You mean like Bulucomon or some such? Yeah, kind of. It's mind blowing that that franchise is still going.
Regardless of whether it looks like Yu-Gi-Oh or Digimon or some kind of Mega Gallade, I get the distinct feeling the art direction so far is intensely influenced by these other franchises. It saddens me that WotC feels they can't afford to stand apart from other franchises in this regards.
I think the art type on the poster is going to be for showcase card's only, but I kinda get your point unfortunately I think in the next 5 years we'll have a set with a heavy sci-fi theme, it's only a matter of time till WOTC does it, I know it
With a ship that can travel planes no doubt, a robot thats flavored as a golem and maybe something like the borg?
Mirrodin was not sci-fi enough for you? The phyrexian are not assimilating every culture? resistance was not futile?
Thran Powerstone3
Artifact {rare} xt: Gain control of target artifact of converted mana cost X for as long as you control Thran Powerstone.
Reckless Youth1R
Creature - Human {commun}
Landfall — Whenever a land enters the battlefield under your control, Reckless Youth gain landwalk of that land types until end of turn.(It can't be blocked as long as defending player controls a land of that type.) "Alright! a new place to explore!" - Dzeya
1/1
Temporal paradox3UU
Enchantment
Flash
Nonland cards not on the battlefield have flash.
Whenever an opponent cast a spell during his or her turn, that player lose the game.
Insanity3UBR
Creature - Elemental Incarnation {rare}
Shadow
Each card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Insanity is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
maro dropped this tidbit in today Ixalan's article: "and a desire to move Unstable away from Kaladesh, as both had a steampunk vibe—although taken in very different directions"
Main Challenge: Commander: Design a card with "Tempting Offer" or "Join Forces"
Thran Convertor1
Artifact [Rare]
Whenever an opponent pays mana for CARDNAME's ability, that player may gain that many life.
Join forces — t: Each player starting with you may pay any amount of mana. Add X mana in any combination of colors to your mana pool , where X is the total amount of mana paid this way. "Strangely enough, the side effect of mana conversion is a soothing energy feedback" - Mishra, Artificer Prodigy
Falkyor, Guardian of Benalia3WW
Legendary Creature - Dragon {Mythic}
Flash
Flying
Rather than the attacking player, you assign the combat damage of each creature attacking you or a planeswalker you control. You can divide that creature's combat damage as you choose among any of the creatures blocking it. His presence bolster the spirit of defenders ans inspired the greatest show of valor.
5/5
Ovalchase Tinkerer 2WR
Creature - Dwarf Pilot Artificer [U]
Whenever Ovalchase Tinkerer crews a Vehicle, you get EE (two energy counters). EE: put a +1/+1 counter on target vehicule. It just needed a little more power
3/2
Tavern Brawler 3R
Creature - Dwarf Warrior [uncommon]
Tavern Brawler attack each turn if able.
Undaunted (this spell cost 1 less to cast for each opponent.)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.) A fight! Count me in!
3/3
Servonator 8
Legendary Artifact Creature - Construct (mythic)
Trample
Fabricate 5 (When this creature enters the battlefield, put five +1/+1 counters on it or create five 1/1 colorless Servo artifact creature tokens.) 1, Sacrifice a Servo: Put a +1/+1 counter on Servonator. 3, Sacrifice six artifact: Return Servonator from your graveyard to the battlefield. Its central processor must be disintegrate or it will come back
1/1
Aethercarrier6
Artifact - Vehicle [rare]
Flying
Whenever Aethercarrier attacks, you may pay X. If you do, create X 1/1 colorless Thopter artifact creature tokens with flying that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) "I got a bad feeling about this." —Chandra Nalaar
4/8
Mirrodin was not sci-fi enough for you? The phyrexian are not assimilating every culture? resistance was not futile?
Maybe she will voice her in the upcoming Netflix show?
Just a thought
Thran Powerstone 3
Artifact {rare}
xt: Gain control of target artifact of converted mana cost X for as long as you control Thran Powerstone.
Reckless Youth 1R
Creature - Human {commun}
Landfall — Whenever a land enters the battlefield under your control, Reckless Youth gain landwalk of that land types until end of turn.(It can't be blocked as long as defending player controls a land of that type.)
"Alright! a new place to explore!" - Dzeya
1/1
Enchantment
Flash
Nonland cards not on the battlefield have flash.
Whenever an opponent cast a spell during his or her turn, that player lose the game.
Creature - Elemental Incarnation {rare}
Shadow
Each card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When Insanity is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
calling CONTRAPTIONS!
Thran Convertor 1
Artifact [Rare]
Whenever an opponent pays mana for CARDNAME's ability, that player may gain that many life.
Join forces — t: Each player starting with you may pay any amount of mana. Add X mana in any combination of colors to your mana pool , where X is the total amount of mana paid this way.
"Strangely enough, the side effect of mana conversion is a soothing energy feedback" - Mishra, Artificer Prodigy
Falkyor, Guardian of Benalia 3WW
Legendary Creature - Dragon {Mythic}
Flash
Flying
Rather than the attacking player, you assign the combat damage of each creature attacking you or a planeswalker you control. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
His presence bolster the spirit of defenders ans inspired the greatest show of valor.
5/5
Winter is Coming 1B
Snow Sorcery [Rare]
Search your library for a snow card, reveal it, and put it into your hand. Then shuffle your library.
Ovalchase Tinkerer 2WR
Creature - Dwarf Pilot Artificer [U]
Whenever Ovalchase Tinkerer crews a Vehicle, you get EE (two energy counters).
EE: put a +1/+1 counter on target vehicule.
It just needed a little more power
3/2
Warden of Ulaid 1WW
Creature - Enfield Sídhe {U}
First Strike
1W: Return Warden of Ulaid and target enchantment to their owners' hands.
2/2
Tavern Brawler 3R
Creature - Dwarf Warrior [uncommon]
Tavern Brawler attack each turn if able.
Undaunted (this spell cost 1 less to cast for each opponent.)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
A fight! Count me in!
3/3
Servonator 8
Legendary Artifact Creature - Construct (mythic)
Trample
Fabricate 5 (When this creature enters the battlefield, put five +1/+1 counters on it or create five 1/1 colorless Servo artifact creature tokens.)
1, Sacrifice a Servo: Put a +1/+1 counter on Servonator.
3, Sacrifice six artifact: Return Servonator from your graveyard to the battlefield.
Its central processor must be disintegrate or it will come back
1/1
Aethercarrier 6
Artifact - Vehicle [rare]
Flying
Whenever Aethercarrier attacks, you may pay X. If you do, create X 1/1 colorless Thopter artifact creature tokens with flying that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
"I got a bad feeling about this." —Chandra Nalaar
4/8