you see most of the deck anyway, so you can simply draw the single copy on the combo turn, get enough storm, bounce the Leyline and kill them.

    The rest of your deck seems okay to me, although I do suggest trying to get a hold of more blue fetches if possible and replace the Foothills. Red mana is not a priority find since we can generate that easily.
    Posted in: Combo
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