If they honestly believe that Counterspell would have outshone the rest of the set, then I have a great deal of concern for the cards we haven't seen yet. Sure, Counterspell is big, and strong, and has a heavy amount of emotional baggage, but if as a designer of a set don't think you're capable of outshining Counterspell with the boatload of tools MH1 has (countless mechanics, ignoring New World Order, nostalgia out the wazoo) then maybe there should have been someone else in charge of that decision. Urza, for instance is a friggin bombshell of nostalgia and power which would have made as large a splash as Counterspell. FoN has generated a lot of dialog. Serra made most of the Vorthoses happy, and I think the Commander crowd has been overjoyed with
- idSurge
- Registered User
-
Member for 9 years, 8 months, and 8 days
Last active Mon, Mar, 1 2021 01:38:08
- 0 Followers
- 7,696 Total Posts
- 3316 Thanks
-
7
13055 posted a message on The State of Modern Thread (B&R 20/05/2019)I'd just like to voice my opinion that I am very disappointed that Counterspell will not be joining us. People at Wizards have, time and time again, stated that Counterspell is "too good" for Standard, so this was the first real opportunity to give us a card that helps level the playing field from non-interactive, linear decks and the reactive playstyles that have, in truth, been helped a lot by the additions of Teferi(s) and Jace, but still are left lacking a lot of the time because of a universal answer in the first few turns of the game.Posted in: Modern Archives
If they honestly believe that Counterspell would have outshone the rest of the set, then I have a great deal of concern for the cards we haven't seen yet. Sure, Counterspell is big, and strong, and has a heavy amount of emotional baggage, but if as a designer of a set don't think you're capable of outshining Counterspell with the boatload of tools MH1 has (countless mechanics, ignoring New World Order, nostalgia out the wazoo) then maybe there should have been someone else in charge of that decision. Urza, for instance is a friggin bombshell of nostalgia and power which would have made as large a splash as Counterspell. FoN has generated a lot of dialog. Serra made most of the Vorthoses happy, and I think the Commander crowd has been overjoyed withModernCommander Horizons. We have the return of Sliver after 5 years. We have presumably the remaining Swords in the Sword of X and Y cycle. Canopy lands are pretty big side-grades for a lot of Modern decks. I don't buy that Counterspell would have detracted from the overall hype of the set. Sure, it might have overshadowed some of the sub-par cards they seem to be tossing Modern's way, but don't "restrictions breed creativity"? Just go into design trying to make cards as exciting as Counterspell. Give midrange a powered up Thrun with the WAR god ability. Let stepmom target herself. Make Force of White actually playable. It isn't impossible to create cards on Counterspell's level; they've been doing that in Standard legal sets for a while (Arclight Phoenix being the most recent). I just don't get the reasoning for Counterspell's lack of inclusion. Sorry, rant over. -
5
Aegraen posted a message on The State of Modern Thread (B&R 20/05/2019)I know we're only 90 cards deep, but holy balls, the distinct lack of any playable answers outside the green force for artifact decks (in the SB) is a joke. No, prohibit/exclude is not modern playable. FoN is SB material at best (There are way too many creature decks to MB such a narrow card in this format...I know, the amount of games I've lost because I'm holding negate/countersquall is ludicrous), Firebolt is interesting in a deck like Phoenix, but it's not really playable as a catch-all answer. Where's Deed, Vindicate, Swords, Abrupt Decay/Assassin's Trophy, (RIP Counterspell), cheap red removal to deal with X/5's, Containment Priest/GY hate, Tribal hate (E-Plague, etc.), Port, more non-basic hate, etc. There's nothing.Posted in: Modern Archives
There is however, a ***** load of non-sense tribal/EDH cards and very low power level callbacks (bad bad preordain, 5 mana ponder, did we really need a white beast within?, etc.). The marketing of this set has been atrocious.
Feels like the format is rewarding the linear decks even more with this set (the Canopy lands tend to be much better in decks like burn, bogles, etc., than mid-range/control decks), really good infect card, tribal aggro, etc.
I'm really tired of WoTC designing premium sets primarily for limited. Most people aren't going to regularly draft your 7$+ booster set. Burns my britches. /rantover -
7
Joban8 posted a message on [MH1] Modern Horizons Discussion ThreadPosted in: ModernQuote from tronix »
yeah the bolded part is really what i find bothering.Quote from Geonova »I'm really trying to be optimistic here but I can't lie to myself about being disappointed. When the set first got announced I thought it would be a good mix between old cards and new cards... then you find out it's only 15% reprints. I tried to stay positive, but with every reprint it just made me hurt even more. Professionals and casuals made lists of cards they wanted in Modern but now they're lucky if one of those made it into the set. As of now, there is no counterspell, containment priest, wirewood symbiote, quirion ranger, vindicate. It feels like the day I watched the Last Jedi -- I just feel hollow.
It looks like some EDH players will be happy, though.
i mean i get that we as onlookers would be predisposed to focus on reprints when theorycrafting what the set might look like or contain (ie its much harder to envision cards that dont exist). however i still expected more influential, or at least iconic reprints, to be mixed in. plenty of cards yet to be spoiled, but what has been shown so far is considerably...different than what i was expecting. like where are the cards such as vindicate, deed, wild growth, fire/ice, sterling grove, quirion ranger, etc (would have included counterspell in that list)?
i do think some of the newly designed cards, and even the remakes are powerful enough to see play thus impacting the format somewhat. its just off-putting to not see the reprint inclusions that i think many would have rated as clear winners (without being absurdly warping).
lets just say ill be less than pleased if it ends up where most/all of those cards dont show up and instead we get a meme bear tribal and ninja support. not to say that stuff shouldnt exist, rather that there is a time and a place for those things. the FIRST AND ONLY product that can bypass standard into modern might be better served with you know...getting relevant cards into the modern format.
You perfectly articulated my thoughts on the set. Being the first set to bypass standard into modern, the way it was marketed by the mothership, and the name itself made players think they would be getting a set designed to fill some gaps in the format and maybe a few cool new cards to boot. I don't want to jump the gun and crucify the set when only ~50% has been spoiled, but the back half will need to carry the first if wotc wants this set to be anything more than sweet EDH fodder plus a modern-relevant land cycle. If the remaining spoilers contain the same level of mediocrity then I'm clueless as to what R&D thought they would achieve with this project. The only explanation that makes some sort of sense to me is that maybe WotC thought they'd be killing legacy if modern were given access to staple reprints.
What makes it even more baffling is the fact that by going down the route of just 15% reprints, you make the set exponentially more difficult/expensive to produce due to increased R&D, labor, time, etc and end up taking a much larger risk as you're hoping your set of predominately brand new cards has an actual positive impact on a format with an already diverse card pool containing millions of interactions. Chalk it up to overconfidence, ignorance, or apathy; either way, it's not a good look and suggests a significant lack of understanding regarding the format as a whole. You'd think that the people who are allegedly monitoring format health would know a thing or two about the modern infrastructure and which existing cards, that they can extrapolate data from b/c they exist, could be introduced into the format to remedy things they may perceive as degenerate, balance the color pie, aid bottom tier archetypes, etc.
To reiterate my overall outlook on the set, I'm cautiously optimistic about the second half and don't want to jump the gun. However, a second half which mirrors the first would make this set a complete flop in my view or at least in terms of what it was marketed to be. Maybe R&D assumed functional variants of legacy staples would serve the same purpose as reprints, but at this point in time it looks like that kind of thinking and lack of established reprints will be the two notable failures should MH ultimately miss the mark. -
8
Geonova posted a message on [MH1] Modern Horizons Discussion ThreadI'm really trying to be optimistic here but I can't lie to myself about being disappointed. When the set first got announced I thought it would be a good mix between old cards and new cards... then you find out it's only 15% reprints. I tried to stay positive, but with every reprint it just made me hurt even more. Professionals and casuals made lists of cards they wanted in Modern but now they're lucky if one of those made it into the set. As of now, there is no counterspell, containment priest, wirewood symbiote, quirion ranger, vindicate. It feels like the day I watched the Last Jedi -- I just feel hollow.Posted in: Modern
It looks like some EDH players will be happy, though. -
2
Lemonbuster posted a message on Genesis reprintOkay I was really feeling like people were jumping the gun but this is basically just another Commander set. Nobody is going to cast Genesis in Modern competitively and its looking like most of the rare slots are for that or limited. Boring.Posted in: The Rumor Mill -
2
tronix posted a message on [MH1] Modern Horizons Discussion ThreadPosted in: Modern
at this point im not even considering counterspell as a possible inclusion. so far we have flusterstorm, force of negation, prohibit, and exclude. maybe there are more permission spells, and maybe its even counterspell, however that line-up makes me think they passed it over this time around.Quote from Nyzzeh »
When I saw today's previews were slivers my heart sank a little. Why are they so wicked that they didn't spoil counterspell already? I bet they said, well, day1 goes for force, next monday counterspell.
-
1
Nyzzeh posted a message on [MH1] Modern Horizons Discussion ThreadInteresting but at 2cmc AND sorcery speed I dare say it won't see play.Posted in: Modern -
3
ErhnamDjinn posted a message on Pondering MageEWW I know its just a common but couldnt they have made this like a 1U then maybe a 0/2 or 1/1 with the ponder ability.Posted in: The Rumor Mill -
1
Quamobrem posted a message on Diabolic Edict, Exclude (R&D Plays Magic previews)Exclude seems pretty good. Half the time Cryptic is counter+draw anyway, and this is vastly easier to cast.Posted in: The Rumor Mill
EDIT: Wait, creature. Nevermind lol. -
2
Bearscape posted a message on [MH1] Modern Horizons Discussion ThreadPosted in: ModernQuote from Dynamite_Private »Fact or Fiction is FINALLY on the menu, boyz!
**** yes.
We can stop the spoiler season now, between Sort of Will and Fact or Fiction I am satisfied. - To post a comment, please login or register a new account.
4
Personally, I would love it.
1
lol you really think so?
1
Yeah, I'm going to shift around my deck now, play it towards Blue/Green Ramp, with a Black Splash.
1
I mean its cool, if you think Phoenix is a fair deck, thats fine.
Fair is Jund. Fair is Rock. Fair is Blue Moon, and UWR (if that even see's play anymore).
If you think Phoenix is in the same boat as those decks? OK I guess.
10
The only thing I hope for, is this same format of forum. Not like Reddit, or other sites, but a nice traditional forum.
2
Which tons? Legit curious as I dont see a lot that are going to slot into power decks.
2
1
I'll bite.
What would it take to NOT be a 'Standard Set'.
1
A Snow Bug deck is really close to viable.
I'm going to pick up the cards now, because it's literally one finisher away.
1
Good enough? I dont know what Snow Payoff's we can get here, but thats not terrible.