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  • posted a message on Tamiyo's Journal puzzle solved?
    Quote from Jay13x »
    • Sorin Imprisons her in the Helvault (Maro let this slip on Tumblr)

    He did? A source would be nice, but goddamn, Wizards lazy writing strikes again.

    Sorin: GTFO Nahiri, can't help you, my plane needs me.
    Nahiri: frist of all how dare yo u [ALMOST DESTROYS SORIN'S PLANE IN HISSY FIT]
    Sorin: Bye! [ENCASED IN HELVAULT] Y'know what, never mind, you're right, the Eldrazi are a pretty big deal. Gotta go to Zendikar.
    Nissa: FREE THE ELDRAZI!
    Sorin: You're stupid.
    Nissa: You're right. TRAP THE ELDRAZI!
    Sorin: Strange, where's Avacyn?
    Avacyn: I was in the Helvault. The one that got DESTROYED. In MILLIONS of pieces. And EVERYONE got FREE. Including all the EVIL ONES.
    Sorin: kden
    Avacyn: Pretty sure you're forgetting something, dad.
    Sorin: Whatever, I'm bored! I watched a Indiana Jones marathon yesterday so I'll go seek some dragon bones.
    Ugin: I ded.
    Sorin: *GASP* Bitter Revelation! Oh, wait, Fate Reforged, no you're not.
    Ugin: I alive.
    Sorin: You sure are! Now let's go seal the Eldrazi.
    Ugin: Where's the little girl that actually SEALED the Eldrazi last time, Sorin?
    Sorin: Oh, she turned evil, tried to destroy my plane, got sealed in the... Helvault... that got... destroyed.
    [beat]
    Sorin: Sheeeeittt.


    Ten outta ten story WotC.
    Posted in: The Rumor Mill
  • posted a message on Colorshifted
    Dragonlord Alvar 4UR
    Legendary Creature - Elder Dragon
    Flying, Haste
    Dragonlord Alvar has hexproof as long as it is tapped.
    When Dragonlord Alvar deals combat damage to a player, you may exile up to four cards from the top of your library. This turn, you may cast instant or sorcery cards exiled this way.
    4/5

    Viz Thyrul, the Firesoul 2RRGG
    Legendary Creature - Dragon Shaman
    Flying
    Whenever unused mana empties from your mana pool as steps and phases end, you may have Viz Thyrul, the Firesoul deal that much damage to target creature.
    T: Add RG to your mana pool.
    5/5


    Next:
    Knowledge and Power in B
    Archfiend of Depravity in R
    Blood Tyrant in WUG
    Posted in: Custom Card Contests and Games
  • posted a message on Commander 2016 4 Colour Commanders
    Am I the only person who agrees with Maro that four-color is too niche?

    That's human nature for ya. It's a real challenge, probably one of the hardest to do well in Magic card design, along with Contraptions. That's why we (and MaRo as well) want to overcome them. Smile

    Besides, it's only a single card, I'm confident that being niche won't be a problem. In fact, I hope the deck themes end up being a bit niche as well. Zedruu is a very niche Commander and she's pretty popular.
    Posted in: The Rumor Mill
  • posted a message on Kaladesh: Return of Dwarves?
    Yes, dwarves are possible again. I wouldn't hold my breath for Kaladesh Dwarves in particular though. We have seen more than a few glimpses of the world already - especially some red artificers. There was not the slightest hint at dwarves in anything released about Kaladesh AFAIK. Just to keep things in perspective.
    To be fair, we hadn't any hint of any non-human races in Kaladesh. I think it would be extremely weird to not have any, especially the huge ethnical diversity we already saw in Kaladesh. MaRo already said Magic's focus is classical fantasy tropes, I'm willing to bet they wouldn't dip into Steampunk / modern fantasy and eliminate one of the biggest fantastical elements of Magic - the diverse races of the Multiverse.

    Quote from TheTechnate »
    On the one hand, the argument against Dwarves is that they don't want to do too much in one set. If they do have contraptions and an overall steampunk feel, plus the overall Indian-themed plane, there's a lot they are already committing to. Adding Dwarves on top of that could spread them too thin. If you have Dwarves coming back you'd want them back in a significant way, like "DWARVES!"

    Tarkir had both Orcs and Ainok returning and debuting respectively, yet neither had a major focus in the story (aside from Zurgo). Also, Steampunk dwarves are almost as old of a trope as steampunk itself.
    Posted in: Speculation
  • posted a message on Flavor Text Game - Version 2.0
    Thunderous Spawning 3RRR
    Sorcery
    Thunderous Spawning deals 4 damage to target creature, then put a 4/4 red Dragon Elemental creature token with flying on the battlefield.
    Landfall - If you had a land enter the battlefield under your control this turn, creatures you control gain haste until end of turn.
    Thunder and lightning are the least of your worries on Valakut.

    Trace the Ethereal 3UU
    Sorcery
    Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. You may discard a card. If you do, send the revealed cards to the graveyard and repeat this process. Otherwise return all creatures that opponent controls with converted mana cost equal to or lower than the revealed card's cost to the hand. Send the revealed cards to the graveyard afterwards.
    "We see the product of Avacyn's madness, but where is the source?" - Tamiyo's Journal. Entry 304


    Next:
    Barbarians never have time to explain.
    "I could wait for you to die for me to start my magic on you, but you know you should never keep a lady waiting." - Liliana Vess
    "Gaze in her light and let yourself be blinded, for you will see the sins and corruption of the world no more."
    Posted in: Custom Card Contests and Games
  • posted a message on The Mechanic Game
    Quote from Ensoleille »
    Toll gate
    Artifact land
    2, t: Each attacking creature gains Battle Tax X until end of turn where X is the number of attacking creatures.

    That has nothing to do with the mechanic I did. Also, Wizards don't do lands that don't tap for mana anymore. :/ But eh.


    Powershift UU
    Sorcery
    Put a +1/+1 counter on target creature, then you may reversal 2. (Change 2 +1/+1 counters to 2 -1/-1 counters.)

    Consuming Shadows 1BB
    Enchantment
    When Consuming Shadows enters the battlefield, put a -1/-1 counter on each creature on the battlefield.
    Whenever a creature dies, you may reversal 1.
    Feed darkness with death and recieve the blessings of corruption.

    Let's try this again.
    Next: Resolute (Once per turn, if this creature would be tapped for an effect or cost, you may put a -1/-1 counter on it instead.)
    Posted in: Custom Card Contests and Games
  • posted a message on Kaladesh: Return of Dwarves?
    So, MaRo hasn't been too shy about the fact that Dwarves are coming back, possibly soon-ish. Look at the dates: Most of them seem to be from 2015, which I'd estimate was around the time Kaladesh was in development. If they are going with a exotic, Steampunk-ish crafter world, I'd say there's no easier race to shoehorn in than Dwarves, possibly as a WR tribe. Sadly, we haven't yet seen any non-human races in Kaladesh, but believing Kaladesh will not feature any seems a bit crazy, especially since they are seemingly going for a very ethnically diverse world.

    So, what do you guys think? Will we finally see the return of our favorite small people in Kaladesh?
    Posted in: Speculation
  • posted a message on New Format on Its Way Edit No it's not.
    Quote from OblivionedOne »
    It'd be nice to be able to post information and not instantly be attacked. That's why I typically don't. It's not worth my time or efforts. So the discussion should be, what this new format may be and not my track record which is over 10-15 correct spoils and 1 fail. That's 92 percentile. Just sayin.

    Chill dude. Always remember the vocal minority rule. I think the majority here are all fine with your spoilers but as always those that aren't tend to be pretty loud about it. No need to be rude though.

    Anyway, that's definitely interesting. The only two possibilities I can think of right now are either a "Legacy Lite", where they manage to tweak legal cards in order to make a more accessible format, or something totally off-the-walls akin to French Commander or some Highlander variant becoming an official competitive format. I highly doubt they'll be messing with Standard or Modern for now.
    Posted in: The Rumor Mill
  • posted a message on The Mechanic Game
    Well, that's one weird mechanic, but eh.

    Gaze at the Cosmos U
    Sorcery
    Look at the top two cards of your library. Exile one of them. Then, if Gaze at the Cosmos was cast from your hand, add the other one to your hand. Otherwise send it to the graveyard.
    Starfall 2 (When you cast a spell with converted mana cost 2 or higher, if this spell is in exile, you may cast this spell. Exile it as it resolves.)

    Starshot 1R
    Instant
    As an additional cost to cast Starshot, exile a noncreature card in your graveyard.
    Starshot deals 2 damage to target creature or player.
    Starfall 3

    Bound by Destiny 2W
    Sorcery
    Target a nonland permanent you control and a nonland permanent you don't control. If those targets share a card type, exile them.
    Starfall 4

    Next: Resolute (Once per turn, if this creature would be tapped for an effect or cost, you may put a -1/-1 counter on it instead.)
    Posted in: Custom Card Contests and Games
  • posted a message on Worldgorger Dragon at mythic rare...
    Remember: There's someone out there somewhere that pulled a foil Archangel's Light. That guy still sobs himself to sleep every night.
    Even still, I'd rather have a foil Worldgorger Dragon rather than no foil at all.
    Posted in: New Card Discussion
  • posted a message on The Commander's Tools Game
    Forceful Reclamation 1R
    Instant
    For each permanent your opponents control that you own, Forceful Reclamation deals 3 damage to that permanent's controller, then gain control of that permanent.
    Draw a card.
    "MINE!"

    Next: Heliod, God of the Sun
    Posted in: Custom Card Contests and Games
  • posted a message on Enlightened Tutor Elaine Chase twitter preview
    Quote from Firevine »
    Quote from Ritokure »

    Man, I will never be able to afford this. So much awesome value. Frown


    NM ones from Mirage are only like, $10. Hell, as of me posting, there's one dude on TCGPlayer selling NM ones for $7.90 (Plus 75 cents shipping). That's lunch. We're not talking Mana Crypts here dude.

    I meant Eternal Masters, not Enlightened Tutor itself. Was commenting on the amount of value EMA has, and yet pointing out that people are still complaining. Should have been more specific. :p

    (Plus, I'm not from the US. These prices are not the reality around here and even if it were it would still be a big buck.)
    Posted in: The Rumor Mill
  • posted a message on Enlightened Tutor Elaine Chase twitter preview
    Quote from ChiQJorSin »
    boo another rare slot.
    i have like 20 copies of them as uncommon from mirage / 6E

    Something something something printing dollar bills, something something something the way they are folded.

    Man, I will never be able to afford this. So much awesome value. Frown
    Posted in: The Rumor Mill
  • posted a message on The Commander's Tools Game
    Guardian's Vow 3W
    Enchantment
    When Guardian's Vow enters the battlefield, name a creature card.
    As long as you control a creature, nontoken creatures with the chosen name can't attack you or a planeswalker you control.
    At the beginning of your upkeep, put a 1/1 white Human Soldier creature token on the battlefield.


    Name Karona, pass her around, she can't attack you, get freebie dudes for your trouble.

    Next: Emmara Tandris
    Posted in: Custom Card Contests and Games
  • posted a message on Planeswalker Game
    Manu, Watcher of the Fae U
    Planeswalker - Manu
    0 - Target opponent chooses a card from his or her hand. You name a nonland card, then that opponent reveals the chosen card. If the revealed card is the named card or a land, put a loyalty counter on Manu.
    -1 - Draw a card, then discard a card.
    -3 - Look at the top four cards of your library. You may choose up to one to add to your hand, up to one to send to the graveyard and up to one to return to the top of your library. Put the remaining cards on the bottom of your library.
    {2}

    Next: A Planeswalker from Portal: Three Kingdoms.
    Posted in: Custom Card Contests and Games
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