Collapsing Crypt1
Artifact (U)
When Collapsing Crypt enters the battlefield, each player puts the top three cards of their library into their graveyard. 3, t, Sacrifice Collapsing Crypt: Put target nonland card in a graveyard into its owner's hand. Then exile all cards from that player's graveyard.
Time eroded the traps in the tomb. But the erosion of the tomb itself was the grave robbers' downfall.
Awesome Procession2W
Enchantment (R)
When Awesome Procession enters the battlefield, amass 2. (Put 2 +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control attacks, you may tap target creature with lesser power. 3W: Amass 1.
Architect's Plans2
Artifact (R) 1, t: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
4GGBiofusion Monstrosity
Creature -- Beast Mutant (R)
Vigilance
When Biofusion Monstrosity dies, its controller reveals cards from the top of their library until they reveal two creature cards each with converted mana cost 3 or less. That player puts those creature cards onto the battlefield and the rest on the bottom of their library in any order.
6/5
Warmaster Dragon3RR
Creature -- Dragon (M)
Flying, haste
Whenever another red creature you control attacks, Warmaster Dragon gets +1/+0 until end of turn. Many have tried to press dragons into their service, not realizing the dragon was trying the exact same thing.
5/5
Turncoat Conditioning1R
Enchantment (R)
Creatures you control but don't own have haste.
At the beginning of combat on your turn, put a +1/+1 counter on each creature you control but don't own. 4R: Gain control of target creature until end of turn. Untap it.
Sift Through Peat1BG
Sorcery (U)
Return up to one target creature card and up to one target non-creature permanent card from your graveyard to your hand.
Gart Storm-Axe2RR
Legendary Creature -- Human Berserker (R)
Haste
Adept (Equip abilities and aura spells you control that target this creature cost 1 less to activate or cast)
Whenever Gart Storm-Axe attacks, it fights target creature defending player controls chosen at random. Gart made his way to Mat-Sheth, his mortal enemy, making sure to slaughter every minion who got in his way.
5/5
Stalwart Lieutenant2W
Creature -- Human Soldier (U)
Vigilance
Creatures you control may block creatures with menace as though they didn't have menace. You can't have fearless soldiers without a fearless leader.
2/3
Wasteland Incarna2RW
Creature -- Elemental (R)
Wasteland Incarna's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
Each opponent can't cast more than one spell each turn. R: Wasteland Incarna gains trample until end of turn. "There are few homes more jealous or spiteful than a desert." -- Mifiz, caravan leader
*/*
Aether Drinker1UB
Creature -- Bird Zombie Wizard (U)
Flying
Whenever a permanent is returned to your hand, you may put a -1/-1 counter on target creature. Not many aven accepted the new gods of Amonkhet, but those who did excelled in depravity.
1/3
Moriok Engine2
Artifact (R) t: Exile target noncreature card from a graveyard. If a card is exiled this way, put a charge counter on Moriok Engine. 4, t, Remove X charge counters from Moriok Engine: Return target creature card with converted mana cost X from a graveyard to the battlefield under your control.
Sorcery (R)
Gain control of two target nonland permanents.
The Dreadhorde paused as a commander pointed at the sky. It couldn't be. Was it really Kefnet?
Votes: Flatline, JqlGirl
Artifact (U)
When Collapsing Crypt enters the battlefield, each player puts the top three cards of their library into their graveyard.
3, t, Sacrifice Collapsing Crypt: Put target nonland card in a graveyard into its owner's hand. Then exile all cards from that player's graveyard.
Time eroded the traps in the tomb. But the erosion of the tomb itself was the grave robbers' downfall.
Votes: BrainPo, Flatline
Enchantment (R)
When Awesome Procession enters the battlefield, amass 2. (Put 2 +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control attacks, you may tap target creature with lesser power.
3W: Amass 1.
Votes: netn10, DiscardUnearth
Creature -- Wolf (U)
Whenever Alpha Wolf attacks, you may put a +1/+1 counter on an untapped creature you control.
2/3
Votes: BrainPo, Flatline
Artifact (R)
1, t: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Votes: Flatline, DiscardUnearth
Creature -- Beast Mutant (R)
Vigilance
When Biofusion Monstrosity dies, its controller reveals cards from the top of their library until they reveal two creature cards each with converted mana cost 3 or less. That player puts those creature cards onto the battlefield and the rest on the bottom of their library in any order.
6/5
Votes: DiscardUnearth, void_nothing
Creature -- Dragon (M)
Flying, haste
Whenever another red creature you control attacks, Warmaster Dragon gets +1/+0 until end of turn.
Many have tried to press dragons into their service, not realizing the dragon was trying the exact same thing.
5/5
Votes: void_nothing, Flatline
Instant (U)
Choose one or both
Votes: Flamebuster, BrainPo
Enchantment (R)
Creatures you control but don't own have haste.
At the beginning of combat on your turn, put a +1/+1 counter on each creature you control but don't own.
4R: Gain control of target creature until end of turn. Untap it.
Votes: Zemoo, soramaro
Sorcery (U)
Return up to one target creature card and up to one target non-creature permanent card from your graveyard to your hand.
Votes: netn10, soramaro
Legendary Creature -- Human Berserker (R)
Haste
Adept (Equip abilities and aura spells you control that target this creature cost 1 less to activate or cast)
Whenever Gart Storm-Axe attacks, it fights target creature defending player controls chosen at random.
Gart made his way to Mat-Sheth, his mortal enemy, making sure to slaughter every minion who got in his way.
5/5
Votes: Indighost,void_nothing
Creature -- Human Soldier (U)
Vigilance
Creatures you control may block creatures with menace as though they didn't have menace.
You can't have fearless soldiers without a fearless leader.
2/3
Votes: Indighost, Antiantiserum
Creature -- Elemental (R)
Wasteland Incarna's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
Each opponent can't cast more than one spell each turn.
R: Wasteland Incarna gains trample until end of turn.
"There are few homes more jealous or spiteful than a desert." -- Mifiz, caravan leader
*/*
Votes: Antiantiserum, soramaro
Honourable Mentions: rkohn1357, netn10
Creature -- Bird Zombie Wizard (U)
Flying
Whenever a permanent is returned to your hand, you may put a -1/-1 counter on target creature.
Not many aven accepted the new gods of Amonkhet, but those who did excelled in depravity.
1/3
Votes: Zur the Enchanter, rkohn1357
Artifact (R)
t: Exile target noncreature card from a graveyard. If a card is exiled this way, put a charge counter on Moriok Engine.
4, t, Remove X charge counters from Moriok Engine: Return target creature card with converted mana cost X from a graveyard to the battlefield under your control.
Votes: Zur the Enchanter, masteroftheuniverse