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  • posted a message on Grixis Delver
    What about the enters the battlefield ability of getting back a revelant spell. I was thinking of using him as a more of a late game threat.
    Posted in: Aggro & Tempo
  • posted a message on Grixis Delver
    Any thoughts on Bloodwater Entity?
    Posted in: Aggro & Tempo
  • posted a message on BW Eldrazi Processor
    Tituba9 - I would suggest putting a basic Waste in your land base as another hedge against blood moon. You can path a spirit token to go get it. It's no fun getting stuck with 4 Reality Smashers in your hand.
    Posted in: Midrange
  • posted a message on BW Eldrazi Processor
    Has anyone considered Crumbling Vestige. It may come into play tapped but it does provide colored mana upon entry.
    Posted in: Midrange
  • posted a message on [Idea] Grand Architect
    Here are the changes to my above list after fate reforged comes out

    4 Grand Architect
    3 Treasure Mage
    3 Snapcaster Mage
    2 Renowned Weaponsmith
    2 Phantasmal Image
    2 Phyrexian Metamorph
    2 Spellskite
    2 Wurmcoil Engine
    1 Scuttling Doom Engine
    1 Steel Hellkite

    2 Batterskull
    2 Thoughtseize
    2 Doom Blade
    2 Go for the Throat
    3 Dismember
    4 Serum Visions

    1 Academy Ruins
    2 Buried Ruins
    2 Phyrexia's Core
    2 Creeping Tar Pit
    2 Darkslick Shores
    4 Drowned Catacomb
    1 Urborg, Tomb of Yagomoth
    3 Polluted Delta
    4 Island
    2 Swamp

    Should hopefully be able to be casting turn 3 Batterskulls and turn four Wurmcoils, Steel Hellkites, or Scuttling Doom Engines

    I'm possibly even thinking of dropping 1 of the snapcasters for another weaponsmith
    Posted in: Deck Creation (Modern)
  • posted a message on [Idea] Grand Architect
    I like SDE for the fact that any time during the game that I get them down near 6 life, I have the following options.

    Sacrifice to Phyrexia's Core = 6 to the face
    Doom Blade = 6 to the Face
    Hero's Downfall = 6 to the face
    Block a creature + Dismember = 6 to the face
    SnapCaster Mage + any of the above = 6 to the face

    Plus a lot of popular creatures in the modern format can't chump block it, swing in for 6 + any of the above = 12 damage in 1 turn.

    Posted in: Deck Creation (Modern)
  • posted a message on [Idea] Grand Architect
    I am going to run the following Modern list after starting with a kind of a control shell with dissipate's and remands

    4 Grand Architect
    3 Treasure Mage
    3 Snapcaster Mage
    2 Etherium Sculptor
    2 Phantasmal Image
    2 Phyrexian Metamorph
    2 Spellskite
    2 Wurmcoil Engine
    2 Scuttling Doom Engine
    1 Soul of New Phyrexia

    2 Batterskull
    3 Thoughtseize
    2 Doom Blade
    2 Go for the Throat
    2 Dismember
    3 Serum Visions

    1 Academy Ruins
    2 Buried Ruins
    2 Phyrexia's Core
    2 Creeping Tar Pit
    2 Darkslick Shores
    4 Drowned Catacomb
    1 Urborg, Tomb of Yagomoth
    1 Polluted Delta
    6 Island
    2 Swamp
    Posted in: Deck Creation (Modern)
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