2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • 1

    posted a message on 8Rack
    Quote from MemoryLapse »
    BTW guys, Painter's Servant works pretty well for us against Eldrazi. It turns off Temple and Eye and Even Ancient Stirrings! I wanted to mention something - Eldrazi is obsoleting Tron currently. This means that our worst matchup is being phased out in favor of this Eldrazi thing. Now Eldrazi is good and in no way to be considered a super easy match, but it's infinitely better than our Tron match was.

    Check out these videos:

    8Rack vs Eldrazi 1
    8Rack vs Eldrazi 2




    It went from an average of $10-$11 to $35 -_-* Without a doubt for that very reason.
    Posted in: Modern Archives - Deck Creation
  • 1

    posted a message on [Primer] Collected Company Elves
    Quote from weberbirding »
    Hi everyone,

    First off, thanks so much for all the discussion here, it has helped me a lot! I played at my LGS FNM last night (only my second Modern tournament), which had 40 people (and free play mats) and I went 3-2 coming in 12th (which earned me $6). I admittedly had some pretty easy match ups, and my two losses were both to Twin. I'm hoping to get some feedback on my deck (list below) and matchups. I'm currently going GB (my preferred) but I may splash white for Burrenton Forge-Tender and Mirror Entity, among other good white cards I may sideboard. Any suggestions are appreciated!

    2 October 2015 Modern FNM

    Round 1: 2-0
    GW deck with birds and lots of other mana producers that aims to get card advantage with hideaway lands and cast Emerakul. He was too slow and said he is usually faster. I won game one with Champion forestwalk and game two with Nyx devotion --> Chord --> Craterhoof.

    Round 2: 2-1
    My most fun match of the night by far. GW CoCo deck with an infinite combo involving Finks and some card with the ability 'haunt' to give infinite life. It was a super fun race and fortunately he only CoCo'd into infinite in game two. I won game one with Ezuri and game two with Champion forestwalk. A good and similar deck, but as he said to me, my "clock is too fast!"

    Round 3: 0-2
    Spinter twin. Bad draws, a wrong choice on Thoughtseize game two (should have taken the creature that combos with Twin but instead took 1 of 2 copies of Twin in his hand; that just comes down to my inexperience). Very sad match up.

    Round 4: 0-2
    Spinter twin. Absolutely horrible draws, tried to mull into a choke or other sideboard card game two and ended up mulled down to 4.

    Round 5: 2-0
    Weird black deck that was based around making me discard cards and some creatures and enchantments that make me lose life if I have less than a certain amount of cards in my hand (which unfortunately is often the case after turn 2 with elves). Relatively easy win as I was much faster and had more of a solid plan. He forfeited game two mid-way because he had nothing in his hand and wanted to go home early.

    Deck notes: I'm sort of on a budget, so my land base is lacking any more fetches, shocks, or Caverns at the moment; need to save up for those. However, my land base still seems a bit unbalanced and I can't always get B when I need it. I'll pick up another Tomb or Palace soon. I also only have Craterhoof in there (a remnant from my past combo version) until I get another copy of Ezuri. My sideboard needs the most help, but balancing out my main deck is also needed.



    Thanks again!

    lol I just mentioned like two posts back that I switched from that weird deck to elves. Btw it's called 8rack. 2 or less cards in hand and the rack does 1-3 damage and 1 or less cards in hand and shrieking affliction does 3 flat damage. It's my favorite deck but I can definitely see how it could be a poor match up for elves.
    Posted in: Modern Archives
  • 1

    posted a message on 8Rack
    So last night I tried 8rack again at local FNM. went 2/2. I played almost exactly the Tom Ross version (even the sideboard) with necrogen mists substituting for lils.

    Round 1) Won vs Grixis Control(midrange) 2/0.
    Game 1: Used smallpox early to lock him out of crucial land. Dropped necrogen mists and kept his hand empty until the racks and mutavaults did their job.
    Game 2: Had to mull to five due to lands hating me, then basically the same strategy only he got enough lands to activate his creeping tar pit so we ended up racing damage. Then I drew another smallpox and that 1 damage just barely put me ahead in damage for the win.

    Round 2) Lost to Junk 2/1
    Game 1) Won game 1, locked him out of mana early with smallpox and drew really well to keep his hand empty while racks did their job.
    Game 2) Collected company + eternal witness + kitchen finks = outpacing my everything. Also blocked two of my mutavaults with snapcasters cause "why not" as he so eloquently put it.
    Game 3) Almost the same as above only he almost at the classic pod combo on the field before he killed me, told me after the game that his sideboard more or less turns his deck into melera/afenza infinite.

    Round 3) Won vs lantern control 2/1
    Game 1) Lost this round. Admittedly I wasn't expecting to see the deck last night so I spent game one learning the mechanics of the deck and doing my best to hamper him in the process. Got 1 rack out but it wasn't enough.
    Game 2) Got a rack out turn 1, and an affliction out turn 2. He destroyed one with Abrupt Decay but didn't have an answer for the other. I already had him to 6 before he drew the red spellbomb.
    Game 3) opening hand had an affliction, a rack, and a Nyxathid. Dropped the affliction and rack turns 1 and 2 to bait out the abrupt decay. ended up getting thoughseize turn three so I removed it from his hand instead. dropped Nyxathid turn 4, by then he had one land in hand. And from that point on I just let all three cards work their magic till I had the game.

    Round 4) lost to Esper Control. 2/0
    Game 1) This was a strange hybrid of Esper control and Esper aggro. Looked like he was running Esper Control build with 2-3 Tasigur for the lols. Anyways he kept his hand at 5-6 the whole game so the racks never went off. Beat me down with colonnade.
    Game 2) Almost the same as above only he seemed to like the irony of using esper charms to make me discard 2 as "punishment" for making me play discard. (his words not mine) In the end I Couldn't out damage Tasigur.

    Still think smallpox is a ridiculously underrated card for this deck. It practically sets your opponent to turn zero if you go first and you play it turn 2. And since most decks are 2+ color in the format so smallpox hurts them a lot. I think to a degree it also messes with you opponent since they know you have the capability to play smallpox so they are more likely to keep a larger land hand then normal or mull down to try and get a particularly optimal hand. This seems to be the case at least from my observations at my local FNM.
    Posted in: Modern Archives - Deck Creation
  • 2

    posted a message on 8Rack
    Quote from Blame1987 »
    Tnx Destroier, may teh rack be with you! Hahah.

    @ nuclear: Mmm maybe you are true, but you have to choose to ply it or not, if u have a bridge in hand and want deploy it on turn 3 dont play a smallpox! But if you havent EB, the pox can slow your oppo and eat a creature on board, it's a 3 for 3 at turn 2 and you have to clean and empty yours and oppo hand! In lategame its simply a discard + removal! I'm not sayng it's a correct but I think it's worth enought to give it a shot!

    Tnx all


    Your english is perfectly fine my friend. As for smallpox yes its situational but its helped me so many times. If played against Say Infect, Zoo, or Burn it can severely set them back. Usually these decks will keep a low land hand figuring they will just empty in on the field in a few turns. Its their usual strategy and admittedly it usually works. But we are definitely not the sort of deck they usually expect. And that I would say is a definite advantage.
    Posted in: Modern Archives - Deck Creation
  • 1

    posted a message on Current Modern Banlist Discussion (9/28/2015 update - No changes!)
    My LCS has one twin player. Over 50% are running Grixis Control. 10-15% are running some variation of CoCo or Burn. The rest are, more or less, running tier 2/fringe decks. Like Bloom Titan, Grishoalbrand, etc.
    I don't like going up against BloomTitan. A dislike that was re-enforced even further last week when I got killed by a Titan turn 2 round one. And then two Titans Turn two of the following round thanks to some stupid hi jinks with two amulets on the field and trigger tricks. I don't know, I understand that there are answers to the Titan deck. That it's hugely based on luck. And that they can ironically enough mana screw themselves. But I still feel the deck would be a whole lot fairer if the Amulet were removed.
    Posted in: Modern Archives
  • 1

    posted a message on Vote for the BFZ Dual Land Nicknames!
    It takes two to TANGO LANDS


    This man has my vote
    Posted in: New Card Discussion
  • 1

    posted a message on 8Rack
    Quote from lioncourt123 »
    I also hear it called Hate Rack very often. I usually have to talk people down from a certain frustration level, especially the Boggles players, when they see Ensnaring Bridge and pick it up to read it, and then pick it up again, and then they draw a card and say GO. I know some players just generally do not like the feeling, and I can understand it. So yeah, a lot of people HATE Rack.

    I am stuck on the stock list. I only played Ross Rack a few times and lost a lot. I don't think I used Smallpox well. I am very uncomfortable with Waste Not, for the most part, so I have it in the sideboard once in a while and then switch it back out. I like the Ensnaring Bridge lock, despite all the mainboard artifact hate. I struggle against Grixis badly, to the point where I have learned that Victim of Night, although a good removal spell, really, really sucks against Gurmag Angler.


    Yeah I get the same reaction from players. I have probably had a quarter of the players at my LCS tell me I was a horrible person for playing the deck. And I think quite a few of them aren't lying, you can kinda see it in a person's demeanor and their eyes. I have hit the point, as of recent, where if I'm asked to not play it I will more often them not switch decks. In the end I go to FNM to have fun, if other people can't expect to have roughly the same experience I feel like i'm doing something wrong. However I will play it if I know someone is playing storm because its my leave favorite deck to play against. :p
    Posted in: Modern Archives - Deck Creation
  • 2

    posted a message on 8Rack
    Quote from Esperino »
    Don't think you are breaking some sort of new ground here. The last 10 pages have basically been people new to the deck "rediscovering" things about 8Rack, except going through the process of discussing all the bad cards about discard. The difference this time is that there are actually those who are convinced they are playabe. OK, yea, Destroyer is running Pack Rat, which is completely unplayable in competitive Modern, but in the tier space this deck is right now it might as well have Force of Will-levels of power. You, on the other hand, are running Dreadbore... so as long as you have things like that in your list there can be no discussion. I at least wouldn't take somebody who's playing sorcery-speed removal seriously.

    I have a 190 posts only on 8Rack and have played with the deck since the original Primer thread. Let me give you a friendly advice here - you are way off. Way, way off of something playable outside the limits of the kitchen table. If you want to prove something you need testing and results. And after that - more testing. Theoretical deckbuilding and a minor following from other people newer to the deck than yourself won't get you anywhere. There is room for BR Rack, sure. In the current meta I even find it slightly more powerful (if built correctly, of course) because it has more interaction points with other decks. However, the mono-black list from the primer is not far behind (except that it's playing Pack Rat) and will get you to just as many places. Believe me when I say this, with not bad intent whatsoever - you aren't bravely mapping uncharted seas to distant, rich and fertile lands, you are lagging behind, drawn to the depths by the tide of all the junky discard-related cards.


    I am very new to this deck and sadly cannot afford what I only can consider the best make or break cards (aka Thoughtseize, Inquisition of Kozilek, and Liliana of the Veil) to make this absolutely fantastic as adding a playset of each would more then quadruple the current cost of my deck. So my choices, in my mind, are try to find substitutions to fill in the gaps or just say screw it and play a different deck.
    But what I do know is that in my local meta, I have have had several people tell me that I am the worst kind of person for playing this type of deck. And on top of that I frustrated one of the top players in my area to the point of dropping after out after his match with my sub par deck. So I take that to mean I'm doing something right.
    Granted I see where you are coming from, running sub optimal-irrelevantly under powered cards doesn't usually help people improve. But at the same time new decks cannot be discovered without experimentation and someone has to be willing to fail to see how their idea does in a real match. Otherwise everyone would be running Artifact Affinity, some variation of Zoo, or some variation of Tron cause those are proven decks. But it would also be a very dull game if this were the case.
    And with that said I do not pretend to be the best player in the world. I often forget the upkeep trigger for Wolf-Skull Shaman in my Elf deck. I say I end my turn and realize that I forgot to play a land that turn. I know that I still have much to learn about this game. But I still like to see other people's ideas toward this archetype. Because it's through these sorts of interactions I feel that this game improves. "Looking at a card suggestion and saying to one's self "heh I never would have thought of that."
    I shall get off my soap box now.
    Posted in: Modern Archives - Deck Creation
  • 1

    posted a message on 8Rack

    Thanks. I'm running 4 IoK in place of your Despise and I think Surgical Extraction could be a good option for knocking out combo pieces. I may have to go 4 SE in my SB. I'll keep those other two cards in mind. Maybe someone else could suggest a better alternative or another budget alternative. I'm all about budget cards for sure. Smile

    On a side note anyone have any thoughts on Infinite Obliterationjust out from Origins as a possible sideboard card to remove those pesky combo piece creatures?


    Yeah I wish I had grabbed a playset of IoK before they spiked. Now they are ever so slightly out of my price range for the moment. Then again I also wish I had bought Thoughtseize at $11 dollars when the RTR rotated out. But I didn't have the foresight and was running Elves exclusively at the time. Oh well.
    Infinite Obliteration Is an interesting card. Though personally I'm not sure why you would use that over Surgical Extraction or Extirpate since it cost 2 more, only hits a creature, and is sorcery speed.
    Posted in: Modern Archives - Deck Creation
  • 1

    posted a message on 8Rack
    Hello there, a couple of quick questions. Glad you had fun with it BTW.

    How did you like 4x of Surgical Extraction? Did you find it catching the important pieces of combos or dangerous cards or was it hit and miss? I've thought about 4 SE as well.

    Secondly, why Haunting Echoes or Death Cloud? They seem a bit pricey to play CMC wise. I'd like to know your justification out of curiosity, I'm not knocking it at all. My deck list is very similar to yours. Smile


    It worked surprisingly well. Since metas tend to run multiples I would Despise them then turn around and Surgical Extraction something hopefully useful. Or wait a few turns, get some cards in their graveyard them take my pick.

    As for the Death Cloud/Haunting Echoes. It's kinda a place holder for the moment. I wasn't really sure what to put there. Though I can say that both games that I won week two were in large part due to me holding out to turn 5-10 then dropping haunting Echoes on the field and tearing their deck apart. So for now it's carrying its weight till I can find something else.
    Posted in: Modern Archives - Deck Creation
  • To post a comment, please or register a new account.