Quote from frozencajun »I still think Combust is better as it hits one of the best and most played creatures in Siege Rhino. BSA is also a problem card it doesn't kill.
Rhino isn't a problem Having Twin tap down an open land with an Ex arch leaving you unable to cast Combust in response to Splinter Twin, is.
1
Sorry if you don't think that is high enough representation, but I think that categorically disproves your assertion that it is not viable.
edit: Here's how you know your source is bad: it says burn is 4.75% of the meta. Come on, at least try to vet your data a little.
1
Dragon's claw can be jammed by anyone playing any deck that feels like it is too slow for burn - provided the problem is big enough to justify SB slots. Whether it should be 4 of your sideboard depends on the meta of course, but lets not pretend like there are no printed answers to the deck.
And lets not go down the "dies to removal" line of thinking - almost everything dies to removal!
The effect severely slows down the Burn deck as it relies on the speed of 3 damage per card effects. When this goes down to 2 damage per card, you need a few more draw steps to close out the game, which incidentally is what other decks need to stabilize or just kill the burn deck.
I'd really like to hear people elaborate more on which parameters create a format staple, versus which create a format warping card... are they really any different? Is "warping" simply a term used until it becomes an accepted staple?
2
You sure that they have not done this already?
2
You mean two spells that feature in most or all of high placing modern burn decks?
A card doesn't have to be a bolt or better to be a "good burn spell".
4
At least5UUU? Even a single more coloured at 4UUUU would make it categorically worse than Concentrate, and I've never seen concentrate played. So i guess what you're saying is that you want draw 3 spells to be completely unplayable? And R&D are the ones who are clueless?
Hyperbole isn't going to help anything.
One might argue that this card would still be pushed enough to see play at 6UU, and be more or less ignored at 5UUU. Cool heads please
1
I think it's a bit disingenuous to sell blood moon as an answer to ascendency storm.
edit: the red answer is Eidolon of the great revel
1
edit: Also, consider cutting a smash to smithereens in your sideboard for a single shattering spree. You probably don't need the 4th artifact hate except against affinity, when the shattering spree is huge.
1
Dismiss is categorically different since it removes a card from your opponent, with the same (effectively) zero card cost to yourself, so +1 card advantage.
On the other hand, remand is often TEMPO advantage if you remand a spell that costs more to play than remand. If you are not able to use the extra mana you gain then it is tempo neutral, which is still desirable if you have an advantage in board state.
I'm sorry, but remand simply is not card advantage. It's a tempo spell, and normally just neutral tempo at that.