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  • 1

    posted a message on [[Official]] Current Modern Banlist Discussion (7/14/2014 - 1/19/2015)
    According to ktkenshinx's document (linked in his sig) "MTGSalvation Modern Metagame Analysis - MTGO and Paper Data (September 2014 - January 2015)", the "Post KTK" paper meta has 4.19% Jund and 2.97% B/G rock.

    Sorry if you don't think that is high enough representation, but I think that categorically disproves your assertion that it is not viable.

    edit: Here's how you know your source is bad: it says burn is 4.75% of the meta. Come on, at least try to vet your data a little.
    Posted in: Modern Archives
  • 1

    posted a message on [[Official]] Current Modern Banlist Discussion (7/14/2014 - 1/19/2015)
    I'm not sure why people have the impression that turning burn spells into 2 damage spells instead of 3 is a thing that is only relevant in the mirror.

    Dragon's claw can be jammed by anyone playing any deck that feels like it is too slow for burn - provided the problem is big enough to justify SB slots. Whether it should be 4 of your sideboard depends on the meta of course, but lets not pretend like there are no printed answers to the deck.

    And lets not go down the "dies to removal" line of thinking - almost everything dies to removal!

    The effect severely slows down the Burn deck as it relies on the speed of 3 damage per card effects. When this goes down to 2 damage per card, you need a few more draw steps to close out the game, which incidentally is what other decks need to stabilize or just kill the burn deck.

    I'd really like to hear people elaborate more on which parameters create a format staple, versus which create a format warping card... are they really any different? Is "warping" simply a term used until it becomes an accepted staple?
    Posted in: Modern Archives
  • 2

    posted a message on [[Official]] Current Modern Banlist Discussion (7/14/2014 - 1/19/2015)
    Quote from LEH »
    WotC just need to print some anti-burn cards that all colors can use and the metagame will sort itself out.

    You sure that they have not done this already?
    Posted in: Modern Archives
  • 2

    posted a message on [[Official]] Current Modern Banlist Discussion (7/14/2014 - 1/19/2015)
    Seriously, boros charm and skullcrack are not good burn spells?

    You mean two spells that feature in most or all of high placing modern burn decks?

    A card doesn't have to be a bolt or better to be a "good burn spell".
    Posted in: Modern Archives
  • 4

    posted a message on [[Official]] Current Modern Banlist Discussion (7/14/2014 - 1/19/2015)
    Quote from soebek »
    Treasure Cruise has to be banned, and soon. It's obscenely broken and is utterly destroying the online meta. UR Delver the second most successful deck and only growing? Jesus H Christ.

    And now Burn is starting to splash blue just to play it...

    Absolutely farcical that a card like TC could get past R&D. It's destroying the Modern metagame. It should have been 5UUU at the least.


    At least5UUU? Even a single more coloured at 4UUUU would make it categorically worse than Concentrate, and I've never seen concentrate played. So i guess what you're saying is that you want draw 3 spells to be completely unplayable? And R&D are the ones who are clueless?

    Hyperbole isn't going to help anything.

    One might argue that this card would still be pushed enough to see play at 6UU, and be more or less ignored at 5UUU. Cool heads please
    Posted in: Modern Archives
  • 1

    posted a message on [[Official]] Current Modern Banlist Discussion (7/14/2014 - 1/19/2015)
    I like how red's answer is blood moon - an enchantment that comes down after they have their mana dorks and likely even already combo'd out (less likely if they are on the draw though).

    I think it's a bit disingenuous to sell blood moon as an answer to ascendency storm.

    edit: the red answer is Eidolon of the great revel
    Posted in: Modern Archives
  • 1

    posted a message on [Primer] Burn (1/2011 - 11/2015)
    I really like ash zealot in metas wherein you see lots of snapcaster mage, and I think you are giving up a lot by not playing vexing devil. hellspark elemental is the first thing I would cut - that card never really did much for me when i ran it.

    edit: Also, consider cutting a smash to smithereens in your sideboard for a single shattering spree. You probably don't need the 4th artifact hate except against affinity, when the shattering spree is huge.
    Posted in: Modern Archives - Proven
  • 1

    posted a message on spell snare
    You are missing the point, remand doesn't take away a card from your opponent, and costs you a card and gives you a draw (net zero cards). So there is no card advantage - you played a card that cost your opponent zero cards and gained you a card, meaning the number of cards in hand/play did not change.

    Dismiss is categorically different since it removes a card from your opponent, with the same (effectively) zero card cost to yourself, so +1 card advantage.

    On the other hand, remand is often TEMPO advantage if you remand a spell that costs more to play than remand. If you are not able to use the extra mana you gain then it is tempo neutral, which is still desirable if you have an advantage in board state.

    I'm sorry, but remand simply is not card advantage. It's a tempo spell, and normally just neutral tempo at that.
    Posted in: Modern
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