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  • posted a message on Mothership 9/18 - the great henge (the green legendary artifact)
    Quote from Gutterstorm »


    I mean it's total cost is 8, not 15. With a 3/3 you only need to pay 5


    7GG=9


    So, 6 rather than 5 but it also immediately recoups you GG and if you are able to use that 2 mana towards a creature you get a card out of the deal 2. I'll take a 4/4 Barkhide Visionary any day, even if the first one does cost 4GG
    Posted in: The Rumor Mill
  • posted a message on [ELD] Tempting witch
    Quote from buffntuff »
    I love this approach to food. Would have been wild to see a card that let you sac treasure tokens to drain a mana pool or tap a land or something, or a card to sac clue tokens to force a discard.


    Red Herring 1B
    Creature - Fish Food
    When Red Herring ETBs you may sacrifice a clue. If you do, target opponent discards a card

    0/2
    Posted in: The Rumor Mill
  • posted a message on Mothership 9/18 - the great henge (the green legendary artifact)
    Quote from Gutterstorm »
    As henges go it is a pretty good one.


    I might even go so far as to say it's great.
    Posted in: The Rumor Mill
  • posted a message on [ELD] two blue Adamant cards
    So...I've sorta been having this internal debate. It actually started a couple sets back, but it feels more and more relevant each set. Do you guys feel that, in the modern game of Magic, a 2/2 creature with a +1/+1 counter is just functionally better than a. 3/3? If so, is the difference so relevant that it should be reflected in mana cost? Is it already affecting cost?


    In a vacuum, they are functionally equivalent so it comes down to what else is going on around the two cards. Right now we have proliferate in standard so yes a +1/+1 counter is better in standard (marginally) but there have been times when it's been 0 net impact or a negative impact. In either case, in eternal formats there are much bigger cost-reward considerations to think about so this is primarily a standard/limited sort of question and I think the answer is probably "it depends".
    Posted in: The Rumor Mill
  • posted a message on [ELD] Mothership spoilers 09/13
    Quote from boombox_smk »
    Quote from lucasbpc »
    Quote from CatParty »


    There's certainly no lifegain as a strategy in Modern, but as a burn player I can tell you that even inciental lifegain can really set us back - Thragtusk in Tron, Obstinate Baloth, Timely Reinforcements in UW Control, thopter foundry lifegain in Whirza... These are the things that tempo out burn and make us lose. Skullcrack is essential in some of those matchups.
    Or, you know, Batterskull from practically every deck right now...


    Or this Lifegain as a strategy in Modern.


    There's a big difference between the cards being legal and the deck being played. I'm all for Sisters becoming a deck but all indications are that it is not, at least right now.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Eric Froehlich - 4 previews
    Quote from ChristianKl »
    It's worded the way it is to leave room for further ways to play with instant and sorcery subtypes. Maybe they want to print adventure the next time around on a permanent that isn't a creature. Maybe the want to have effects that change the type of an instant or enchantment.


    Now there's an argument I can respect. Always best to leave slack in these designs for future space.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Eric Froehlich - 4 previews
    Quote from KandykidZero »
    T1 Witching Well
    T2 Lucky Clover
    T3 Adventure on Animating Faerie, attack for 8.


    Haha, I think you have just discovered the Mono U Aggro deck:D

    I have a lot of respect for the timing of the spoil of this. First we get a great Esper Deck that plays with Adventure and specifically Animating Faerie. Then over a week later, once we are all used to the idea Wizards is like "oh, and Adventures can do this too".
    Posted in: The Rumor Mill
  • posted a message on [ELD] Eric Froehlich - 4 previews
    Quote from keoten »
    Quote from Crispen_Smith »
    I'm pretty sure you don't even need "Instant or Sorcery" as Adventure is a sub-type of only those two things. The cleanest template is probably "Whenever you cast an Adventure" or for the flavor win, "Whenever you send a creature card on Adventure"


    That wording reflects Arcane spells from Kamigawa, "Whenever you cast an Arcane spell"...but then you'd need clarification that you don't copy a creature spell that has an Adventure.

    It probably could have been worded to reflect Edgewall Innkeeper, "Whenever you cast an instant or sorcery spell that has an Adventure, copy that spell..." but then instants and sorceries don't really "have adventures".

    Their template is probably the cleanest iteration. "Whenever you cast an Adventure instant or sorcery spell..."


    I respect that. It still feels a little verbose but I don't think there's a way to word it that doesn't confuse someone.
    Posted in: The Rumor Mill
  • posted a message on [ELD) Syr faren, the hedgehammer (the green knight legend)
    Another critter I'm looking forward to Disfigure with the post-rotation UB Control deck I'm building:D So far the best uncomon Knight legend (for Standard) in my opinion, the "another" clause hurts it, but may be fun to try in a Green-based aggro deck, though I'd probably prefer to play Barkhide Troll for the GG slot.


    Unfortunately in competitive I think a lot of the set feels this way - there's generally something in GRN/ARN/WAR/M20 that trumps each card in ELD. Card is going to be remembered for flavor but other then Midnight Rider I don't see the top tables looking at it. But it's gonna be hella fun to draft and gives EDH some toys.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Eric Froehlich - 4 previews
    I'm pretty sure you don't even need "Instant or Sorcery" as Adventure is a sub-type of only those two things. The cleanest template is probably "Whenever you cast an Adventure" or for the flavor win, "Whenever you send a creature card on Adventure"
    Posted in: The Rumor Mill
  • posted a message on [ELD) Syr faren, the hedgehammer (the green knight legend)
    Thread title being Hedgehammer made me laugh and think of Peter Gabriel.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Malditos nerd preview - blacklance paragon
    Quote from Melkor »
    Quote from Gutterstorm »
    I get it’s rarity but someone is gonna pull this as their prerelease promo and feel REAL BAD.


    It could be a lot worse. I would rather pull what amounts to a very good removal spell with potential upside than most of the promos I have pulled. It beats a lot of the rares in the ser


    It beats a lot of rares in a lot of sets. It's almost shriekmaw good and that saw a fair amount of constructed play during it's standard.
    Posted in: The Rumor Mill
  • posted a message on [ELD] 4 commons from nizzahon magic
    Hoping it's just my monitor but the pure-white text on the off-white background in the adventure titles feels very hard to read. On the cards themselves, these all seem fine for commons.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Another Amazonian preview - henge walker
    Quote from italofoca »
    Quote from Crispen_Smith »


    The only way that could possibly work is if it were base 0/0, which is much less flexible.


    I believe he means it starts as a base 2/2 THEN gets 3 +1/+1 counters. Which still wouldn't be all that powerful, even at common. As the card stands, its chaff for 99% of constructed decks.

    You're asking for a colorless 5/5 for 3. Good luck getting that at common.


    You can get a 5/5 creature for one mana at common. Gurmag Angler


    Sure, let's ignore the fact that you still have to delve for 6 and each delve makes the next one harder Rolleyes 5/5 for CCC at common will not happen anytime soon.

    With that said, I think a 3/3 is not really a good payoff for going mono-color. But I guess either the 2/3 or 3/2 would already be too much for common. Maybe they should have thrown some trinket text or a weaker keyword like vigilance ? 3/3 Vigilance looks like a fair payoff at common and 3 2/2 vigilance still is pretty bad.



    I actually really like that.
    Posted in: The Rumor Mill
  • posted a message on [ELD] Another Amazonian preview - henge walker
    Quote from Crispen_Smith »


    Because WotC has to print chaff/filler cards to flush out a set. Frown


    The only way that could possibly work is if it were base 0/0, which is much less flexible.


    I believe he means it starts as a base 2/2 THEN gets 3 +1/+1 counters. Which still wouldn't be all that powerful, even at common. As the card stands, its chaff for 99% of constructed decks.

    You're asking for a colorless 5/5 for 3. Good luck getting that at common.


    You can get a 5/5 creature for one mana at common. Gurmag Angler


    The delve on that was damn near prohibitive in limited though, and it was B, NOT 1, which is a huge difference
    Posted in: The Rumor Mill
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