The 2/2 zombie is supposed to be a mock of my boyfriend who is a total phish head (hence the t-shirt) and then 5/5 zombie giant is a quarter back. That flavor text tho.
its usually about playing the field of politics (if there is such a thing), and winning by pitting your opponents against each other
The group of friends who I play with like to refer to this as "janky politics", janky here meaning a very low and mischievous act. It's a term that is thrown around quite frequently when I play my own Phelddagrif group hug deck.
My deck's "win con" (if you can really call it that) is basically softening every blow throughout the game and just eventually running out everyones decks until I pull out the win with Solitary Confinement
Hey guys this is my first post on MTG Salvation. I have been an avid lurker for awhile and finally decided to make an account due to the fact that I need some help with a deck I have recently put together. Commander is by far my favorite all time format and the only deck I had been running for a while was Phelddagrif "Group Hug" EDH. I recently decided to make this more "agro" deck because I needed something new.
Right now the deck is just okay but I want it to wreck face in the future so I need some help. Right now the deck gets a board state going and sort of pops off but I have yet to win a game. I find that I keep playing all the cards in my hand and then have to top deck, which makes the deck flounder out. What I'm specifically looking for is either draw power in the form of creatures, or creature that have the ability's of the spells I'm running. Also let me know if you think I am running to many lands, or need more mana rocks. Any and all constructive criticism is welcome including you telling me which cards I should cut.
The group of friends who I play with like to refer to this as "janky politics", janky here meaning a very low and mischievous act. It's a term that is thrown around quite frequently when I play my own Phelddagrif group hug deck.
My deck's "win con" (if you can really call it that) is basically softening every blow throughout the game and just eventually running out everyones decks until I pull out the win with Solitary Confinement
Right now the deck is just okay but I want it to wreck face in the future so I need some help. Right now the deck gets a board state going and sort of pops off but I have yet to win a game. I find that I keep playing all the cards in my hand and then have to top deck, which makes the deck flounder out. What I'm specifically looking for is either draw power in the form of creatures, or creature that have the ability's of the spells I'm running. Also let me know if you think I am running to many lands, or need more mana rocks. Any and all constructive criticism is welcome including you telling me which cards I should cut.
Here is the Deck List:
Falkenrath Noble
Bloodthrone Vampire
Eldarazi Monument
Gatekeeper of Malakir
Kuon,Ogre Ascendent
Fleshbag Marauder
Phyrexian Altar
Braids, Cabal Minion
Decree of Pain
Caged Sun
Beseech the Queen
Spawning Pit
Carnage Altar
Increasing Ambition
Smallpox
Blood Artist
Dark Prophecy
Phyrexian Plaguelord
Reprocess
Vampire Aristocrat
Phyrexian Ghoul
Exsanguinate
Dictate of Erebos
Stronghold Assassin
Khabal Ghoul
Attrition
Smokestack
Army of the Damned
Butcher of Malakir
Barter in Blood
Fallen Ideal
Fallen Angel
Sol Ring
Sadistic Hypnotist
Mortician Beetle
Hell's Caretaker
Ebon Praetor
Skulltap
Dimir House Guard
Harvester of Souls
Quest for the Gravelord
Liliana of the Veil
Blade of the Bloodcheif
Innocent Blood
Gilded Lotus
Ashnod's Altar
Contamination
Devouring Swarm
Grave Pact
Tar Fiend
Bone Splinters
Viscera Seer
Skirsdag High Priest
Mutilate
Sign in Blood
Nights Whisper
21xSwamp
Bojuka Bog
Vesuva
Terramorphic Expanse
Urborg, Tomb of Yawgmoth
Barren Moor
Polluted Mire
Haunted Fengraf
Deserted Temple
Thanks!