Radkos Guildmage 1B, Sacrifice a creature: All creatures get -1/-1 until end of turn. 2R: Target Creature gets +2/+0 until end of turn
Simic Guildmage 3G: Creatures you control may block as though they had flying until end of turn 2U: Target creatures gains flying until end of turn.
Azorius Guildmage 2W:Tap target creature 3U: Tap target land, it doesnt untap during that players next untap phase
Just throwing out some ideas, simic i havent really figured out what they will do, but perhaps the flavor is similar to my idea. Though I do not know what color giving defender too would fit under.
1B, Sacrifice a creature: All creatures get -1/-1 until end of turn.
2R: Target Creature gets +2/+0 until end of turn
Simic Guildmage
3G: Creatures you control may block as though they had flying until end of turn
2U: Target creatures gains flying until end of turn.
Azorius Guildmage
2W:Tap target creature
3U: Tap target land, it doesnt untap during that players next untap phase
Just throwing out some ideas, simic i havent really figured out what they will do, but perhaps the flavor is similar to my idea. Though I do not know what color giving defender too would fit under.
UW
Sorcery
Gain 1 life for each tapped permanent in play
Revelating Thoughts (Uncommon)
1WU
Enchantment
Your maximum handsize is X, where X is the number of creatures in play
Unsettled Matter(Uncommon)
1WU
Instant
Counter target spell unless its controller taps all creatures he or she controls.
Honor Above All (Rare)
1WWU
Instant
Untap all creatures you control. Creatures you control get +7/+7 and gain flying until end of turn.