Those are fair points. I guess at the very least I'll stop linking to DeckStats ports of my lists in my primers.
Some notes - apparently my WB deck still features some green, and the lands that aren't green are apparently colourless. Also, given the fact that your pie charts are highlightable and clickable and something happens when you click, it'd be nice if it'd, say, bring up that selection of cards or something.
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Dec 16, 2017Rumpy5897 posted a message on MTGSalvation's Deckbuilder is Here!Will there be an easy way to back-port 2-3 years' worth of discussion, change logs etc?Posted in: Articles
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Dec 16, 2017Rumpy5897 posted a message on MTGSalvation's Deckbuilder is Here!I tossed my Daxos primer list up on it for fun, pieces are still green, the order of the cards within sections feels frankly random, all the enchantment creatures went to live with the enchantments. Not sure what's the point of the printing specification, or how to control it when pasting a list (i.e. 95+% use cases of the thing). Not really sure this was needed, in all honesty, given the fact the forums exist and have decks.Posted in: Articles
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By the way, seeing how you're a fresh account, check out Daxos on Nexus. I tried porting the primer over, adjusting it to local bbcode standards, and it's mostly operational. Feel free to check it out: https://www.mtgnexus.com/viewtopic.php?f=35&t=305
These ranking things ( ) would be nice, if it wouldn't be too much trouble.
That said, public EDH mileage may vary. Wildly. I hit up an LGS a few weeks ago, and watched as two guys struck a deal - guy A won't punch guy B for some number of turns if guy B lets guy A's commander resolve. Guy A casts the commander, guy B plonks down Desertion immediately. This was within 10 seconds of finishing up the deal. I saw red, threw all my resources at taking guy B out, and fell over to guy A on the backswing. Given the uncertain nature of the social interaction, building to win is the most reliable way to get something out of a public game, which leads to the rise of various ugly decks that aren't quite cEDH. The best way to get joy out of the format is to cultivate a local meta, which you can then communicate with to inbreed it to whatever standard you desire.
1 Solemn Simulacrum
1 Brought Back
Brought Back is a very versatile card. Note it doesn't say non-land, and the fully decked out list is cruising around with eight fetches. Combine that with a handful other saccables, or ways to find the fetches, and you should be able to get a Rampant Growth or two's worth of value out of it. I hear ripping two fetches turn two, only to immediately bring them back, is a pretty good line of play. I imagine I'll use it for ramp quite often, but there will probably also be a nontrivial number of cases where this picks up a fallen power lifter out of nowhere, much to the remover's chagrin. While the deck tends to barf out enchantments onto the field, not all are created equal and an opportunistic bit of spot removal on Skybind or Sphere of Safety can sometimes lead to game over. Being able to instantly bring them back sounds pretty good to me. Taking out Depression Automaton. While his ramp floor is higher than this thing's, plus he offers an on-death cantrip, he does cost four for this effect. Yes, I do realise he synergises with Brought Back, but it's not enough to cut Thran Dynamo over him.
Funny story, there's a post from summer of last year where I pinpoint the weaker-looking points of the deck in the high CMC range. By now, the only two that have survived are Cathars' Crusade and Merciless Eviction. They're not going anywhere - the first is unglamorous yet very functional, and the latter costs an arm and a leg but no suitable cheaper alternatives have appeared. Thran Dynamo is now tentatively added to this inconsequential watch list on account of similar unglamorousness. I'm liking where the deck's sitting these days, following the Smothering Tithe logic in some swaps to make breathing room for the weaker decks while interacting better with conventionally stronger lists. Onward!
I had a short break from the deck recently, and saw it in a slightly different light when picking it up again for some paper games over the weekend. I noticed that if I see enough of the deck to get the Paradox Engine + Isochron Scepter combo online, the "hand" (usually about the size of the rest of the deck) comes with enough various critical mass to piece together some finite storm'y nonsense to just end the game sans combo. As such, I'll probably devote the Scepter slot to something else. Also being a little critical of Phalanx Leader - I don't think I've ever actually built an X/X swarm with him, and the Feather pump aspect is blanked when you blink her out of harm's way. I'm not sure what to put in the slots, for now Thought Vessel and Titan's Strength are in the lead. I'll give it some more thought, probably harvest some more performance data as well.
Why couldn't this wait a couple days, until M20 is officially out in the open?
1 Uba Mask
1 Chains of Mephistopheles
I just couldn't stop thinking about the newly reduced enchantment count. The last time I dipped to 30, I actively tried to get away from that range. The least I could do was get back to the magical safe number and await future releases from there. I considered the non-enchantment options kicking around the list, and recalled this old stand-in. I'm actually not that sad to see Uba Mask go. There's no denying it's a hellishly strong card, one could argue that even better than Chains in some regards. However, because of this fact it immediately garnered a vehemently negative reception in my playgroup. It nontrivially inconveniences all parties involved, especially when rushed in off early acceleration, and including the per-turn draw here leads to strangling the same ditzy decks that were destroyed by dribble discard. Chains of Mephistopheles leaves those alone, and is superior at choking out actual card advantage attempts - Uba may result in a bit of a "use it or lose it" scenario, but you still get everything you drew for a moment. Meanwhile, Chains actively digs into your options with the forced rummage as you go along. Compare topdecking a fat draw spell with a somewhat depleted hand in each of those scenarios. I did a couple test games in the playgroup and people actually ended up minding it less than Uba, a hypothesis I presented to general distrust before said games.
I wish 2014 me had the foresight to score some duals and other relevant reserved list stuff just as he embarked on the EDH adventure. Alas, no such luck. Nevertheless, one beaten up Italian copy of some ancient cardboard snagged up at a relatively bargain price later, Daxos is now 100% completely pimped, and the magical enchantment count of 30 has been restored while marginally lowering the curve and making the draw control options more palatable to derpier foes.
Lard is lardy